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Newer page: | version 3 | Last edited on Tuesday, October 26, 2004 10:24:13 am | by AristotlePagaltzis | |
Older page: | version 2 | Last edited on Friday, June 7, 2002 1:06:58 am | by perry | Revert |
@@ -1,1524 +1 @@
-LinuxGL (GLX) !QuakeWorld Client compile mini-HOWTO
-!!!LinuxGL (GLX) !QuakeWorld Client compile mini-HOWTO
-!Robert B Easter
-
- reaster@comptechnews.com
-
-
-
-__Revision History__Revision 1.22000-01-04Revised by: rbe
-
-
-
-
-
- This miniHOWTO is about how to get the OpenGL/GLX Linux !QuakeWorld
-client compiled and working on systems with standard OpenGL hardware
-acceleration support.
-
-
-
-
-
-
-----; __Table of Contents__; 1. Introduction: ; 1.1. New Versions of this Document; 1.2. Copyright Information; 1.3. Disclaimer; 2. !QuakeWorld clients; 3. Download the Quake source; 4. Modify the Makefile; 5. Fix the mouse grabbing; 6. Compile!; 7. Running glqwcl.glx----
-!!!1. Introduction
-
- This miniHOWTO is about how to get the OpenGL/GLX Linux !QuakeWorld
-client compiled and working on systems with standard OpenGL hardware
-acceleration support.
-
-
-
- This procedure was developed while struggling to get glqwcl.glx
-to work on a system with Linux Slackware 7.0 (2.2.16), XFree86
-4..1, a !GeForce 256 DDR video card, and NVIDIA's .9-4 MesaGL
-drop-in replacement lib/driver (libGL.so.1..4).
-
-----
-!!1.1. New Versions of this Document
-
- The lastest version of this mini-HOWTO can be found at:
-
-
-
-
- http://www.linuxdoc.org/HOWTO/mini/LinuxGL-!QuakeWorld-mini-HOWTO/
-
-
-
-
- If you'd like a ready to compile distribution of !QuakeWorld that
-has this HOWTO's procedures performed on it already, then you
-can download it at:
-
-
-
-
- http://www.comptechnews.com/~reaster/index.html#games
-
-
-----
-!!1.2. Copyright Information
-
- This document is copyrighted (c) 2000 Robert B. Easter and is
-distributed under the terms of the Linux Documentation Project
-(LDP) license, stated below.
-
-
-
-
- Unless otherwise stated, Linux HOWTO documents are
-copyrighted by their respective authors. Linux HOWTO documents may
-be reproduced and distributed in whole or in part, in any medium
-physical or electronic, as long as this copyright notice is
-retained on all copies. Commercial redistribution is allowed and
-encouraged; however, the author would like to be notified of any
-such distributions.
-
-
-
-
- All translations, derivative works, or aggregate works
-incorporating any Linux HOWTO documents must be covered under this
-copyright notice. That is, you may not produce a derivative work
-from a HOWTO and impose additional restrictions on its
-distribution. Exceptions to these rules may be granted under
-certain conditions; please contact the Linux HOWTO coordinator at
-the address given below.
-
-
-
-
- In short, we wish to promote dissemination of this
-information through as many channels as possible. However, we do
-wish to retain copyright on the HOWTO documents, and would like to
-be notified of any plans to redistribute the HOWTOs.
-
-
-
-
- If you have any questions, please contact
-`linux-howto@metalab.unc.edub
-
-
-----
-!!1.3. Disclaimer
-
- No liability for the contents of this documents can be accepted.
-Use the concepts, examples and other content at your own risk.
-
-
-
-
- All copyrights are held by their by their respective owners, unless
-specifically noted otherwise. Use of a term in this document
-should not be regarded as affecting the validity of any trademark
-or service mark.
-
-
-
-
- Naming of particular products or brands should not be seen
-as endorsements.
-
-
-----
-!!!2. !QuakeWorld clients
-
- If you'd like a ready to compile distribution of !QuakeWorld that
-has this HOWTO's procedures performed on it already, then you
-can download it at:
-
-
-
-
- http://www.comptechnews.com/~reaster/index.html#games
-
-
-
-
- Otherwise ...
-
-
-
-
-It seems that the glqwcl.glx binary available at least
-at www.quakeworld.net
-in the package qwcl-2.30-glibc-i386-unknown-linux2..tar.gz
-is not compiled properly since on startup, it looks
-for libglide2x.so.
-
-
-
-!QuakeWorld clients come in several flavors:
-
-
-
-
-
-
-
-; OpenGL::
-
- glqwcl (3dfx only?)
-
-
-
-
- glqwcl.glx (MesaGL/XFree4)
-
-
-; Software only::
-
- qwcl (svgalib)
-
-
-
-
- qwcl.xl1 (x11/svgalib)
-
-
-
-
-
-
-
-
-
-
-
-
-*
-
- This HOWTO is only concerned with getting the glqwcl.glx working with
-XFree86 4.x with GLX.
-
-
-
-*
-*
-
- This HOWTO assumes you have a working OpenGL libGL/libglx installation!
-
-
-
-*
-
-
-
-
- If you happen to have an Nvidia card and are interested in a
-complete HOWTO for installing the Nvidia drivers and an
-assortment of OpenGL libraries (GLU, glut, Qt, OpenGL man pages),
-then see the NVIDIA-OpenGL-Configuration_miniHOWTO at:
-
-
-
-
- http://www.linuxdoc.org/HOWTO/mini/Nvidia-OpenGL-Configuration-mini-HOWTO/
-
-
-----
-!!!3. Download the Quake source
-
- Download the Quake source code, q1source.zip, from
-ftp://ftp.idsoftware.com/idstuff/source/q1source.zip.
-This zip file contains all versions of Quake1/!QuakeWorld.
-
-
-
-
- After compiling (read on first!), you will get version:
-
- LinuxGL (.98) !QuakeWorld 2.40 (as of this writing, Aug 19, 2000)
-
-
-
-
-
- Make a directory to hold the quake source:
-
- mkdir q1src
-cd q1src
-unzip ../q1source.zip
-cd QW
-cp Makefile.Linux Makefile
-
-
-
-----
-!!!4. Modify the Makefile
-
- The Makefile can use cleaning up and the removal of all
-Mesa references since the GLX version does not need it.
-Rather than provide a line by line account of what
-I did to change the original Makefile, the modified Makefile
-that I used, and a patch against the original Makefile.Linux
-to obtain my version of the Makefile, are provided below.
-
-
-
-
-
-
-__Figure 1. Makefile, cleaned up for compiling the GLX version.__
-
-
-#
-# !QuakeWorld Makefile for Linux 2.
-#
-# Apr '98 by Zoid `zoid@idsoftware.comb
-#
-# GNU Make required
-#
-# ELF only
-#
-MAINDIR=.
