Annotated edit history of
SDL_FillRect(3) version 2, including all changes.
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SDL_!FillRect |
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!!!SDL_!FillRect |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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RETURN VALUE |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_!FillRect- This function performs a fast fill of the given rectangle with some color |
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!!SYNOPSIS |
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__#include __ |
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__int SDL_!FillRect__(__SDL_Surface *dst, SDL_Rect |
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*dstrect, Uint32 color__); |
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!!DESCRIPTION |
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This function performs a fast fill of the given rectangle |
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with __color__. If __dstrect__ is __NULL__, the |
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whole surface will be filled with __color__. |
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The color should be a pixel of the format used by the |
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surface, and can be generated by the ''SDL_MapRGB'' |
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function. |
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If there is a clip rectangle set on the destination (set via |
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''SDL_!SetClipRect'') then this function will clip based |
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on the intersection of the clip rectangle and the |
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__dstrect__ rectangle. |
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!!RETURN VALUE |
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This function returns __0__ on success, or __-1__ on |
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error. |
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!!SEE ALSO |
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__SDL_MapRGB__, __SDL_!BlitSurface__, |
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__SDL_Rect__ |
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---- |
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