Differences between current version and predecessor to the previous major change of SDL_JoyButtonEvent(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_JoyButtonEvent
-!!!SDL_JoyButtonEvent
+SDL_!
JoyButtonEvent
+!!!SDL_!
JoyButtonEvent
NAME
STRUCTURE DEFINITION
STRUCTURE DATA
DESCRIPTION
@@ -8,18 +8,18 @@
----
!!NAME
-SDL_JoyButtonEvent- Joystick button event structure
+SDL_!
JoyButtonEvent- Joystick button event structure
!!STRUCTURE DEFINITION
typedef struct{
Uint8 type;
Uint8 which;
Uint8 button;
Uint8 state;
-} SDL_JoyButtonEvent;
+} SDL_!
JoyButtonEvent;
!!STRUCTURE DATA
__type SDL_JOYBUTTONDOWN__ or
@@ -35,9 +35,9 @@
__state SDL_PRESSED__ or __SDL_RELEASED__
!!DESCRIPTION
-__SDL_JoyButtonEvent__ is a member of the
+__SDL_!
JoyButtonEvent__ is a member of the
__SDL_Event__ union and is used when an event of type
__SDL_JOYBUTTONDOWN__ or __SDL_JOYBUTTONUP__ is
reported.
@@ -53,7 +53,7 @@
!!SEE ALSO
__SDL_Event__, ''Joystick Functions'',
-__SDL_JoystickEventState__,
-__SDL_JoystickGetButton__
+__SDL_!
JoystickEventState__,
+__SDL_!
JoystickGetButton__
----