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SDL_!JoystickEventState !!!SDL_!JoystickEventState NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO ---- !!NAME SDL_!JoystickEventState- Enable/disable joystick event polling !!SYNOPSIS __#include __ __int SDL_!JoystickEventState__(__int state__); !!DESCRIPTION This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with __SDL_!JoystickUpdate__ and read the joystick information manually. __state__ is either __SDL_QUERY__, __SDL_ENABLE__ or __SDL_IGNORE__. __Note:__ Joystick event handling is prefered !!RETURN VALUE If __state__ is __SDL_QUERY__ then the current state is returned, otherwise the new processing __state__ is returned. !!SEE ALSO ''SDL Joystick Functions'', __SDL_!JoystickUpdate__, __SDL_!JoyAxisEvent__, __SDL_!JoyBallEvent__, __SDL_!JoyButtonEvent__, __SDL_!JoyHatEvent__ ----
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