-BUILD_RELEASE_DIR=bin
-CLIENT_DIR=$(MAINDIR)/client
-SERVER_DIR=$(MAINDIR)/server
-CC=gcc
-BASE_CFLAGS=-Wall -Dstricmp=strcasecmp -I$(CLIENT_DIR) -I$(SERVER_DIR)
-RELEASE_CFLAGS=$(BASE_CFLAGS) -m486 -ffast-math -fexpensive-optimizations
-GLCFLAGS=-DGLQUAKE -DGL_EXT_SHARED
-LDFLAGS=-lm
-XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext
-GL_X11_LDFLAGS=-L/usr/X11R6/lib -lm -lGL -lX11 -lXext
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $`
-DO_O_CC=$(CC) -O $(CFLAGS) -o $@ -c $`
-DO_GL_CC=$(CC) $(CFLAGS) $(GLCFLAGS) -o $@ -c $`
-DO_SERVER_CC=$(CC) -DSERVERONLY $(CFLAGS) -o $@ -c $`
-DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $`
-DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -DELF -x assembler-with-cpp -o $@ -c $`
-#############################################################################
-# SETUP AND BUILD
-#############################################################################
-TARGETS=$(BUILDDIR)/qwsv $(BUILDDIR)/glqwcl.glx $(BUILDDIR)/qwcl.x11
-build_release:
-@-mkdir $(BUILD_RELEASE_DIR) \
-$(BUILD_RELEASE_DIR)/client \
-$(BUILD_RELEASE_DIR)/glclient \
-$(BUILD_RELEASE_DIR)/server
-$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
-all: build_release
-targets: $(TARGETS)
-#############################################################################
-# SERVER
-#############################################################################
-QWSV_OBJS = \
-$(BUILDDIR)/server/pr_cmds.o \
-$(BUILDDIR)/server/pr_edict.o \
-$(BUILDDIR)/server/pr_exec.o \
-$(BUILDDIR)/server/sv_init.o \
-$(BUILDDIR)/server/sv_main.o \
-$(BUILDDIR)/server/sv_nchan.o \
-$(BUILDDIR)/server/sv_ents.o \
-$(BUILDDIR)/server/sv_send.o \
-$(BUILDDIR)/server/sv_move.o \
-$(BUILDDIR)/server/sv_phys.o \
-$(BUILDDIR)/server/sv_user.o \
-$(BUILDDIR)/server/sv_ccmds.o \
-$(BUILDDIR)/server/world.o \
-$(BUILDDIR)/server/sys_unix.o \
-$(BUILDDIR)/server/model.o \
-$(BUILDDIR)/server/cmd.o \
-$(BUILDDIR)/server/common.o \
-$(BUILDDIR)/server/crc.o \
-$(BUILDDIR)/server/cvar.o \
-$(BUILDDIR)/server/mathlib.o \
-$(BUILDDIR)/server/md4.o \
-$(BUILDDIR)/server/zone.o \
-$(BUILDDIR)/server/pmove.o \
-$(BUILDDIR)/server/pmovetst.o \
-$(BUILDDIR)/server/net_chan.o \
-$(BUILDDIR)/server/net_udp.o
-$(BUILDDIR)/qwsv : $(QWSV_OBJS)
-$(CC) $(CFLAGS) -o $@ $(QWSV_OBJS) $(LDFLAGS)
-$(BUILDDIR)/server/pr_cmds.o : $(SERVER_DIR)/pr_cmds.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/pr_edict.o : $(SERVER_DIR)/pr_edict.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/pr_exec.o : $(SERVER_DIR)/pr_exec.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_init.o : $(SERVER_DIR)/sv_init.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_main.o : $(SERVER_DIR)/sv_main.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_nchan.o : $(SERVER_DIR)/sv_nchan.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_ents.o : $(SERVER_DIR)/sv_ents.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_send.o : $(SERVER_DIR)/sv_send.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_move.o : $(SERVER_DIR)/sv_move.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_phys.o : $(SERVER_DIR)/sv_phys.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_user.o : $(SERVER_DIR)/sv_user.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sv_ccmds.o : $(SERVER_DIR)/sv_ccmds.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/world.o : $(SERVER_DIR)/world.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/sys_unix.o : $(SERVER_DIR)/sys_unix.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/model.o : $(SERVER_DIR)/model.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/cmd.o : $(CLIENT_DIR)/cmd.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/common.o : $(CLIENT_DIR)/common.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/crc.o : $(CLIENT_DIR)/crc.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/cvar.o : $(CLIENT_DIR)/cvar.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/mathlib.o : $(CLIENT_DIR)/mathlib.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/md4.o : $(CLIENT_DIR)/md4.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/zone.o : $(CLIENT_DIR)/zone.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/pmove.o : $(CLIENT_DIR)/pmove.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/net_chan.o : $(CLIENT_DIR)/net_chan.c
-$(DO_SERVER_CC)
-$(BUILDDIR)/server/net_udp.o : $(CLIENT_DIR)/net_udp.c
-$(DO_SERVER_CC)
-#############################################################################
-# CLIENT
-#############################################################################
-QWCL_OBJS = \
-$(BUILDDIR)/client/cl_demo.o \
-$(BUILDDIR)/client/cl_ents.o \
-$(BUILDDIR)/client/cl_input.o \
-$(BUILDDIR)/client/cl_main.o \
-$(BUILDDIR)/client/cl_parse.o \
-$(BUILDDIR)/client/cl_pred.o \
-$(BUILDDIR)/client/cl_tent.o \
-$(BUILDDIR)/client/cl_cam.o \
-$(BUILDDIR)/client/cmd.o \
-$(BUILDDIR)/client/common.o \
-$(BUILDDIR)/client/console.o \
-$(BUILDDIR)/client/crc.o \
-$(BUILDDIR)/client/cvar.o \
-$(BUILDDIR)/client/d_edge.o \
-$(BUILDDIR)/client/d_fill.o \
-$(BUILDDIR)/client/d_init.o \
-$(BUILDDIR)/client/d_modech.o \
-$(BUILDDIR)/client/d_part.o \
-$(BUILDDIR)/client/d_polyse.o \
-$(BUILDDIR)/client/d_scan.o \
-$(BUILDDIR)/client/d_sky.o \
-$(BUILDDIR)/client/d_sprite.o \
-$(BUILDDIR)/client/d_surf.o \
-$(BUILDDIR)/client/d_vars.o \
-$(BUILDDIR)/client/d_zpoint.o \
-$(BUILDDIR)/client/draw.o \
-$(BUILDDIR)/client/keys.o \
-$(BUILDDIR)/client/mathlib.o \
-$(BUILDDIR)/client/md4.o \
-$(BUILDDIR)/client/menu.o \
-$(BUILDDIR)/client/model.o \
-$(BUILDDIR)/client/net_chan.o \
