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@@ -1,1802 +1 @@
-Nvidia OpenGL Configuration mini-HOWTO
-!!!Nvidia OpenGL Configuration mini-HOWTO
-!Robert B Easter
-
- reaster@reaster.com
-
-
-
-__Revision History__Revision v1.102002-01-31Revised by: rbe
-
-
-
-
-
- This mini-HOWTO is about how to install the
-OpenGL
-drivers for
-Nvidia graphics cards on
-Linux.
-In addition to just installing the Nvidia drivers, this mini-HOWTO
-also explains how to install
-XFree86, the
-OpenGL Utility library
-(part of Mesa),
-the OpenGL Utility Toolkit
-(glut),
-the full set of OpenGL manpages,
-Qt and its OpenGL extension,
-and Java and
-its Java 3D extension so that a user can have a complete runtime and
-development environment for OpenGL applications on Linux.
-
-
-
-
- Note that some of this material may be out of date. The author
-has attempted to update this material but has not had time to
-test all the procedures. Nevertheless, this document should
-still provide a decent overview of what is involved.
-If you spot errors please contact the author.
-
-
-
-
-
-
-----; __Table of Contents__; New Versions of this Document; Copyright and Licenses; Disclaimer; Contributors; 1. Introduction; 2. Download the software packages: ; 2.1. Linux Kernel b= 2.2.12 Required; 2.2. XFree86 4.0 or later; 2.3. OpenGL man pages; 2.4. Mesa 3D; 2.5. Qt; 2.6. NVIDIA drivers (Mesa libGL replacement); 2.7. Java 2 SDK, Java 3D extension, and Java !PlugIn for Netscape (optional); 3. Install Software: ; 3.1. README and INSTALL files; 3.2. Install XFree86; 3.3. Install Mesa; 3.4. Install Nvidia OpenGL drivers; 3.5. Install Qt; 3.6. Install GLUT 3.7 Distribution (optional); 3.7. Install Java 3D (optional); 4. Final Comments; A. GNU Free Documentation License: ; A.1. GNU FDL Version, and Copyright Notice; A.2. PREAMBLE; A.3. APPLICABILITY AND DEFINITIONS; A.4. VERBATIM COPYING; A.5. COPYING IN QUANTITY; A.6. MODIFICATIONS; A.7. COMBINING DOCUMENTS; A.8. COLLECTIONS OF DOCUMENTS; A.9. AGGREGATION WITH INDEPENDENT WORKS; A.10. TRANSLATION; A.11. TERMINATION; A.12. FUTURE REVISIONS OF THIS LICENSE; A.13. How to use this License for your documents----
-!!!New Versions of this Document
-
- The latest version of this mini-HOWTO can be found at:
-
-
-
-
- http://www.linuxdoc.org/HOWTO/mini/Nvidia-OpenGL-Configuration/
-
-
-----
-!!!Copyright and Licenses
-
- Copyright (c) 2001, 2002 Robert B. Easter.
-Permission is granted to copy, distribute and/or modify this document
-under the terms of the GNU Free Documentation License, Version 1.1
-or any later version published by the Free Software Foundation;
-with no Invariant Sections, with no Front-Cover Texts, and with
-no Back-Cover Texts. A copy of the license is included in the
-section entitled "GNU Free Documentation License".
-
-
-----
-!!!Disclaimer
-
- No liability for the contents of this documents can be accepted.
-Use the concepts, examples and other content at your own risk.
-
-
-
-
- All copyrights are held by their respective owners, unless
-specifically noted otherwise. Use of a term in this document
-should not be regarded as affecting the validity of any trademark
-or service mark.
-
-
-
-
- Naming of particular products or brands should not be seen
-as endorsements.
-
-
-----
-!!!Contributors
-
-I thank the following contributors for their input into this document:
-
-
-
-
-
-
-*
-
-Jan De Luyck (jandeluyck at gmx.net) --
-Provided information about tweaking os-registry.c
-to change AGP settings and how to monitor the nv settings
-with __cat /proc/nv/card0__. Thanks ''!''
-
-
-
-*----
-!!!Chapter 1. Introduction
-
- The installation of the NVIDIA drivers under Linux can be quite easy
-in itself. However, there is a little more to it sometimes than
-just unpacking the driver files.
-
-
-
-
- Since certain versions of the NVIDIA drivers require upgrading your
-XFree86 to work, I've included some material on installing XFree86.
-If upgrading XFree86 is necessary for you, you can read this document
-but also carefully read the information at
-XFree86.org.
-
-
-
-
- The NVIDIA driver is only concerned with installing the OpenGL libGL
-library. But since there is more to a complete OpenGL installation than
-just libGL, I cover the installation of defacto standard OpenGL add-on
-libraries like GL Utility (libGLU) and GL Utility Toolkit (libglut).
-
-
-
-
- Going a little beyond the basics, I cover the installation of some
-other libraries you might want to consider:
-!TrollTech's Qt C++ Library
-and the Java language
-Java 3D API.
-
-
-----
-!!!Chapter 2. Download the software packages
-!!!2.1. Linux Kernel b= 2.2.12 Required
-
- First of all, the OpenGL drivers for the Nvidia cards currently require
-a system with Linux kernel 2.2.12 or later. Recent releases of
-kernel 2.4.x are supported and are recommended since most new development
-happens in the 2.4 kernels. If you don't have it, then
-you will have to upgrade your system's Linux kernel; see
- The Linux Kernel HOWTO for details.
-
-
-
-
- The Linux kernel can be downloaded at:
-http://www.kernel.org/
-
-
-----
-!!!2.2. XFree86 4.0 or later
-
- The current version of XFree86 is 4.2.0 as of this writing.
-It can be downloaded as source or binaries. It is generally recommended
-to download the binaries these days. See
-http://www.XFree86.org for
-the lastest official information on installation of XFree86.
-Later in this document, I describe only the very basic procedure
-for compiling and installing from the source.
-
-
-
-
- XFree86 source code comes in three files:
-
-
-
-
-
-*
-
-X420src-1.tgz
-
-
-*
-*
-
-X420src-2.tgz
-
-
-*
-*
-
-X420src-3.tgz
-
-
-*
-*
-
-doctools-1.3.tgz
-
-
-*
-*
-
-utils.tgz
-
-
-*
-
-
-
-
- Doctools is the !DocBook SGML package used by XFree86 to prepare the X documentation.
-Utils contains the source for the "extract" program, which is a modified GNU tar with
-gzip support. Extract is only important if you are installing a binary distribution
-of XFree86 on top of your existing XFree86 to upgrade it. Extract unlinks old existing
-files that are being extracted/updated instead of skipping them. Extract comes with the
-binary distributions so utils.tgz is only important for making your own binary
-distribution.
