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SDL_!FreeSurface?

SDL_!FreeSurface?

NAME SYNOPSIS DESCRIPTION SEE ALSO


NAME

SDL_!FreeSurface?- Frees (deletes) and SDL_Surface

SYNOPSIS

#include

void SDL_!FreeSurface?(__SDL_Surface

  • surface__);

DESCRIPTION

Frees the resources used by a previously created SDL_Surface. If the surface was created using SDL_CreateRGBSurfaceFrom then the pixel data is not freed.

SEE ALSO

SDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom


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