SDL_!GetAppState?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_!GetAppState?- Get the state of the application
#include
Uint8 SDL_!GetAppState?(void);
This function returns the current state of the application. The value returned is a bitwise combination of:
SDL_APPMOUSEFOCUS
The application has mouse focus.
SDL_APPINPUTFOCUS
The application has keyboard focus
SDL_APPACTIVE
The application is visible
SDL_!ActiveEvent?
One page links to SDL_GetAppState(3):