-
-
-
-
- You can download XFree86 from its ftp site:
-ftp://ftp.xfree86.org/
-
-
-
-
- XFree86 includes
-GLX,
-the OpenGL X interface functions.
-Each window system has to provide the platform-specific interfaces
-between OpenGL and the window system for mapping a GL rendering
-context to a window system widget. Recent versions of XFree86, like
-version 4.2., now also include libGLU and the OpenGL manual pages.
-
-
-----
-!!!2.3. OpenGL man pages
-
- XFree86 prior to version 4.2.0 comes with only the GLX and (maybe) GLU man pages.
-If you wanted a full set of OpenGL man pages, you had to get them yourself.
-
-
-
-
-
-*
-
-mangl.tar.Z
-
-
-*
-*
-
-manglu.tar.Z
-
-
-*
-*
-
-manglx.tar.Z (you don't need this one)
-
-
-*
-
-
-
-
- If you are using XFree86 4.2.0 or later, you should already have the manglx OpenGL interface
-extension man pages, mangl OpenGL library man pages, and the manglu GL Utility library pages too.
-If you are using XFree86 prior to 4.2., you'll have to see what you have included
-with your XFree86 version and get some of the packages above. As time goes on, XFree86
-has been including more of these manual pages and other standard OpenGL add-on libraries.
-
-
-
-
- These packages can be found at:
-ftp://ftp.sgi.com/sgi/opengl/doc/
-
-
-
-
- These man page packages are in a format ready to be unpacked into the
-XFree86 source distributions (if needed/missing), see below.
-
-
-----
-!!!2.4. Mesa 3D
-
-
-
-
-
-
-*
-
-!MesaLib-4..1.tar.gz
-
-
-*
-*
-
-!MesaDemos-4..1.tar.gz
-
-
-*
-
-
-
-
- http://mesa3d.sourceforge.net/
-
-
-
-
- Mesa is the library that provides the foundation for the 3D support included in XFree86. Originally, Mesa
-included a software-only libGL that only claims to be "similar to that of OpenGL." Mesa now
-also supports hardware acceleration for a growing number of cards (see their site for details).
-The Mesa package also includes an implementation of the libGLU Utility library and the libglut
-GL Utility Toolkit library. Some versions of XFree86 only included the libGL from Mesa and
-some header files. With recent releases of XFree86, like 4.2., more has been added
-from Mesa, like libGLU and the manual pages. libglut may still be missing from your XFree86
-distribution, so you may still like to get it from the Mesa distribution or from the GLUT
-distribution directly.
-
-
-
-
- As shipped, XFree86 will support software OpenGL rendering (painfully slow) using the Mesa libGL.
-It may also support hardware accelerated OpenGL for some cards that have a fully open source
-driver. But for NVIDIA, the subject of this document, there is no fully open sourced
-hardware accelerated OpenGL driver included in XFree86. The NVIDIA GLX/OpenGL driver we download
-from NVIDIA.com is a binary, closed source driver
-that is a drop-in hardware accelerated replacement for the Mesa libGL.so file.
-
-
-
-
- libGLU is a library built on top of libGL to provide some higher-level functions for applications.
-OpenGL itself, libGL, is considered a low-level library. GLU is a standard part of most OpenGL
-installations and many programs make use of it.
-
-
-
-
- !MesaDemos provides many OpenGL demo programs and, more importantly, the
-GL Utility Toolkit
-(libglut) library. GLUT provides a window system independent interface between OpenGL
-and any supported window system. For instance, on the X Window System, it
-hides the details of using glX functions to setup a window. Programmers
-can write code once and can compile it to work on MS Windows or X, etc
-provided that a GLUT library is available on the target platform. Like libGLU, libglut
-is a standard part of most OpenGL installations and is required by many programs.
-
-
-
-
- While GLUT is bundled with !MesaDemos, it is also available as separate packages:
-
-
-
-
- glut-3.7.tar.gz
-glut_data-3.7.tar.gz
-
-
-
-
- from http://www.opengl.org/developers/documentation/glut/index.html
-
-
-
-
- You may use ''either'' the GLUT included with !MesaDemos (preferred and easier) or the GLUT from its
-project website. Don't install both! It's recommended at this time to go with the GLUT
-packaged with !MesaDemos, but instructions on how to install the other GLUT are still provided
-in the next section as an option. Note that !MesaDemos does not include the glut manpages, so
-you may want to download the project GLUT package just to install its man pages.
-
-
-----
-!!!2.5. Qt
-
- qt-x11-2.2.4.tar.gz or later version
-
-
-
-
- http://www.troll.no/
-
-
-
-
- Qt is a cross-platform GUI library that makes it easy to create X applications
-with standard GUI elements (widgets) like menubars, scollbars, dropdown lists,
-checkboxes, buttons, multiple document interface, and many other GUI things.
-Using Qt, a program can be compiled for both MS Windows and X without
-changing any code. Its a very popular GUI library and is used to create
-the core libraries of KDE (http://www.kde.org/).
-
-
-
-
- Qt has functions (previously as an extension in $QTDIR/extensions/opengl)
-for OpenGL that provides for
-creating OpenGL rendering contexts in Qt windows. This provides some
-alternative to both GLUT and using the glX functions directly, plus the
-added benefit of full access to the excellent Qt widgets and
-cross-platform portability.
-
-
-
-
- This is useful if you want to compile or develop programs based on Qt
-(e.g., KDE2 and its apps).
-
-
-----
-!!!2.6. NVIDIA drivers (Mesa libGL replacement)
-
-
-
-
-*
-
-NVIDIA_kernel-1.-2314.tar.gz
-
-
-*
-*
-
-NVIDIA_GLX-1.-2313.tar.gz
-
-
-*
-
- Note that XFree86 4..1 and later is required with driver .9-6 and later.
-If you have XFree86 4.., then you'll have to download the older .9-4 version.
-You should try to use the lastest XFree86 and NVIDIA drivers.
-
-
-
-
- Download the drivers at: http://www.nvidia.com/
-
-
-
-
-
-
-
-
-
- See the updated FAQ at Nvidia.com while you are downloading.
-It has important installation information not in this HOWTO.
-
-
-
-
- The NVIDIA drivers provide a kernel driver: /lib/modules/kernel.version.number/video/NVdriver
-and libGL.so and libGLcore.so files that go into /usr/lib/ to replace
-and Mesa ones that might be in there. libGL.so is OpenGL. These files
-are Nvidia's own hardware accelerated OpenGL implementation.