-$(BUILDDIR)/client/net_udp.o \
-$(BUILDDIR)/client/nonintel.o \
-$(BUILDDIR)/client/pmove.o \
-$(BUILDDIR)/client/pmovetst.o \
-$(BUILDDIR)/client/r_aclip.o \
-$(BUILDDIR)/client/r_alias.o \
-$(BUILDDIR)/client/r_bsp.o \
-$(BUILDDIR)/client/r_draw.o \
-$(BUILDDIR)/client/r_edge.o \
-$(BUILDDIR)/client/r_efrag.o \
-$(BUILDDIR)/client/r_light.o \
-$(BUILDDIR)/client/r_main.o \
-$(BUILDDIR)/client/r_misc.o \
-$(BUILDDIR)/client/r_part.o \
-$(BUILDDIR)/client/r_sky.o \
-$(BUILDDIR)/client/r_sprite.o \
-$(BUILDDIR)/client/r_surf.o \
-$(BUILDDIR)/client/r_vars.o \
-$(BUILDDIR)/client/sbar.o \
-$(BUILDDIR)/client/screen.o \
-$(BUILDDIR)/client/skin.o \
-$(BUILDDIR)/client/snd_dma.o \
-$(BUILDDIR)/client/snd_mem.o \
-$(BUILDDIR)/client/snd_mix.o \
-$(BUILDDIR)/client/view.o \
-$(BUILDDIR)/client/wad.o \
-$(BUILDDIR)/client/zone.o \
-$(BUILDDIR)/client/cd_linux.o \
-$(BUILDDIR)/client/sys_linux.o \
-$(BUILDDIR)/client/snd_linux.o \
-QWCL_AS_OBJS = \
-$(BUILDDIR)/client/d_copy.o \
-$(BUILDDIR)/client/d_draw.o \
-$(BUILDDIR)/client/d_draw16.o \
-$(BUILDDIR)/client/d_parta.o \
-$(BUILDDIR)/client/d_polysa.o \
-$(BUILDDIR)/client/d_scana.o \
-$(BUILDDIR)/client/d_spr8.o \
-$(BUILDDIR)/client/d_varsa.o \
-$(BUILDDIR)/client/math.o \
-$(BUILDDIR)/client/r_aclipa.o \
-$(BUILDDIR)/client/r_aliasa.o \
-$(BUILDDIR)/client/r_drawa.o \
-$(BUILDDIR)/client/r_edgea.o \
-$(BUILDDIR)/client/r_varsa.o \
-$(BUILDDIR)/client/snd_mixa.o \
-$(BUILDDIR)/client/surf16.o \
-$(BUILDDIR)/client/surf8.o \
-$(BUILDDIR)/client/sys_dosa.o
-QWCL_X11_OBJS = $(BUILDDIR)/client/vid_x.o
-$(BUILDDIR)/qwcl.x11 : $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_X11_OBJS)
-$(CC) $(CFLAGS) -o $@ $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_X11_OBJS) \
-$(LDFLAGS) $(XLDFLAGS)
-$(BUILDDIR)/client/cl_demo.o : $(CLIENT_DIR)/cl_demo.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_ents.o : $(CLIENT_DIR)/cl_ents.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_input.o : $(CLIENT_DIR)/cl_input.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_main.o : $(CLIENT_DIR)/cl_main.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_parse.o : $(CLIENT_DIR)/cl_parse.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_pred.o : $(CLIENT_DIR)/cl_pred.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_tent.o : $(CLIENT_DIR)/cl_tent.c
-$(DO_CC)
-$(BUILDDIR)/client/cl_cam.o : $(CLIENT_DIR)/cl_cam.c
-$(DO_CC)
-$(BUILDDIR)/client/cmd.o : $(CLIENT_DIR)/cmd.c
-$(DO_CC)
-$(BUILDDIR)/client/common.o : $(CLIENT_DIR)/common.c
-$(DO_CC)
-$(BUILDDIR)/client/console.o : $(CLIENT_DIR)/console.c
-$(DO_CC)
-$(BUILDDIR)/client/crc.o : $(CLIENT_DIR)/crc.c
-$(DO_CC)
-$(BUILDDIR)/client/cvar.o : $(CLIENT_DIR)/cvar.c
-$(DO_CC)
-$(BUILDDIR)/client/d_edge.o : $(CLIENT_DIR)/d_edge.c
-$(DO_CC)
-$(BUILDDIR)/client/d_fill.o : $(CLIENT_DIR)/d_fill.c
-$(DO_CC)
-$(BUILDDIR)/client/d_init.o : $(CLIENT_DIR)/d_init.c
-$(DO_CC)
-$(BUILDDIR)/client/d_modech.o : $(CLIENT_DIR)/d_modech.c
-$(DO_CC)
-$(BUILDDIR)/client/d_part.o : $(CLIENT_DIR)/d_part.c
-$(DO_CC)
-$(BUILDDIR)/client/d_polyse.o : $(CLIENT_DIR)/d_polyse.c
-$(DO_CC)
-$(BUILDDIR)/client/d_scan.o : $(CLIENT_DIR)/d_scan.c
-$(DO_CC)
-$(BUILDDIR)/client/d_sky.o : $(CLIENT_DIR)/d_sky.c
-$(DO_CC)
-$(BUILDDIR)/client/d_sprite.o : $(CLIENT_DIR)/d_sprite.c
-$(DO_CC)
-$(BUILDDIR)/client/d_surf.o : $(CLIENT_DIR)/d_surf.c
-$(DO_CC)
-$(BUILDDIR)/client/d_vars.o : $(CLIENT_DIR)/d_vars.c
-$(DO_CC)
-$(BUILDDIR)/client/d_zpoint.o : $(CLIENT_DIR)/d_zpoint.c
-$(DO_CC)
-$(BUILDDIR)/client/draw.o : $(CLIENT_DIR)/draw.c
-$(DO_CC)
-$(BUILDDIR)/client/keys.o : $(CLIENT_DIR)/keys.c
-$(DO_CC)
-$(BUILDDIR)/client/mathlib.o : $(CLIENT_DIR)/mathlib.c
-$(DO_CC)
-$(BUILDDIR)/client/md4.o : $(CLIENT_DIR)/md4.c
-$(DO_CC)
-$(BUILDDIR)/client/menu.o : $(CLIENT_DIR)/menu.c
-$(DO_CC)
-$(BUILDDIR)/client/model.o : $(CLIENT_DIR)/model.c
-$(DO_CC)
-$(BUILDDIR)/client/net_chan.o : $(CLIENT_DIR)/net_chan.c
-$(DO_CC)
-$(BUILDDIR)/client/net_udp.o : $(CLIENT_DIR)/net_udp.c
-$(DO_CC)
-$(BUILDDIR)/client/nonintel.o : $(CLIENT_DIR)/nonintel.c
-$(DO_CC)
-$(BUILDDIR)/client/pmove.o : $(CLIENT_DIR)/pmove.c
-$(DO_CC)
-$(BUILDDIR)/client/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
-$(DO_CC)
-$(BUILDDIR)/client/r_aclip.o : $(CLIENT_DIR)/r_aclip.c
-$(DO_CC)
-$(BUILDDIR)/client/r_alias.o : $(CLIENT_DIR)/r_alias.c
-$(DO_CC)
-$(BUILDDIR)/client/r_bsp.o : $(CLIENT_DIR)/r_bsp.c
-$(DO_CC)
-$(BUILDDIR)/client/r_draw.o : $(CLIENT_DIR)/r_draw.c
-$(DO_CC)
-$(BUILDDIR)/client/r_edge.o : $(CLIENT_DIR)/r_edge.c
-$(DO_CC)
-$(BUILDDIR)/client/r_efrag.o : $(CLIENT_DIR)/r_efrag.c
-$(DO_CC)
-$(BUILDDIR)/client/r_light.o : $(CLIENT_DIR)/r_light.c
-$(DO_CC)
-$(BUILDDIR)/client/r_main.o : $(CLIENT_DIR)/r_main.c
-$(DO_CC)
-$(BUILDDIR)/client/r_misc.o : $(CLIENT_DIR)/r_misc.c
-$(DO_CC)
-$(BUILDDIR)/client/r_part.o : $(CLIENT_DIR)/r_part.c
-$(DO_CC)
-$(BUILDDIR)/client/r_sky.o : $(CLIENT_DIR)/r_sky.c
-$(DO_CC)
-$(BUILDDIR)/client/r_sprite.o : $(CLIENT_DIR)/r_sprite.c
-$(DO_CC)
-$(BUILDDIR)/client/r_surf.o : $(CLIENT_DIR)/r_surf.c
-$(DO_CC)
-$(BUILDDIR)/client/r_vars.o : $(CLIENT_DIR)/r_vars.c
-$(DO_CC)
-$(BUILDDIR)/client/sbar.o : $(CLIENT_DIR)/sbar.c
-$(DO_CC)
-$(BUILDDIR)/client/screen.o : $(CLIENT_DIR)/screen.c
-$(DO_CC)
-$(BUILDDIR)/client/skin.o : $(CLIENT_DIR)/skin.c
-$(DO_CC)
-$(BUILDDIR)/client/snd_dma.o : $(CLIENT_DIR)/snd_dma.c
-$(DO_CC)
-$(BUILDDIR)/client/snd_mem.o : $(CLIENT_DIR)/snd_mem.c
-$(DO_CC)
-$(BUILDDIR)/client/snd_mix.o : $(CLIENT_DIR)/snd_mix.c
-$(DO_CC)
-$(BUILDDIR)/client/view.o : $(CLIENT_DIR)/view.c
-$(DO_CC)
