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SDL_Flip !!!SDL_Flip NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO ---- !!NAME SDL_Flip- Swaps screen buffers !!SYNOPSIS __#include __ __int SDL_Flip__(__SDL_Surface *screen__); !!DESCRIPTION On hardware that supports double-buffering, this function sets up a flip and returns. The hardware will wait for vertical retrace, and then swap video buffers before the next video surface blit or lock will return. On hardware that doesn't support double-buffering, this is equivalent to calling ''SDL_!UpdateRect''__(screen, 0, 0, 0, 0)__ The __SDL_DOUBLEBUF__ flag must have been passed to ''SDL_!SetVideoMode'', when setting the video mode for this function to perform hardware flipping. !!RETURN VALUE This function returns __0__ if successful, or __-1__ if there was an error. !!SEE ALSO __SDL_!SetVideoMode__, __SDL_!UpdateRect__, __SDL_Surface__ ----
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