Penguin

Differences between version 2 and predecessor to the previous major change of SDL_Flip(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:42 pm by perry Revert
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:42 pm by perry Revert
@@ -25,14 +25,14 @@
 sets up a flip and returns. The hardware will wait for 
 vertical retrace, and then swap video buffers before the 
 next video surface blit or lock will return. On hardware 
 that doesn't support double-buffering, this is equivalent to 
-calling ''SDL_UpdateRect''__(screen, , , , 
+calling ''SDL_! UpdateRect''__(screen, , , , 
 0)__ 
  
  
 The __SDL_DOUBLEBUF__ flag must have been passed to 
-''SDL_SetVideoMode'', when setting the video mode for 
+''SDL_! SetVideoMode'', when setting the video mode for 
 this function to perform hardware flipping. 
 !!RETURN VALUE 
  
  
@@ -40,7 +40,7 @@
 if there was an error. 
 !!SEE ALSO 
  
  
-__SDL_SetVideoMode__, __SDL_UpdateRect__, 
+__SDL_! SetVideoMode__, __SDL_! UpdateRect__, 
 __SDL_Surface__ 
 ---- 
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