-$(BUILDDIR)/client/wad.o : $(CLIENT_DIR)/wad.c
-$(DO_CC)
-$(BUILDDIR)/client/zone.o : $(CLIENT_DIR)/zone.c
-$(DO_CC)
-$(BUILDDIR)/client/cd_linux.o : $(CLIENT_DIR)/cd_linux.c
-$(DO_CC)
-$(BUILDDIR)/client/sys_linux.o : $(CLIENT_DIR)/sys_linux.c
-$(DO_CC)
-$(BUILDDIR)/client/snd_linux.o : $(CLIENT_DIR)/snd_linux.c
-$(DO_CC)
-$(BUILDDIR)/client/d_copy.o : $(CLIENT_DIR)/d_copy.s
-$(DO_AS)
-$(BUILDDIR)/client/d_draw.o : $(CLIENT_DIR)/d_draw.s
-$(DO_AS)
-$(BUILDDIR)/client/d_draw16.o : $(CLIENT_DIR)/d_draw16.s
-$(DO_AS)
-$(BUILDDIR)/client/d_parta.o : $(CLIENT_DIR)/d_parta.s
-$(DO_AS)
-$(BUILDDIR)/client/d_polysa.o : $(CLIENT_DIR)/d_polysa.s
-$(DO_AS)
-$(BUILDDIR)/client/d_scana.o : $(CLIENT_DIR)/d_scana.s
-$(DO_AS)
-$(BUILDDIR)/client/d_spr8.o : $(CLIENT_DIR)/d_spr8.s
-$(DO_AS)
-$(BUILDDIR)/client/d_varsa.o : $(CLIENT_DIR)/d_varsa.s
-$(DO_AS)
-$(BUILDDIR)/client/math.o : $(CLIENT_DIR)/math.s
-$(DO_AS)
-$(BUILDDIR)/client/r_aclipa.o : $(CLIENT_DIR)/r_aclipa.s
-$(DO_AS)
-$(BUILDDIR)/client/r_aliasa.o : $(CLIENT_DIR)/r_aliasa.s
-$(DO_AS)
-$(BUILDDIR)/client/r_drawa.o : $(CLIENT_DIR)/r_drawa.s
-$(DO_AS)
-$(BUILDDIR)/client/r_edgea.o : $(CLIENT_DIR)/r_edgea.s
-$(DO_AS)
-$(BUILDDIR)/client/r_varsa.o : $(CLIENT_DIR)/r_varsa.s
-$(DO_AS)
-$(BUILDDIR)/client/snd_mixa.o : $(CLIENT_DIR)/snd_mixa.s
-$(DO_AS)
-$(BUILDDIR)/client/surf16.o : $(CLIENT_DIR)/surf16.s
-$(DO_AS)
-$(BUILDDIR)/client/surf8.o : $(CLIENT_DIR)/surf8.s
-$(DO_AS)
-$(BUILDDIR)/client/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
-$(DO_AS)
-$(BUILDDIR)/client/vid_x.o : $(CLIENT_DIR)/vid_x.c
-$(DO_CC)
-#############################################################################
-# GL CLIENT
-#############################################################################
-GLQWCL_OBJS = \
-$(BUILDDIR)/glclient/cl_demo.o \
-$(BUILDDIR)/glclient/cl_ents.o \
-$(BUILDDIR)/glclient/cl_input.o \
-$(BUILDDIR)/glclient/cl_main.o \
-$(BUILDDIR)/glclient/cl_parse.o \
-$(BUILDDIR)/glclient/cl_pred.o \
-$(BUILDDIR)/glclient/cl_tent.o \
-$(BUILDDIR)/glclient/cl_cam.o \
-$(BUILDDIR)/glclient/cmd.o \
-$(BUILDDIR)/glclient/common.o \
-$(BUILDDIR)/glclient/console.o \
-$(BUILDDIR)/glclient/crc.o \
-$(BUILDDIR)/glclient/cvar.o \
-$(BUILDDIR)/glclient/keys.o \
-$(BUILDDIR)/glclient/mathlib.o \
-$(BUILDDIR)/glclient/md4.o \
-$(BUILDDIR)/glclient/menu.o \
-$(BUILDDIR)/glclient/net_chan.o \
-$(BUILDDIR)/glclient/net_udp.o \
-$(BUILDDIR)/glclient/nonintel.o \
-$(BUILDDIR)/glclient/pmove.o \
-$(BUILDDIR)/glclient/pmovetst.o \
-$(BUILDDIR)/glclient/r_part.o \
-$(BUILDDIR)/glclient/sbar.o \
-$(BUILDDIR)/glclient/skin.o \
-$(BUILDDIR)/glclient/snd_dma.o \
-$(BUILDDIR)/glclient/snd_mem.o \
-$(BUILDDIR)/glclient/snd_mix.o \
-$(BUILDDIR)/glclient/view.o \
-$(BUILDDIR)/glclient/wad.o \
-$(BUILDDIR)/glclient/zone.o \
-$(BUILDDIR)/glclient/cd_linux.o \
-$(BUILDDIR)/glclient/sys_linux.o \
-$(BUILDDIR)/glclient/snd_linux.o \
-\
-$(BUILDDIR)/glclient/gl_draw.o \
-$(BUILDDIR)/glclient/gl_mesh.o \
-$(BUILDDIR)/glclient/gl_model.o \
-$(BUILDDIR)/glclient/gl_ngraph.o \
-$(BUILDDIR)/glclient/gl_refrag.o \
-$(BUILDDIR)/glclient/gl_rlight.o \
-$(BUILDDIR)/glclient/gl_rmain.o \
-$(BUILDDIR)/glclient/gl_rmisc.o \
-$(BUILDDIR)/glclient/gl_rsurf.o \
-$(BUILDDIR)/glclient/gl_screen.o \
-$(BUILDDIR)/glclient/gl_warp.o \
-\
-$(BUILDDIR)/glclient/math.o \
-$(BUILDDIR)/glclient/snd_mixa.o \
-$(BUILDDIR)/glclient/sys_dosa.o
-GLQWCL_X11_OBJS = $(BUILDDIR)/glclient/gl_vidlinuxglx.o
-$(BUILDDIR)/glqwcl.glx : $(GLQWCL_OBJS) $(GLQWCL_X11_OBJS)
-$(CC) $(CFLAGS) -o $@ $(GLQWCL_OBJS) $(GLQWCL_X11_OBJS) $(LDFLAGS) $(GL_X11_LDFLAGS)
-$(BUILDDIR)/glclient/cl_demo.o : $(CLIENT_DIR)/cl_demo.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_ents.o : $(CLIENT_DIR)/cl_ents.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_input.o : $(CLIENT_DIR)/cl_input.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_main.o : $(CLIENT_DIR)/cl_main.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_parse.o : $(CLIENT_DIR)/cl_parse.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_pred.o : $(CLIENT_DIR)/cl_pred.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_tent.o : $(CLIENT_DIR)/cl_tent.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cl_cam.o : $(CLIENT_DIR)/cl_cam.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cmd.o : $(CLIENT_DIR)/cmd.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/common.o : $(CLIENT_DIR)/common.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/console.o : $(CLIENT_DIR)/console.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/crc.o : $(CLIENT_DIR)/crc.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cvar.o : $(CLIENT_DIR)/cvar.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/keys.o : $(CLIENT_DIR)/keys.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/mathlib.o : $(CLIENT_DIR)/mathlib.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/md4.o : $(CLIENT_DIR)/md4.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/menu.o : $(CLIENT_DIR)/menu.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/net_chan.o : $(CLIENT_DIR)/net_chan.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/net_udp.o : $(CLIENT_DIR)/net_udp.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/nonintel.o : $(CLIENT_DIR)/nonintel.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/pmove.o : $(CLIENT_DIR)/pmove.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/pmovetst.o : $(CLIENT_DIR)/pmovetst.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/r_part.o : $(CLIENT_DIR)/r_part.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/sbar.o : $(CLIENT_DIR)/sbar.