-
-
-----
-!!!2.7. Java 2 SDK, Java 3D extension, and Java !PlugIn for Netscape (optional)
-
- The following file is available at http://www.blackdown.org/:
-
-
-
-
-
-
-
-*
-
-java3d-1.2.1_01-fcs-linux-i386-sdk.tar.bz2
-
-
-*
-
- Note that to install these Java files, your system needs to have glibc 2.1.3 or later.
-To check your version of glibc:
-
- ls -l /lib/libc*
-
-On rpm-based systems (like !RedHat and Mandrake), you can try:
-
- rpm -q glibc
-
-
-
-
-
- To use any Java on your system, you must also install the Java Software Development Kit (JSDK) 1.3.1 or
-later from java.sun.com. The Blackdown version of the JSDK
-will also work.
-
-
-
-
- The
-Java 3D
-media extension contains many 3D demo programs/applets and takes advantage of the
-OpenGL hardware acceleration on the system. The Java 3D API uses the OpenGL API
-internally. The demos run as normal Java applications and also as applets
-inside Netscape via the Java !PlugIn, or inside
-KDE's
-Konqueror by directly using the Java runtime (JRE).
-
-
-----
-!!!Chapter 3. Install Software
-!!!3.1. README and INSTALL files
-
- During the installation of all these packages, always read the README and INSTALL
-files etc. that come with them for the lastest, most authoritative information.
-Take some time to browse the website for each package for additional documentation.
-
-
-----
-!!!3.2. Install XFree86
-
- Installation of the software packages requires root login, which can be obtained
-easily via the superuser/setuser command: __su -__
-(see, __man su__).
-
-
-
-
- The following explains the installation of XFree86 from source in only the
-most basic terms. Make sure to read all the XFree86 documentation to
-learn about special options.
-
-
-
-
- If you have a version of XFree86 installed already, you may want to move it
-or delete it. However, installing over an existing X is generally OK and
-preserves any programs or libraries you might have installed into the X
-directories (not that you should really do that):
-
- cd /usr
-mv X11R6 X11R6-old
-cd /etc
-mv X11 X11-old
-# you may have an X directory in /var also
-cd /var
-mv X11R6 X11R6-old
-
-
-
-
-
- If these locations are not correct for your distribution of Linux, you will
-have to look around your filesystem a bit - try looking in
-/var
-
-
-
-
-
- cd /usr/src
-mkdir release
-cd release
-tar -xvzf X420src-1.tgz
-tar -xvzf X420src-2.tgz
-tar -xvzf X420src-3.tgz
-tar -xvzf doctools-1.3.tar.gz
-
-
-
-
-
- If you are using an old version of XFree86 for some reason, you may
-want to use the man page packages. XFree 4.2.0 and later has all these
-man pages already. Skip using the man page packages if you don't
-need them. Check in /usr/src/release/xc/doc/man to see what all
-is included with your XFree86.
-
- # unpack the man pages if they are missing.
-cd /usr/src
-tar -xvzf mangl.tar.Z
-tar -xvzf manglu.tar.Z
-
-
-
-
-
- A file has to be edited to allow these man pages to compile/install with
-the rest of the distribution:
-
- cd /usr/src/release/xc/doc/man/GL
-# Edit the file: Imakefile
-# SUBDIRS = glx gl glu
-
-
-
-
-
- When you unpacked the man*.tar.Z files above,
-two new directories where added:
-gl
-glu
-
-
-
-
-
- cd /usr/src/release
-cd doctools
-# Having this variable set confuses the sgml docs build.
-# With it unset, the build uses the proper defaults.
-unset $SGML_CATALOG_FILES
-make
-make install
-# Note: doctools installs the perl program sgmlfmt to
-# /usr/local/bin. It looks for the perl executable
-# at /usr/local/bin/perl. If perl is installed
-# on your system at /usr/bin/perl, then it will not
-# find perl and the sgml docs build will fail!
-# Make a symlink if needed (or edit the script):
-cd /usr/local/bin
-ln -s /usr/bin/perl perl
-cd /usr/src/release
-cd xc/config/cf
-vi host.def
-# add the following three lines to host.def:
-# #define !HasSgmlFmt YES
-# #define !BuildAllDocs YES
-# #define !HasZlib YES
-# See the README file in doctools and xc/config/cf.
-# !HasZlib YES instructs XFree86 not to build and install
-# it's own old zlib. If you do not have zlib installed
-# (check /usr/lib/libz*), then omit the !HasZlib line or
-# go download it and install it first:
-# http://www.info-zip.org/pub/infozip/zlib/
-# A common zlib conflict occurs when a system already
-# has zlib installed and XFree86 installs it's also.
-# In this case, deleting /usr/X11R6/lib/libz.a fixes
-# the problem.
-cd /usr/src/release/xc
-make World
-# before installing, make sure you have moved
-# or deleted prior installation of X
-# unless you are sure you want to just overwrite
-make install
-make install.man
-# make symlinks
-cd /usr/include
-ln -s ../X11R6/include/DPS DPS
-ln -s ../X11R6/include/GL GL
-ln -s ../X11R6/include/X11 X11
-ln -s ../X11R6/include/bitmaps bitmaps
-cd ..
-ln -s X11R6 X11
-
-
-
-
-
- Add /usr/X11R6/lib
-to your
-/etc/ld.so.conf file,
-then run the command __ldconfig__ to update
-/etc/ld.so.cache so the libraries will be visible.
-
-
-
-
- The GL/GLX/GLU HTML documentation is located at
-/usr/src/release/xc/doc/hardcopy/GL.
-This directory can be copied as follows:
-
- cd /usr/src/release/xc/doc/hardcopy
-cp -r GL /usr/X11R6/lib/X11/doc/html
-
-The index.html file in the docs might point to
-manindex5x.html, but the filename may
-actually be manindex5.html. Just make a symlink to fix it if needed:
-
- cd /usr/X11R6/lib/X11/doc/html
-ln -s manindex5.html manindex5x.html
-
-
-
-
-
- When X is up and running (later), try using the
-__xman__ program to see that the gl,glx,glu
-and glut __man__ pages are in section 3. If you have KDE2,
-khelpcenter allows __man__-page browsing.
-
-
-----
-!!!3.3. Install Mesa
-
- Note: This gives you the libGLU* and libglut*
-files that may be missing in XFree86.
-XFree86 used to only come with the OpenGL core library,
-libGL (based on Mesa). This
-also installs Mesa's libGL, but we will delete that since it is to be replaced
-by the Nvidia libGL.
