SDL_!EventState?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_!EventState?- This function allows you to set the state of processing certain events.
#include
Uint8 SDL_!EventState?(Uint8 type, int state);
This function allows you to set the state of processing certain event type's.
If state is set to SDL_IGNORE, that event type will be automatically dropped from the event queue and will not be filtered.
If state is set to SDL_ENABLE, that event type will be processed normally.
If state is set to SDL_QUERY, SDL_!EventState? will return the current processing state of the specified event type.
A list of event type's can be found in the SDL_Event section.
SDL_Event
One page links to SDL_EventState(3):