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/screen.o : $(CLIENT_DIR)/screen.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/skin.o : $(CLIENT_DIR)/skin.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/snd_dma.o : $(CLIENT_DIR)/snd_dma.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/snd_mem.o : $(CLIENT_DIR)/snd_mem.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/snd_mix.o : $(CLIENT_DIR)/snd_mix.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/view.o : $(CLIENT_DIR)/view.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/wad.o : $(CLIENT_DIR)/wad.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/zone.o : $(CLIENT_DIR)/zone.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/cd_linux.o : $(CLIENT_DIR)/cd_linux.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/sys_linux.o : $(CLIENT_DIR)/sys_linux.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/snd_linux.o : $(CLIENT_DIR)/snd_linux.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_draw.o : $(CLIENT_DIR)/gl_draw.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_mesh.o : $(CLIENT_DIR)/gl_mesh.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_model.o : $(CLIENT_DIR)/gl_model.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_ngraph.o : $(CLIENT_DIR)/gl_ngraph.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_refrag.o : $(CLIENT_DIR)/gl_refrag.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_rlight.o : $(CLIENT_DIR)/gl_rlight.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_rmain.o : $(CLIENT_DIR)/gl_rmain.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_rmisc.o : $(CLIENT_DIR)/gl_rmisc.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_rsurf.o : $(CLIENT_DIR)/gl_rsurf.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_screen.o : $(CLIENT_DIR)/gl_screen.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_vidlinux.o : $(CLIENT_DIR)/gl_vidlinux.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_vidlinuxglx.o : $(CLIENT_DIR)/gl_vidlinuxglx.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/gl_warp.o : $(CLIENT_DIR)/gl_warp.c
-$(DO_GL_CC)
-$(BUILDDIR)/glclient/math.o : $(CLIENT_DIR)/math.s
-$(DO_GL_AS)
-$(BUILDDIR)/glclient/snd_mixa.o : $(CLIENT_DIR)/snd_mixa.s
-$(DO_GL_AS)
-$(BUILDDIR)/glclient/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
-$(DO_GL_AS)
-#############################################################################
-# MISC
-#############################################################################
-clean:
-rm -fr bin/client
-rm -fr bin/glclient
-rm -fr bin/server
-
-This file can be copied and pasted as your Makefile to replace the
-original Makefile/Makefile.Linux.
-
-
-
-
- The following is a patch that you can apply to the original Makefile.Linux
-if you feel like it. The command is simply:
-
- patch Makefile.Linux Makefile.Linux.patch
-cp Makefile.Linux Makefile
-
-You can download it at:
-
-
-
-
- http://www.comptechnews.com/~reaster/mini-HOWTO/LinuxGL-!QuakeWorld-mini-HOWTO/Makefile.Linux.patch
-
-
-
-
-
-
-__Figure 2. Makefile.Linux.patch__
-
-
-*** /home/reaster/q1source/QW/Makefile.Linux Wed Apr 21 20:16:24 1999
---- Makefile Tue Nov 28 09:36:47 2000
-***************
-*** 8,59 ****
-# ELF only
-#
-! # RPM release number
-! RPM_RELEASE=1
-! VERSION=2.30$(GLIBC)
-!
-! ifneq (,$(findstring libc6,$(shell if
[[ -e /lib/libc.so.6*
];then echo libc6;fi)))
-! GLIBC=-glibc
-! else
-! GLIBC=
-! endif
-!
-! ifneq (,$(findstring alpha,$(shell uname -m)))
-! ARCH=axp
-! RPMARCH=alpha
-! else
-! ARCH=i386
-! RPMARCH=i386
-! endif
-!
-! MAINDIR=/grog/Projects/QW
-!
-! BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC)
-! BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC)
-CLIENT_DIR=$(MAINDIR)/client
-SERVER_DIR=$(MAINDIR)/server
-- MESA_DIR=/usr/local/src/Mesa-3.
--
-CC=gcc
-BASE_CFLAGS=-Wall -Dstricmp=strcasecmp -I$(CLIENT_DIR) -I$(SERVER_DIR)
-! DEBUG_CFLAGS=$(BASE_CFLAGS) -g
-! ifeq ($(ARCH),axp)
-! RELEASE_CFLAGS=$(BASE_CFLAGS) -ffast-math -funroll-loops \
-! -fomit-frame-pointer -fexpensive-optimizations
-! else
-! RELEASE_CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
-! -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
-! -malign-jumps=2 -malign-functions=2
-! endif
-! GLCFLAGS=-DGLQUAKE -I/usr/local/src/Mesa-3./include -I/usr/include/glide
-LDFLAGS=-lm
-- SVGALDFLAGS=-lvga
-XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext
-! GL_SVGA_LDFLAGS=-L/usr/X11/lib -L/usr/local/src/Mesa-3./lib -lm -lMesaGL -lglide2x -lX11 -lXext -lvga
-! GL_X11_LDFLAGS=-L/usr/X11/lib -L/usr/local/src/Mesa-3./lib -lm -lGL -lX11 -lXext
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $`
-DO_O_CC=$(CC) -O $(CFLAGS) -o $@ -c $`
---- 8,27 ----
-# ELF only
-#
-! MAINDIR=.
-! BUILD_RELEASE_DIR=bin
-CLIENT_DIR=$(MAINDIR)/client
-SERVER_DIR=$(MAINDIR)/server
-CC=gcc
-BASE_CFLAGS=-Wall -Dstricmp=strcasecmp -I$(CLIENT_DIR) -I$(SERVER_DIR)
-! RELEASE_CFLAGS=$(BASE_CFLAGS) -m486 -ffast-math -fexpensive-optimizations
-! GLCFLAGS=-DGLQUAKE -DGL_EXT_SHARED
-LDFLAGS=-lm
-XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext
-! GL_X11_LDFLAGS=-L/usr/X11R6/lib -lm -lGL -lX11 -lXext
-DO_CC=$(CC) $(CFLAGS) -o $@ -c $`
-DO_O_CC=$(CC) -O $(CFLAGS) -o $@ -c $`
-***************
-*** 67,85 ****
-# SETUP AND BUILD
-#############################################################################
-! ifeq ($(ARCH),axp)
-! TARGETS=$(BUILDDIR)/qwsv
-! #$(BUILDDIR)/qwcl.x11
-! else
-! TARGETS=$(BUILDDIR)/qwsv $(BUILDDIR)/qwcl $(BUILDDIR)/qwcl.x11 $(BUILDDIR)/glqwcl $(BUILDDIR)/glqwcl.glx
-! endif
-!