-
-
-
-
- You should look in /usr/X11R6/lib to see if you already have
-libglut.* and libGLU.*. If you do, you can skip installing Mesa. Recent releases
-of XFree86 have been including more of Mesa as standard.
-
-
-
-
- It's best to uninstall any old Mesa version you may have installed before
-installing a new Mesa. Uninstalling software can be a dangerous operation,
-so know what you are doing! If you have software depending on your old Mesa,
-you might need to keep it and just install the new Mesa along with it.
-
-
-
-
- To completely uninstall any Mesa libs that may have come with Slackware:
-
- removepkg mesa
-
-For __rpm__-based systems (like !RedHat and Mandrake), try:
-
- # see what will be removed first
-rpm -e --test Mesa | less
-# if ok, proceed
-rpm -e Mesa
-
-For Debian, you can try:
-
- apt-get remove Mesa
-
-Procedures vary for other distributions. If there is no clear way to
-uninstall an existing Mesa, then at least confirm where it is installed:
-normally either under /usr
-or /usr/local. The example below assumes that
-Mesa is installed (or going to get installed) under
-/usr. Installing
-over an old version is probably harmless. Look for /usr/lib/libMesa*
-or /usr/local/lib/libMesa* and delete them unless you have programs that
-need them.
-
-
-
-
-
- # IF you are going to use the project GLUT distribution of GLUT, then
-# unpack the Glut-3.7 packages ...
-# Mesa's compile looks for it
-cd /usr/src
-tar -xvzf glut-3.7.tar.gz
-tar -xvzf glut_data-3.7.tar.gz
-# IF you are using this GLUT, use the --with-glut=/usr/src/glut-3.7
-# parameter with Mesa's ./configure below in addition to the --prefix
-cd /usr/src
-tar -xvzf !MesaLib-4..1.tar.gz
-tar -xvzf !MesaDemos-4..1.tar.gz
-cd Mesa-4..1
-./configure --prefix=/usr
-make
-make install
-ldconfig
-
-
-
-
-
- Important:
-At this point, Mesa installed its own version of the
-glx.h include
-files over the ones that __XFree86__ installed. This will cause some
-programs to fail to compile and is corrected by copying the __XFree86__
-GL include files from the X source back to your system:
-
- cp /usr/src/release/xc/include/GL/*.h /usr/X11R6/include/GL
-
-
-
-----
-!!!3.4. Install Nvidia OpenGL drivers
-!!3.4.1. Install NVIDIA kernel driver package
-
- First, unpack the kernel driver source.
-
- cd /usr/src
-tar -xvzf NVIDIA_kernel-1.-2314.tar.gz
-tar -xvzf NVIDIA_GLX-1.-2313.tar.gz
-cd NVIDIA_kernel-1.-2314
-
-Now, before building and installing this kernel driver, it has some
-AGP options that can affect performance. You shouldn't really attempt to use these
-options during your first attempt at getting your card working and not unless
-you are using a very recent 2.4 kernel and the lastest nvidia drivers.
-
-
-
-
- The Linux kernel source can be compiled with an AGP character
-device that the Nvidia driver can use to get better performance. If your
-kernel does not have the AGP driver for your motherboard chipset compiled in,
-then the Nvidia kernel driver uses its own built-in AGP support if your
-video card is an AGP card. If you want to experiment with the Linux
-kernel AGP support, you should be able to rebuild and install your kernel
-with the appropriate support:
-
- cd /usr/src/linux
-make menuconfig
-# Go to Character devices and put a * by /dev/agpgart support
-# and also put a * by your motherboard chipset type.
-# Go to the Processor type and features and put a * by
-# MTTR support.
-# Save the config.
-make
-make modules
-make install
-make modules_install
-reboot
-
-
-
-
-
- Futher tweaking can be done to the file os-registry.c
-in the NVIDIA kernel source. Looking though this file, you will see many
-flag variables (they can be set to 0 or 1) to control options that affect
-performance and stability! You should try your configuration with this
-file unmodified first to see that your system works. If it does, you
-can try these options. Among the options you can try
here are:
-
-
-
-
-
-
-
-*
-
-Enabling AGP 4x on VIA chipsets (by default constrained to only 2x)
-
-
-*
-*
-
-Enabling Side Band Addressing (your card needs to support this)
-
-
-*
-*
-
-Enabling Fast Writes (IIRC, this must be enabled in your motherboard BIOS too)
-
-
-*
-
-
-
-
-
-
- If you experience problems starting X, see the files
-TNT_USERS_README and
-M64_USERS_README. These files
-explain how to tweak the kernel driver. They were
-written to fix problems with TNT
-and TNT2 M64 cards
-but these tweaks are reported to help the
-GeForce2 MX
-also. Try bypassing the BIOS as explained in
-M64_USERS_README.
-
-
-
-
- After you have tweaked (or not tweaked) your Linux kernel and os-registry.c
-file, you can build and install the kernel module.
-
- # The make command will build and install the driver:
-make
-
-After the driver is loaded, you can see the driver configuration with
-__cat /proc/nv/card0__
-
-
-----
-!!3.4.2. Install NVIDIA GLX package
-
- Installing the Nvidia OpenGL library package is nothing too special.
-First you need to clean up some old files.
-
- # delete the libGL.* files that come with XFree86 / Mesa ...
-# the nvidia libGL.* should replace them
-# The more recent Nvidia Makefile installer does this for you.
-cd /usr/X11R6/lib
-rm libGL.*
-cd modules/extensions
-rm libGL*
-rm libglx*
-cd /usr/lib
-rm libGL.*
-
-
-
-
-
- With the conflicting old files gone, you can begin the installation.
-
- cd ..
-cd NVIDIA_GLX-1.-2313
-make
-ldconfig
-# make might not install the C header files that come with
-# the libraries in the NVIDIA_GLX package so, do this:
-cd usr/include/GL
-cp *.h /usr/include/GL
-# usr/include/GL is a subdirectory in the NVIDIA_GLX package.
-# /usr/include/GL should be a symlink to /usr/X11R6/include/GL
-# so you could copy to there instead if you want.
-# Make a basic XF86Config file using the "nv" driver:
-cd /etc/X11
-xf86config
-# Follow the prompts and fill in the information xf86config asks for.
-# Select the Nvidia !GeForce or appropriate name.
-# You can test X with this XF86Config file, or continue for OpenGL:
-# You must edit XF86Config and set the following:
-vi XF86Config
-# Load "glx"
-# Replace 'driver "nv"' with 'driver "nvidia"'
-# Put "1600x1200" first (or your preferred screen resolution)
-# Copy ttf fonts from Windows into a font directory and add a font path.
-# Use ttmkfdir (check freshmeat.net) to a fonts.dir file.
