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Blame: SDL_GetAppState(3)
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1 perry 1 SDL_!GetAppState
2 !!!SDL_!GetAppState
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 SEE ALSO
7 ----
8 !!NAME
9
10
11 __SDL_!GetAppState__- Get the state of the application
12 !!SYNOPSIS
13
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15 __#include __
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18 __Uint8 SDL_!GetAppState__(__void__);
19 !!DESCRIPTION
20
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22 This function returns the current state of the application.
23 The value returned is a bitwise combination of:
24
25
26 __SDL_APPMOUSEFOCUS__
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29 The application has mouse focus.
30
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32 __SDL_APPINPUTFOCUS__
33
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35 The application has keyboard focus
36
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38 __SDL_APPACTIVE__
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41 The application is visible
42 !!SEE ALSO
43
44
45 __SDL_!ActiveEvent__
46 ----
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