-! build_debug:
-! @-mkdir $(BUILD_DEBUG_DIR) \
-! $(BUILD_DEBUG_DIR)/client \
-! $(BUILD_DEBUG_DIR)/glclient \
-! $(BUILD_DEBUG_DIR)/server
-! $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
-build_release:
-@-mkdir $(BUILD_RELEASE_DIR) \
---- 35,41 ----
-# SETUP AND BUILD
-#############################################################################
-! TARGETS=$(BUILDDIR)/qwsv $(BUILDDIR)/glqwcl.glx $(BUILDDIR)/qwcl.x11
-build_release:
-@-mkdir $(BUILD_RELEASE_DIR) \
-***************
-*** 88,94 ****
-$(BUILD_RELEASE_DIR)/server
-$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
-! all: build_debug build_release
-targets: $(TARGETS)
---- 44,50 ----
-$(BUILD_RELEASE_DIR)/server
-$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
-! all: build_release
-targets: $(TARGETS)
-***************
-*** 273,279 ****
-$(BUILDDIR)/client/sys_linux.o \
-$(BUILDDIR)/client/snd_linux.o \
-- ifeq ($(ARCH),i386)
-QWCL_AS_OBJS = \
-$(BUILDDIR)/client/d_copy.o \
-$(BUILDDIR)/client/d_draw.o \
---- 229,234 ----
-***************
-*** 293,309 ****
-$(BUILDDIR)/client/surf16.o \
-$(BUILDDIR)/client/surf8.o \
-$(BUILDDIR)/client/sys_dosa.o
-- else
-- QWCL_AS_OBJS=
-- endif
-- QWCL_SVGA_OBJS = $(BUILDDIR)/client/vid_svgalib.o
-QWCL_X11_OBJS = $(BUILDDIR)/client/vid_x.o
-- $(BUILDDIR)/qwcl : $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_SVGA_OBJS)
-- $(CC) $(CFLAGS) -o $@ $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_SVGA_OBJS) \
-- $(LDFLAGS) $(SVGALDFLAGS)
--
-$(BUILDDIR)/qwcl.x11 : $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_X11_OBJS)
-$(CC) $(CFLAGS) -o $@ $(QWCL_OBJS) $(QWCL_AS_OBJS) $(QWCL_X11_OBJS) \
-$(LDFLAGS) $(XLDFLAGS)
---- 248,256 ----
-***************
-*** 548,556 ****
-$(BUILDDIR)/client/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
-$(DO_AS)
-- $(BUILDDIR)/client/vid_svgalib.o : $(CLIENT_DIR)/vid_svgalib.c
-- $(DO_O_CC)
--
-$(BUILDDIR)/client/vid_x.o : $(CLIENT_DIR)/vid_x.c
-$(DO_CC)
---- 495,500 ----
-***************
-*** 610,621 ****
-$(BUILDDIR)/glclient/snd_mixa.o \
-$(BUILDDIR)/glclient/sys_dosa.o
-- GLQWCL_SVGA_OBJS = $(BUILDDIR)/glclient/gl_vidlinux.o
-GLQWCL_X11_OBJS = $(BUILDDIR)/glclient/gl_vidlinuxglx.o
-- $(BUILDDIR)/glqwcl : $(GLQWCL_OBJS) $(GLQWCL_SVGA_OBJS)
-- $(CC) $(CFLAGS) -o $@ $(GLQWCL_OBJS) $(GLQWCL_SVGA_OBJS) $(LDFLAGS) $(GL_SVGA_LDFLAGS)
--
-$(BUILDDIR)/glqwcl.glx : $(GLQWCL_OBJS) $(GLQWCL_X11_OBJS)
-$(CC) $(CFLAGS) -o $@ $(GLQWCL_OBJS) $(GLQWCL_X11_OBJS) $(LDFLAGS) $(GL_X11_LDFLAGS)
---- 554,561 ----
-***************
-*** 772,930 ****
-$(BUILDDIR)/glclient/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
-$(DO_GL_AS)
-- #############################################################################
-- # RPM
-- #############################################################################
--
-- # Make RPMs. You need to be root to make this work
-- RPMROOT=/usr/src/redhat
-- RPM = rpm
-- RPMFLAGS = -bb
-- INSTALLDIR = /usr/local/games/quake
--
-- ifeq ($(ARCH),axp)
-- rpm: rpm-qwsv
-- tar: tar-qwsv
-- else
-- rpm: rpm-qwcl rpm-qwsv
-- tar: tar-qwcl tar-qwsv
-- endif
--
-- QWCL_RPMDIR=/var/tmp/qwcl-$(VERSION)
-- TDFXGL_DIR=/home/zoid/3dfxgl
--
-- QWPROGS = \
-- $(MAINDIR)/progs/buttons.qc \
-- $(MAINDIR)/progs/client.qc \
-- $(MAINDIR)/progs/combat.qc \
-- $(MAINDIR)/progs/defs.qc \
-- $(MAINDIR)/progs/doors.qc \
-- $(MAINDIR)/progs/items.qc \
-- $(MAINDIR)/progs/misc.qc \
-- $(MAINDIR)/progs/models.qc \
-- $(MAINDIR)/progs/plats.qc \
-- $(MAINDIR)/progs/player.qc \
-- $(MAINDIR)/progs/progdefs.h \
-- $(MAINDIR)/progs/progs.src \
-- $(MAINDIR)/progs/qwprogs.dat \
-- $(MAINDIR)/progs/server.qc \
-- $(MAINDIR)/progs/spectate.qc \
-- $(MAINDIR)/progs/sprites.qc \
-- $(MAINDIR)/progs/subs.qc \
-- $(MAINDIR)/progs/triggers.qc \
-- $(MAINDIR)/progs/weapons.qc \
-- $(MAINDIR)/progs/world.qc
--
-- rpm-qwcl: qwcl.spec \
-- $(BUILD_RELEASE_DIR)/qwcl \
-- $(BUILD_RELEASE_DIR)/glqwcl \
-- $(BUILD_RELEASE_DIR)/glqwcl.glx \
-- $(BUILD_RELEASE_DIR)/qwcl.x11
-- touch $(RPMROOT)/SOURCES/qwcl-$(VERSION).tar.gz
-- if [[ ! -d archives ];then mkdir archives;fi
-- $(MAKE) copyfiles-qwcl DESTDIR=$(QWCL_RPMDIR)/$(INSTALLDIR)
-- cp qwcl.spec $(RPMROOT)/SPECS/qwcl.spec
-- cp $(MAINDIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
-- cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) qwcl.spec
-- cp $(RPMROOT)/RPMS/$(RPMARCH)/qwcl-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/.
-- rm -rf $(QWCL_RPMDIR)
--
-- tar-qwcl: $(BUILD_RELEASE_DIR)/qwcl \
-- $(BUILD_RELEASE_DIR)/glqwcl \
-- $(BUILD_RELEASE_DIR)/glqwcl.glx \
-- $(BUILD_RELEASE_DIR)/qwcl.x11
-- if [[ ! -d archives ];then mkdir archives;fi
-- $(MAKE) copyfiles-qwcl DESTDIR=$(QWCL_RPMDIR)/$(INSTALLDIR)
-- cd $(QWCL_RPMDIR)/$(INSTALLDIR); tar czvf qwcl-$(VERSION)-$(RPMARCH)-unknown-linux2..tar.gz *
-- mv $(QWCL_RPMDIR)/$(INSTALLDIR)/*.tar.gz archives/.
-- rm -rf $(QWCL_RPMDIR)
--
-- copyfiles-qwcl:
-- -mkdirhier $(DESTDIR)
-- -mkdirhier $(DESTDIR)/qw
-- -mkdirhier $(DESTDIR)/qw/skins
-- cp $(BUILD_RELEASE_DIR)/qwcl $(DESTDIR)/.
-- strip $(DESTDIR)/qwcl
-- chmod 4755 $(DESTDIR)/qwcl
-- cp $(BUILD_RELEASE_DIR)/qwcl.x11 $(DESTDIR)/.
-- strip $(DESTDIR)/qwcl.x11
-- chmod 755 $(DESTDIR)/qwcl.x11
-- cp $(BUILD_RELEASE_DIR)/glqwcl $(DESTDIR)/.
-- strip $(DESTDIR)/glqwcl
-- chmod 4755 $(DESTDIR)/glqwcl
-- cp $(BUILD_RELEASE_DIR)/glqwcl.glx $(DESTDIR)/.