-# A good place to keep your own fonts is /usr/local/share/fonts ...
-# Nvidia drivers do NOT use the dri module - don't load it.
-# You may like to edit /etc/X11/xinit/xinitrc to have run "startkde"
-# or "gnome-session" instead of twm.
-# Note: /usr/include/GL should be a symlink to /usr/X11R6/include/GL
-
-
-
-
-
- Specifying "nvidia" for the driver in the XF86Config
-makes that take effect each time you __startx__.
-But the NVdriver kernel driver will have to be
-loaded before you startx. It can be loaded with:
-
- # to load it
-insmod NVdriver
-# If you need to unload it:
-rmmod NVdriver
-
-You should not have to use __insmod__ manually. The NVdriver installation
-should have inserted a line into /etc/modules.conf
-(or conf.modules) that looks something like:
-
- alias char-major-195 NVdriver
-
-If this line is present, NVdriver is loaded automatically
-when __X__ is started.
-You can check if its loaded using the command, __lsmod__.
-
-
-
-
- In my experience, your video system will become unstable if you compile,
-load, and unload the NVdriver module. You should reboot your system
-after rebuilding this module to help make sure your system doesn't
-lock inside X. Its possible that your screen will go black and the keyboard
-will become unresponsive after switching NVdriver. It is advisable to
-always have another computer with telnet or ssh that you can use to
-get into your Linux box to shut it down properly if this happens.
-
-
-----
-!!!3.5. Install Qt
-
-
- # for Qt, there is no "make install", just place the source
-# where you want it to live:
-cd /usr/local
-tar -xvzf qt-x11-2.2.4.tar.gz
-ln -s qt-2.2.4 qt
-cd qt
-
-
-
-
-
- Read the INSTALL file about environment variables to setup before you try to
-build Qt. You can add the following to /etc/profile:
-
- QTDIR=/usr/local/qt
-PATH=$PATH:$QTDIR/bin
-MANPATH=$MANPATH:$QTDIR/man
-LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$QTDIR/lib
-export QTDIR PATH MANPATH LD_LIBRARY_PATH
-
-LD_LIBRARY_PATH is optional if you include an entry in
-/etc/ld.so.conf for
-the library path:
-/usr/local/qt/lib,
-then run __ldconfig__ to update
-/etc/ld.so.cache.
-
-
-
-
-
- # note: configure has some options you can try, to see them
-# see ./configure --help
-./configure
-# NOTE: when you run make as suggested on the next line, you may
-# encounter a make error that halts the build IF you run make
-# from outside X. The program $QTDIR/bin/uic (the User Interface Compiler)
-# may Segmentation Fault when run from a Linux console. You can run
-# "startx" and use the twm (tiny window manager) and xterm (or whatever you
-# might have setup for X) to run the rest of the Qt build. If for some
-# reason twm is not even available, then you can run "XFree86 8", use
-# "CTRL-ALT-F1" to get to a console, start an xterm as
-# "xterm -display localhost:.0 8", then switch back to X with "ALT-F7".
-make
-# Only for old versions of Qt before 2.1.0 or so ...
-# compile the opengl extension
-# Note that in qt 2.2.0 on, the OpenGL support has been moved out of extensions
-# and is now a standard part of the library that is installed if configure
-# finds OpenGL installed on your system. If you were to not want OpenGL
-# support in Qt, you'd have to pass the -no-opengl option to configure.
-cd extensions/opengl/src
-# Check the Makefile and ensure there are not Mesa references.
-make
-ldconfig
-cd ../examples
-# Try compiling and running the examples.
-
-
-
-----
-!!!3.6. Install GLUT 3.7 Distribution (optional)
-
- If you installed the !MesaDemos/!MesaLib package, then you
-have already installed GLUT 3.7 since it is included with !MesaDemos.
-However, you may be interested in installing the GLUT manpages and you
-can skip right to the "Install GLUT manual pages", below ...
-
-
-
-
- Installing GLUT is a bit tricky. I'm not too familiar with __imake__, the
-program that it uses to manage the Makefiles, and didn't quite see how to
-get GLUT to install to where I wanted it
-(/usr/lib, but !MesaDemos will do this
-without any trouble though). It can be done manually anyhow:
-
-
-
-
-
- cd /usr/src
-tar -xvzf glut-3.7.tar.gz
-cd glut-3.7
-Read the file: README.linux
-cd linux
-READ the file: README
-cp Glut.cf ..
-cd ..
-Edit Glut.cf: remove any Mesa references.
-Replace any -lMesaGL -lMesaGLU with -lGL -lGLU if needed.
-In particular, replace:
-OPENGL = $(TOP)/../lib/libMesaGL.so
-GLU = $(TOP)/../lib/libMesaGLU.so
-with:
-OPENGL = -lGL
-GLU = -lGLU
-./mkmkfiles.imake
-cd lib/glut
-cp /usr/src/glut-3.7/linux/Makefile .
-Edit the Makefile: remove any Mesa references.
-Replace any -lMesaGL -lMesaGLU with -lGL -lGLU if needed.
-In particular, replace:
-OPENGL = $(TOP)/../lib/libMesaGL.so
-GLU = $(TOP)/../lib/libMesaGLU.so
-with:
-OPENGL = -lGL
-GLU = -lGLU
-make
-ln -s libglut.so.3.7 libglut.so
-ln -s libglut.so.3.7 libglut.so.3
-cp -d libglut.* /usr/lib
-cd ..
-cd gle
-# make a shared lib for libgle
-make
-gcc -shared -o libgle.so.3.7 *.o
-ln -s libgle.so.3.7 libgle.so
-ln -s libgle.so.3.7 libgle.so.3
-cp -d libgle.* /usr/lib
-cd ..
-cd mui
-# make a shared lib for libmui
-make
-gcc -shared -o libmui.so.3.7 *.o
-ln -s libmui.so.3.7 libmui.so
-ln -s libmui.so.3.7 libmui.so.3
-cp -d libmui.* /usr/lib
-# Install the GLUT manual pages (not included with !MesaDemos)
-cd /usr/src/glut-3.7
-make SUBDIRS=man Makefile
-cd man/glut
-make install.man
-ldconfig
-cd ../../progs/demos/ideas
-# edit the Makefile, change OPENGL = -lGL and GLU = -lGLU
-make
-./ideas
-# test compiling some demos
-# take a look at which libraries have to be linked (-lX11 ...) in
-# the Makefiles. Qt's tmake program available at www.troll.no
-# is a quick way to make a Makefile but you have to edit it
-# and add the -l needed.
