Differences between current version and predecessor to the previous major change of SDL_GL_GetAttribute(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:42 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:42 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_GL_GetAttribute
-!!!SDL_GL_GetAttribute
+SDL_GL_!
GetAttribute
+!!!SDL_GL_!
GetAttribute
NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
@@ -8,23 +8,23 @@
----
!!NAME
-SDL_GL_GetAttribute- Get the value of a special SDL/OpenGL attribute
+SDL_GL_!
GetAttribute- Get the value of a special SDL/OpenGL attribute
!!SYNOPSIS
__#include __
-__int SDL_GL_GetAttribute__(__SDLGLattr attr, int
+__int SDL_GL_!
GetAttribute__(__SDLGLattr attr, int
*value__);
!!DESCRIPTION
Places the value of the SDL/OpenGL ''attribute''
__attr__ into __value__. This is useful after a call
-to __SDL_SetVideoMode__ to check whether your attributes
+to __SDL_!
SetVideoMode__ to check whether your attributes
have been ''set'' as you expected.
!!RETURN VALUE
@@ -32,7 +32,7 @@
error.
!!SEE ALSO
-__SDL_GL_SetAttribute__, ''GL
+__SDL_GL_!
SetAttribute__, ''GL
Attributes''
----