-- strip $(DESTDIR)/glqwcl.glx
-- chmod 4755 $(DESTDIR)/glqwcl.glx
-- cp $(TDFXGL_DIR)/release$(ARCH)/lib3dfxgl.so $(DESTDIR)/.
-- chmod 755 $(DESTDIR)/lib3dfxgl.so
-- cp $(MAINDIR)/glqwcl.3dfxgl $(DESTDIR)/.
-- chmod 755 $(DESTDIR)/glqwcl.3dfxgl
-- cp $(MAINDIR)/docs/README.qwcl $(DESTDIR)/.
-- chmod 644 $(DESTDIR)/README.qwcl
-- cp $(MAINDIR)/fixskins.sh $(DESTDIR)/qw/skins/.
-- chmod 755 $(DESTDIR)/qw/skins/fixskins.sh
-- cp $(MESA_DIR)/lib/libMesaGL.so.2.6 $(DESTDIR)
-- chmod 755 $(DESTDIR)/libMesaGL.so.2.6
-- cd $(DESTDIR); ln -sf libMesaGL.so.2.6 libMesaGL.so.2
-- cd $(DESTDIR); ln -sf libMesaGL.so.2 libMesaGL.so
-- cd $(DESTDIR); ln -sf libMesaGL.so libGL.so
--
-- qwcl.spec : $(MAINDIR)/qwcl.spec.sh $(BUILD_RELEASE_DIR)/qwcl
-- sh $` $(VERSION) $(RPM_RELEASE) $(INSTALLDIR) b $@
--
-- QWSV_RPMDIR=/var/tmp/qwsv-$(VERSION)
-- rpm-qwsv: qwsv.spec $(BUILD_RELEASE_DIR)/qwsv $(QWPROGS)
-- touch $(RPMROOT)/SOURCES/qwsv-$(VERSION).tar.gz
-- if [[ ! -d archives ];then mkdir archives;fi
-- $(MAKE) copyfiles-qwsv DESTDIR=$(QWSV_RPMDIR)/$(INSTALLDIR)
-- cp qwsv.spec $(RPMROOT)/SPECS/qwsv.spec
-- cp $(MAINDIR)/quake.gif $(RPMROOT)/SOURCES/quake.gif
-- cd $(RPMROOT)/SPECS; $(RPM) $(RPMFLAGS) qwsv.spec
-- cp $(RPMROOT)/RPMS/$(RPMARCH)/qwsv-$(VERSION)-$(RPM_RELEASE).$(RPMARCH).rpm archives/.
-- rm -rf $(QWSV_RPMDIR)
--
-- tar-qwsv: $(BUILD_RELEASE_DIR)/qwsv $(QWPROGS)
-- if [[ ! -d archives ];then mkdir archives;fi
-- $(MAKE) copyfiles-qwsv DESTDIR=$(QWSV_RPMDIR)/$(INSTALLDIR)
-- cd $(QWSV_RPMDIR)/$(INSTALLDIR); tar czvf qwsv-$(VERSION)-$(RPMARCH)-unknown-linux2..tar.gz *
-- mv $(QWSV_RPMDIR)/$(INSTALLDIR)/*.tar.gz archives/.
-- rm -rf $(QWSV_RPMDIR)
--
-- copyfiles-qwsv:
-- -mkdirhier $(DESTDIR)
-- -mkdirhier $(DESTDIR)/qw
-- -mkdirhier $(DESTDIR)/qw/skins
-- cp $(BUILD_RELEASE_DIR)/qwsv $(DESTDIR)/.
-- strip $(DESTDIR)/qwsv
-- chmod 755 $(DESTDIR)/qwsv
-- cp $(MAINDIR)/docs/README.qwsv $(DESTDIR)/.
-- chmod 644 $(DESTDIR)/README.qwsv
-- cp $(QWPROGS) $(DESTDIR)/qw/.
-- cd $(DESTDIR)/qw; chmod 644 *
-- chmod 755 $(DESTDIR)/qw/skins
-- cp $(MAINDIR)/fixskins.sh $(DESTDIR)/qw/skins/.
-- chmod 755 $(DESTDIR)/qw/skins/fixskins.sh
--
-- qwsv.spec : $(MAINDIR)/qwsv.spec.sh $(BUILD_RELEASE_DIR)/qwsv
-- sh $` $(VERSION) $(RPM_RELEASE) $(INSTALLDIR) b $@
-#############################################################################
-# MISC
-#############################################################################
-! clean: clean-debug clean-release
-!
-! clean-debug:
-! $(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
-!
-! clean-release:
-! $(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(DEBUG_CFLAGS)"
-- clean2:
-- -rm -f $(QWSV_OBJS) \
-- $(QWCL_OBJS) \
-- $(QWCL_AS_OBJS) \
-- $(QWCL_SVGA_OBJS) \
-- $(QWCL_X11_OBJS) \
-- $(GLQWCL_OBJS) \
---- 712,725 ----
-$(BUILDDIR)/glclient/sys_dosa.o : $(CLIENT_DIR)/sys_dosa.s
-$(DO_GL_AS)
-#############################################################################
-# MISC
-#############################################################################
-! clean:
-! rm -fr bin/client
-! rm -fr bin/glclient
-! rm -fr bin/server
-
-
-
-
-
- Save the Makefile.
-
-
-----
-!!!5. Fix the mouse grabbing
-
- Fix the mouse hide problem.
-
-
-
-
- The quake code, as it is, does not hide the mouse when you use it.
-The pointer would remain visible and jitter around a fixed point in
-the middle of the screen - very annoying. I found the following simple fix in
-a mail archive about glx development at:
-http://lists.openprojects.net/pipermail/glx-dev/1999-October/000994.html
-
-
-
-
- See the patch listing and the link to download it below, or you can make the changes yourself.
-
- cd q1src/QW/client
-edit the file: gl_vidlinuxglx.c
-
-
-
-
-
- At the top of the function called install_grabs(void) (Line 234), add the
-following code:
-
- static void install_grabs(void)
-{
-/* vars to make blank cursor */
-Pixmap blank;
-XColor dummy;
-char data[[1] = {};
-Cursor cursor;
-/* make a blank cursor */
-blank = XCreateBitmapFromData (dpy, win, data, 1, 1);
-if(blank == None) fprintf(stderr, "error: out of memory.\n");
-cursor = XCreatePixmapCursor(dpy, blank, blank, 8dummy, 8dummy, , );
-XFreePixmap (dpy, blank);
-Con_Printf("Cursor blanked.\n");
-
-
-
-
-
- The 8th parameter to XGrabPointer should be changed from
-"None" to "cursor" to use the blank cursor:
-
- XGrabPointer(dpy, win,
-True,
-,
-!GrabModeAsync, !GrabModeAsync,
-win,
-cursor,
-!CurrentTime);
-
-(see: man XGrabPointer)
-
-
-
-
- This fix might work for the other client builds if you make
-similar changes in the appropriate *vid*.c file. As it is,
-this creates a memory leak as it allocates another Cursor
-object everytime through and doesn't call XFreeCursor() but
-this is probably not a problem since I don't think a 1x1
-cursor is using much memory. If you want, you can apply the
-following patch against q1src/QW/client/gl_vidlinuxglx.c
-(__patch gl_vidlinuxglx.c patchfile__). Just cut and paste the
-contents between the begin/end patchfile lines into a file
-called gl_vidlinuxglx.c.patch (or whatever you want to call it). Save
-patchfile in the q1src/QW/client directory where
-gl_vidlinuxglx.c is. Then run the command:
-
- __patch gl_vidlinuxglx.c gl_vidlinuxglx.c.patch__
-
-
-
-
-
- This patch file will make gl_vidlinuxglx.c such that it doesn't have any
-memory leak. You can download this patch file at:
-http://www.comptechnews.com/~reaster/mini-HOWTO/LinuxGL-!QuakeWorld-mini-HOWTO/gl_vidlinuxglx.c.patch.