-
-
-
-----
-!!!3.7. Install Java 3D (optional)
-
- If you already have a Java Software Development Kit (JSDK) or Java Runtime Environment
-(JRE) installed, then you can skip parts of this section. If you are using a JRE only,
-you'll have to get the JRE version of the Java 3D package and adapt these instructions.
-
-
-
-
- It is recommended that you have the lastest version of Netscape, which at this time of
-writing is 6.2.1, if you plan to install the Java !PlugIn for __netscape__.
-It works, but you may (or may not) experience Segmentation Faults when leaving a page
-that contained a Java 3D applet. KDE Konqueror
-can also be used to view Java 3D applets.
-
-
-
-
- If you have not installed the Java SDK yet, you should have downloaded it already at least.
-Installing the JSDK is simple. You should follow the instructions that comes with it
-or follow my example below, based on using the Sun download.
-
- # The Sun download is a type of binary shell archive (man shar).
-# Make it executable and run it to unpack its contents
-chmod 744 j2sdk-1_3_1_02-linux-i386.bin
-./j2sdk-1_3_1_02-linux-i386.bin
-mv jdk1.3.1_02 /usr/local
-cd /usr/local
-ln -s jdk1.3.1_02 jdk
-
-
-
-
-
- Next is to unpack Java 3D and finish setting up the environment
-for the Java SDK.
-
- cd jdk
-tar -xvyf ~/java3d-1.2.1_01-fcs-linux-i386-sdk.tar.bz2
-cd jre/lib/ext
-cp j3d* ..
-cp vecmath.jar ..
-cd /usr/local
-chown -R root:root jdk1.3.1_02
-
-
-
-
-
- Edit /etc/profile or, as on many systems,
-you can add a new file like java.sh to
-the directory /etc/profile.d/.
-To either file, add:
-
- JAVA_HOME=/usr/local/jdk
-PATH=$PATH:$JAVA_HOME/bin
-MANPATH=$MANPATH:$JAVA_HOME/man
-export JAVA_HOME PATH MANPATH
-
-If you used a separate file java.sh, remember to make it
-executable. Start a new login terminal for these changes to take affect.
-
-
-
-
- This completes the installation of the Java 2 SDK, which includes the JRE and the
-Java 3D extension.
-
-
-
-
- You can install the Java !PlugIn for __netscape__:
-
- # go to where netscape is installed
-cd $MOZILLA_HOME
-cd plugins
-ln -s /usr/local/jdk/jre/plugin/i386/ns600/libjavaplugin_oji.so libjavaplugin_oji.so
-# This installs it globally for all users
-# Each user can run !ControlPanel to customize the Java Plugin preferences.
-!ControlPanel
-# Then try it out:
-netscape 8
-
-When netscape loads, go to
-Edit+Preferences->Advanced and Enable Java and Enable Java Plugin, then
-exit Netscape.
-
-
-
-
- Test Java 3D demos:
-
- cd $JAVA_HOME/demo/java3d/!GearTest
-java !GearBox 8
-# runs as normal java application
-netscape !GearBox_plugin.html 8
-# runs in netscape as an applet
-
-
-
-
-
- If you experience trouble with Java, you can try deleting ~/.java
-and related files in your home directory, then try again. These files left over from
-a prior Java installation can cause problems.
-
-
-
-
- If all works well, you should have a complete Java Developement and Runtime Environment for
-both normal apps and high-performance 3D apps.
-See http://java.sun.com/ for further information
-about Java and the Java 3D extension.
-
-
-----
-!!!Chapter 4. Final Comments
-
- I believe that is about it! At this point you should have a fully functioning
-OpenGL system for running and developing OpenGL apps.
-
-
-
-
- You can try building the demos in
-/usr/src/Mesa-4..1/{demos,xdemos} by using the
-Makefile.X11 as Makefile
-and running "__make targets__" or "__make teapot__"
-etc. They should build and link with the hardware accelerated libGL and run very fast!
-Qt has a OpenGL example in $QTDIR/examples/gear,
-that you should be able to run as simply as "__make;./gear__".
-
-
-
-
- Just about any standard GL/GLX/GLU/glut app should run fine, such as WolfGL, GLQuake,
-__glqwcl.glx__ (GLQuakeWorld), __quake2__,
-and of course ... __quake3__!!!
-
-
-
-
- HAVE FUN!
-
-
-----
-!!!Appendix A. GNU Free Documentation License
-!!!A.1. GNU FDL Version, and Copyright Notice
-
-Version 1.1, March 2000
-
-
-
-Copyright (C) 2000 Free Software Foundation, Inc.
-59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-Everyone is permitted to copy and distribute verbatim copies
-of this license document, but changing it is not allowed.
-
-----
-!!!A.2. PREAMBLE
-
-The purpose of this License is to make a manual, textbook,
-or other written document "free" in the sense of freedom: to
-assure everyone the effective freedom to copy and redistribute it,
-with or without modifying it, either commercially or
-noncommercially. Secondarily, this License preserves for the
-author and publisher a way to get credit for their work, while not
-being considered responsible for modifications made by
-others.
-
-
-
-This License is a kind of "copyleft", which means that
-derivative works of the document must themselves be free in the
-same sense. It complements the GNU General Public License, which
-is a copyleft license designed for free software.
-
-
-
-We have designed this License in order to use it for manuals
-for free software, because free software needs free documentation:
-a free program should come with manuals providing the same
-freedoms that the software does. But this License is not limited
-to software manuals; it can be used for any textual work,
-regardless of subject matter or whether it is published as a
-printed book. We recommend this License principally for works
-whose purpose is instruction or reference.
-
-----
-!!!A.3. APPLICABILITY AND DEFINITIONS
-
-This License applies to any manual or other work that
-contains a notice placed by the copyright holder saying it can be
-distributed under the terms of this License. The "Document",
-below, refers to any such manual or work. Any member of the
-public is a licensee, and is addressed as "you".
-
-
-
-A "Modified Version" of the Document means any work
-containing the Document or a portion of it, either copied
-verbatim, or with modifications and/or translated into another
-language.
-
-
-
-A "Secondary Section" is a named appendix or a front-matter
-section of the Document that deals exclusively with the
-relationship of the publishers or authors of the Document to the
-Document's overall subject (or to related matters) and contains
-nothing that could fall directly within that overall subject.
-(For example, if the Document is in part a textbook of
-mathematics, a Secondary Section may not explain any mathematics.)
-The relationship could be a matter of historical connection with
-the subject or with related matters, or of legal, commercial,
-philosophical, ethical or political position regarding
-them.
