Penguin

SDL_!JoystickClose?

SDL_!JoystickClose?

NAME SYNOPSIS DESCRIPTION SEE ALSO


NAME

SDL_!JoystickClose?- Closes a previously opened joystick

SYNOPSIS

#include

void SDL_!JoystickClose?(__SDL_Joystick

  • joystick__);

DESCRIPTION

Close a joystick that was previously opened with SDL_!JoystickOpen?.

SEE ALSO

SDL_!JoystickOpen?, SDL_!JoystickOpened?


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