-
-*************************** begin patchfile ************************************
-*** q1src-p/QW/client/gl_vidlinuxglx.c Tue Dec 21 18:45:54 1999
---- gl_vidlinuxglx.c Sat Aug 19 20:47:42 2000
-***************
-*** 1,22 ****
-! /*
-! Copyright (C) 1996-1997 Id Software, Inc.
-!
-! This program is free software; you can redistribute it and/or
-! modify it under the terms of the GNU General Public License
-! as published by the Free Software Foundation; either version 2
-! of the License, or (at your option) any later version.
-!
-! This program is distributed in the hope that it will be useful,
-! but WITHOUT ANY WARRANTY; without even the implied warranty of
-! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-!
-! See the GNU General Public License for more details.
-!
-! You should have received a copy of the GNU General Public License
-! along with this program; if not, write to the Free Software
-! Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-!
-! */
-#include `termios.hb
-#include `sys/ioctl.hb
-#include `sys/stat.hb
---- 1,22 ----
-! /*
-! Copyright (C) 1996-1997 Id Software, Inc.
-!
-! This program is free software; you can redistribute it and/or
-! modify it under the terms of the GNU General Public License
-! as published by the Free Software Foundation; either version 2
-! of the License, or (at your option) any later version.
-!
-! This program is distributed in the hope that it will be useful,
-! but WITHOUT ANY WARRANTY; without even the implied warranty of
-! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-!
-! See the GNU General Public License for more details.
-!
-! You should have received a copy of the GNU General Public License
-! along with this program; if not, write to the Free Software
-! Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-!
-! */
-#include `termios.hb
-#include `sys/ioctl.hb
-#include `sys/stat.hb
-***************
-*** 66,71 ****
---- 66,74 ----
-static int scr_width, scr_height;
-+ /* blank cursor - gets initialized in VID_Init, freed in VID_Shutdown */
-+ Cursor cursor;
-+
-/*-----------------------------------------------------------------------*/
-//int texture_mode = GL_NEAREST;
-***************
-*** 236,243 ****
-,
-!GrabModeAsync, !GrabModeAsync,
-win,
-! None,
-!CurrentTime);
-#ifdef USE_DGA
-XF86DGADirectVideo(dpy, !DefaultScreen(dpy), XF86DGADirectMouse);
---- 239,247 ----
-,
-!GrabModeAsync, !GrabModeAsync,
-win,
-! cursor,
-!CurrentTime);
-+ Con_Printf("Cursor blanked.\n");
-#ifdef USE_DGA
-XF86DGADirectVideo(dpy, !DefaultScreen(dpy), XF86DGADirectMouse);
-***************
-*** 350,355 ****
---- 354,360 ----
-if (!ctx)
-return;
-+ XFreeCursor(dpy, cursor);
-glXDestroyContext(dpy, ctx);
-}
-***************
-*** 602,608 ****
-unsigned long mask;
-Window root;
-XVisualInfo *visinfo;
-!
-S_Init();
-Cvar_!RegisterVariable (8vid_mode);
---- 607,617 ----
-unsigned long mask;
-Window root;
-XVisualInfo *visinfo;
-! /* vars to make blank cursor */
-! Pixmap blank;
-! XColor dummy;
-! char data[[1] = {};
-!
-S_Init();
-Cvar_!RegisterVariable (8vid_mode);
-***************
-*** 701,706 ****
---- 710,720 ----
-Con_!SafePrintf ("Video mode %dx%d initialized.\n", width, height);
-vid.recalc_refdef = 1; // force a surface cache flush
-+
-+ blank = XCreateBitmapFromData(dpy, win, data, 1, 1);
-+ if(blank == None) fprintf(stderr, "error: out of memory.\n");
-+ cursor = XCreatePixmapCursor(dpy, blank, blank, 8dummy, 8dummy, , );
-+ XFreePixmap(dpy, blank);
-}
-void Sys_!SendKeyEvents(void)
-*************************** end patchfile ************************************
-
-
-
-
-
- It is handy to bind some keys at the quake console to toggle mouse
-grabbing:
-
- bind q "_windowed_mouse "
-bind w "_windowed_mouse 1"
-
-
-
-----
-!!!6. Compile!
-
- Compile (finally!)
-
-
-
-
- Just run make with no parameters from where
-the Makefile is located:
-
- cd q1src/QW
-make
-
-
-
-
-
- If all goes well, you will have a binary,
-glqwcl.glx, in the
-releasei386-glibc directory.
-Copy glqwcl.glx to another
-directory (like "qw") and then from a Quake cd or other quake
-installation, copy the id1 directory and any other game
-directories you like/have - ctf, Fortress etc - to your new
-quakeworld directory.
-
-
-----
-!!!7. Running glqwcl.glx
-
- Running the game.
-
-
-
-
- You might want to run it like this from XQF:
-__glqwcl.glx -width 1280 -height 1024__
-(or any other resolution your system can support)
-
-
-
-
- XQF is a nice program to find !QuakeWorld servers and can be
-found at: http://www.linuxgames.com/xqf
-
-
-
-
- To run the game fullscreen requires starting the game at the
-same resolution as your X desktop. If you are running a
-desktop environment, you might not be able to hide
-everything. The sure way to get a fullscreen experience is
-to run XFree86 on its own without any desktop environment or
-window manager loaded:
-
-
-
-
-
-
-
-
-; __XFree86 8__:
-
- This starts X without any desktop environment
-or window manager. /etc/X11/xinit/xinitrc
-normally starts your desktop.
-
-
-; __CTRL-ALT-'-'__ and __CTRL-ALT-'+'__:
-
- Switches to the resolution you want. Check
-your /etc/X11/XF86Config if you don't have
-any other resolutions available.
-
-
-; __CTRL-ALT-F1__:
-
- Switches back to the text console.
-
-
-; __xterm -display localhost:.0 8__:
-
- All X applications accept a -display command
-line argument to tell it which X server to
-display on. Every X program is an X server
-client. .0 represents the screen on F7, 1.
-on F8, etc. localhost is your computer. Its
-possible and very common to execute an X
-program on one computer but have it display
-on some other workstation. localhost could
-be an IP address or the dns name of any
-computer running X that is accepting
-connections from where you run the X client
-application program.
-
-
-; __ALT-F7__:
-
- Switches back to X .. Using xterm, start
-XQF or whatever program you use to launch Quake.
-
-
-; __glqwcl.glx -width w -height h__:
-
- Tell your quake launcher to start it like
-this, where w and h are the resolution you
-are at. A good resolution is 1024 by 768.
-
-
-
-
-
-
-
- Light effects.
-
-
-
-
- At the console, you can try turning on and off the flashblend function
-and see which lighting effects you prefer:
-
- gl_flashblend
-gl_flashblend 1
-
-
-
-
-
- When it is on (1), you may notice colored light effects around flags
-and special items. In this mode, you may NOT see flashes from
-weapons and light on the walls from rockets. The exact effects of
-toggling flashblend may depend on your specific OpenGL installation.
-
-
-
-
- When it is off (), there may not be any COLORED light, but otherwise
-all light effects work. Flags and special items have a glow around
-them and light up surrounding surfaces. Weapons flash when fired and
-rockets light up everything around them as they travel
.
-
-
-
-
- ''HAVE FUN!''
+Describe
[HowToLinuxGLQuakeWorldminiHOWTO
] here
.