-
-
-
-The "Invariant Sections" are certain Secondary Sections
-whose titles are designated, as being those of Invariant Sections,
-in the notice that says that the Document is released under this
-License.
-
-
-
-The "Cover Texts" are certain short passages of text that
-are listed, as Front-Cover Texts or Back-Cover Texts, in the
-notice that says that the Document is released under this
-License.
-
-
-
-A "Transparent" copy of the Document means a
-machine-readable copy, represented in a format whose specification
-is available to the general public, whose contents can be viewed
-and edited directly and straightforwardly with generic text
-editors or (for images composed of pixels) generic paint programs
-or (for drawings) some widely available drawing editor, and that
-is suitable for input to text formatters or for automatic
-translation to a variety of formats suitable for input to text
-formatters. A copy made in an otherwise Transparent file format
-whose markup has been designed to thwart or discourage subsequent
-modification by readers is not Transparent. A copy that is not
-"Transparent" is called "Opaque".
-
-
-
-Examples of suitable formats for Transparent copies include
-plain ASCII without markup, Texinfo input format, LaTeX input
-format, SGML or XML using a publicly available DTD, and
-standard-conforming simple HTML designed for human modification.
-Opaque formats include !PostScript, PDF, proprietary formats that
-can be read and edited only by proprietary word processors, SGML
-or XML for which the DTD and/or processing tools are not generally
-available, and the machine-generated HTML produced by some word
-processors for output purposes only.
-
-
-
-The "Title Page" means, for a printed book, the title page
-itself, plus such following pages as are needed to hold, legibly,
-the material this License requires to appear in the title page.
-For works in formats which do not have any title page as such,
-"Title Page" means the text near the most prominent appearance of
-the work's title, preceding the beginning of the body of the
-text.
-
-----
-!!!A.4. VERBATIM COPYING
-
-You may copy and distribute the Document in any medium,
-either commercially or noncommercially, provided that this
-License, the copyright notices, and the license notice saying this
-License applies to the Document are reproduced in all copies, and
-that you add no other conditions whatsoever to those of this
-License. You may not use technical measures to obstruct or
-control the reading or further copying of the copies you make or
-distribute. However, you may accept compensation in exchange for
-copies. If you distribute a large enough number of copies you
-must also follow the conditions in section 3.
-
-
-
-You may also lend copies, under the same conditions stated
-above, and you may publicly display copies.
-
-----
-!!!A.5. COPYING IN QUANTITY
-
-If you publish printed copies of the Document numbering more
-than 100, and the Document's license notice requires Cover Texts,
-you must enclose the copies in covers that carry, clearly and
-legibly, all these Cover Texts: Front-Cover Texts on the front
-cover, and Back-Cover Texts on the back cover. Both covers must
-also clearly and legibly identify you as the publisher of these
-copies. The front cover must present the full title with all
-words of the title equally prominent and visible. You may add
-other material on the covers in addition. Copying with changes
-limited to the covers, as long as they preserve the title of the
-Document and satisfy these conditions, can be treated as verbatim
-copying in other respects.
-
-
-
-If the required texts for either cover are too voluminous to
-fit legibly, you should put the first ones listed (as many as fit
-reasonably) on the actual cover, and continue the rest onto
-adjacent pages.
-
-
-
-If you publish or distribute Opaque copies of the Document
-numbering more than 100, you must either include a
-machine-readable Transparent copy along with each Opaque copy, or
-state in or with each Opaque copy a publicly-accessible
-computer-network location containing a complete Transparent copy
-of the Document, free of added material, which the general
-network-using public has access to download anonymously at no
-charge using public-standard network protocols. If you use the
-latter option, you must take reasonably prudent steps, when you
-begin distribution of Opaque copies in quantity, to ensure that
-this Transparent copy will remain thus accessible at the stated
-location until at least one year after the last time you
-distribute an Opaque copy (directly or through your agents or
-retailers) of that edition to the public.
-
-
-
-It is requested, but not required, that you contact the
-authors of the Document well before redistributing any large
-number of copies, to give them a chance to provide you with an
-updated version of the Document.
-
-----
-!!!A.6. MODIFICATIONS
-
-You may copy and distribute a Modified Version of the
-Document under the conditions of sections 2 and 3 above, provided
-that you release the Modified Version under precisely this
-License, with the Modified Version filling the role of the
-Document, thus licensing distribution and modification of the
-Modified Version to whoever possesses a copy of it. In addition,
-you must do these things in the Modified Version:
-
-
-
-
-
-
-#
-
-Use in the Title Page
-(and on the covers, if any) a title distinct from that of the
-Document, and from those of previous versions (which should, if
-there were any, be listed in the History section of the
-Document). You may use the same title as a previous version if
-the original publisher of that version gives permission.
-
-
-#
-#
-
-List on the Title Page,
-as authors, one or more persons or entities responsible for
-authorship of the modifications in the Modified Version,
-together with at least five of the principal authors of the
-Document (all of its principal authors, if it has less than
-five).
-
-
-#
-#
-
-State on the Title page
-the name of the publisher of the Modified Version, as the
-publisher.
-
-
-#
-#
-
-Preserve all the
-copyright notices of the Document.
-
-
-#
-#
-
-Add an appropriate
-copyright notice for your modifications adjacent to the other
-copyright notices.
-
-
-#
-#
-
-Include, immediately
-after the copyright notices, a license notice giving the public
-permission to use the Modified Version under the terms of this
-License, in the form shown in the Addendum below.
-
-
-#
-#
-
-Preserve in that license
-notice the full lists of Invariant Sections and required Cover
-Texts given in the Document's license notice.
-
-
-#
-#
-
-Include an unaltered
-copy of this License.
-
-
-#
-#
-
-Preserve the section
-entitled "History", and its title, and add to it an item stating
-at least the title, year, new authors, and publisher of the
-Modified Version as given on the Title Page. If there is no
-section entitled "History" in the Document, create one stating
-the title, year, authors, and publisher of the Document as given
-on its Title Page, then add an item describing the Modified
-Version as stated in the previous sentence.
-
-
-#
-#
-
-Preserve the network
-location, if any, given in the Document for public access to a
-Transparent copy of the Document, and likewise the network
-locations given in the Document for previous versions it was
-based on. These may be placed in the "History" section. You
-may omit a network location for a work that was published at
-least four years before the Document itself, or if the original
-publisher of the version it refers to gives permission.
-
-
-#
-#
-
-In any section entitled
-"Acknowledgements" or "Dedications", preserve the section's
-title, and preserve in the section all the substance and tone of
-each of the contributor acknowledgements and/or dedications
-given therein.
-
-
-#
-#
-
-Preserve all the
-Invariant Sections of the Document, unaltered in their text and
-in their titles. Section numbers or the equivalent are not
-considered part of the section titles.
-
-
-#
-#
-
-Delete any section
-entitled "Endorsements". Such a section may not be included in
-the Modified Version.
-
-
-#
-#
-
-Do not retitle any
-existing section as "Endorsements" or to conflict in title with
-any Invariant Section.
-
-
-#
-
-If the Modified Version includes new front-matter sections
-or appendices that qualify as Secondary Sections and contain no
-material copied from the Document, you may at your option
-designate some or all of these sections as invariant. To do this,
-add their titles to the list of Invariant Sections in the Modified
-Version's license notice. These titles must be distinct from any
-other section titles.
-
-
-
-You may add a section entitled "Endorsements", provided it
-contains nothing but endorsements of your Modified Version by
-various parties--for example, statements of peer review or that
-the text has been approved by an organization as the authoritative
-definition of a standard.
-
-
-
-You may add a passage of up to five words as a Front-Cover
-Text, and a passage of up to 25 words as a Back-Cover Text, to the
-end of the list of Cover Texts in the Modified Version. Only one
-passage of Front-Cover Text and one of Back-Cover Text may be
-added by (or through arrangements made by) any one entity. If the
-Document already includes a cover text for the same cover,
-previously added by you or by arrangement made by the same entity
-you are acting on behalf of, you may not add another; but you may
-replace the old one, on explicit permission from the previous
-publisher that added the old one.
-
-
-
-The author(s) and publisher(s) of the Document do not by
-this License give permission to use their names for publicity for
-or to assert or imply endorsement of any Modified Version.
-
-----
-!!!A.7. COMBINING DOCUMENTS
-
-You may combine the Document with other documents released
-under this License, under the terms defined in section 4 above for
-modified versions, provided that you include in the combination
-all of the Invariant Sections of all of the original documents,
-unmodified, and list them all as Invariant Sections of your
-combined work in its license notice.
-
-
-
-The combined work need only contain one copy of this
-License, and multiple identical Invariant Sections may be replaced
-with a single copy. If there are multiple Invariant Sections with
-the same name but different contents, make the title of each such
-section unique by adding at the end of it, in parentheses, the
-name of the original author or publisher of that section if known,
-or else a unique number. Make the same adjustment to the section
-titles in the list of Invariant Sections in the license notice of
-the combined work.
-
-
-
-In the combination, you must combine any sections entitled
-"History" in the various original documents, forming one section
-entitled "History"; likewise combine any sections entitled
-"Acknowledgements", and any sections entitled "Dedications". You
-must delete all sections entitled "Endorsements."
-
-----
-!!!A.8. COLLECTIONS OF DOCUMENTS
-
-You may make a collection consisting of the Document and
-other documents released under this License, and replace the
-individual copies of this License in the various documents with a
-single copy that is included in the collection, provided that you
-follow the rules of this License for verbatim copying of each of
-the documents in all other respects.
-
-
-
-You may extract a single document from such a collection,
-and distribute it individually under this License, provided you
-insert a copy of this License into the extracted document, and
-follow this License in all other respects regarding verbatim
-copying of that document.
-
-----
-!!!A.9. AGGREGATION WITH INDEPENDENT WORKS
-
-A compilation of the Document or its derivatives with other
-separate and independent documents or works, in or on a volume of
-a storage or distribution medium, does not as a whole count as a
-Modified Version of the Document, provided no compilation
-copyright is claimed for the compilation. Such a compilation is
-called an "aggregate", and this License does not apply to the
-other self-contained works thus compiled with the Document, on
-account of their being thus compiled, if they are not themselves
-derivative works of the Document.
-
-
-
-If the Cover Text requirement of section 3 is applicable to
-these copies of the Document, then if the Document is less than
-one quarter of the entire aggregate, the Document's Cover Texts
-may be placed on covers that surround only the Document within the
-aggregate. Otherwise they must appear on covers around the whole
-aggregate.
-
-----
-!!!A.10. TRANSLATION
-
-Translation is considered a kind of modification, so you may
-distribute translations of the Document under the terms of section
-4. Replacing Invariant Sections with translations requires
-special permission from their copyright holders, but you may
-include translations of some or all Invariant Sections in addition
-to the original versions of these Invariant Sections. You may
-include a translation of this License provided that you also
-include the original English version of this License. In case of
-a disagreement between the translation and the original English
-version of this License, the original English version will
-prevail.
-
-----
-!!!A.11. TERMINATION
-
-You may not copy, modify, sublicense, or distribute the
-Document except as expressly provided for under this License. Any
-other attempt to copy, modify, sublicense or distribute the
-Document is void, and will automatically terminate your rights
-under this License. However, parties who have received copies, or
-rights, from you under this License will not have their licenses
-terminated so long as such parties remain in full
-compliance.
-
-----
-!!!A.12. FUTURE REVISIONS OF THIS LICENSE
-
-The Free Software Foundation may publish new, revised
-versions of the GNU Free Documentation License from time to time.
-Such new versions will be similar in spirit to the present
-version, but may differ in detail to address new problems or
-concerns. See http://www.gnu.org/copyleft/.
-
-
-
-Each version of the License is given a distinguishing
-version number. If the Document specifies that a particular
-numbered version of this License "or any later version" applies to
-it, you have the option of following the terms and conditions
-either of that specified version or of any later version that has
-been published (not as a draft) by the Free Software Foundation.
-If the Document does not specify a version number of this License,
-you may choose any version ever published (not as a draft) by the
-Free Software Foundation.
-
-----
-!!!A.13. How to use this License for your documents
-
-To use this License in a document you have written, include
-a copy of the License in the document and put the following
-copyright and license notices just after the title page:
-
-
-
- Copyright (c) YEAR YOUR NAME.
-Permission is granted to copy, distribute and/or modify this document
-under the terms of the GNU Free Documentation License, Version 1.1
-or any later version published by the Free Software Foundation;
-with the Invariant Sections being LIST THEIR TITLES, with the
-Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
-A copy of the license is included in the section entitled "GNU
-Free Documentation License".
-
-
-
-If you have no Invariant Sections, write "with no Invariant
-Sections" instead of saying which ones are invariant. If you have
-no Front-Cover Texts, write "no Front-Cover Texts" instead of
-"Front-Cover Texts being LIST"; likewise for Back-Cover
-Texts.
-
-
-
-If your document contains nontrivial examples of program
-code, we recommend releasing these examples in parallel under your
-choice of free software license, such as the GNU General Public
-License, to permit their use in free software
.
+Describe [HowToNvidiaOpenGLConfiguration]
here.