version 1, including all changes.
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t3d |
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!!!t3d |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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OPTIONS |
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AUTHOR |
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ACKNOWLEDGEMENT |
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COPYING |
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DISCLAIMER |
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KNOWN BUGS |
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---- |
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!!NAME |
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t3d - clock using flying balls to display the time |
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!!SYNOPSIS |
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t3d [[ ''options'' ]... |
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!!DESCRIPTION |
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Time 3D is a clock. It uses flying balls to display the |
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time. This balls move and wobble around to give you the |
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impression your graphic workstation with its many XStones is |
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doing something. |
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t3d uses mouse and keyboard to let you fly through the |
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balls. Hit __S__ to speed up, __A__ to slow down, |
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__Z__ to zoom in and __X__ to zoom out. Use the |
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__left mouse button__ to rotate to the left and the |
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__right mouse button__ to rotate the view to the right. |
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Use the __middle mouse button__ to change the optical |
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axis and the moving direction. __0__ (zero) will stop |
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you. __Q__ quits. |
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!!OPTIONS |
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__-move__ ''factor'' |
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Modifies the direction move of t3d. The clock looks 30 |
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degrees* ''factor'' to the left and to the right |
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periodically. |
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__-wobble__ ''factor'' |
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Modifies the wobbling (sounds nice :-) of t3d by multiplying |
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the default deformation of the clock with |
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''factor.'' |
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__-minutes__ |
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Shows one small ball for every minute, instead of one for |
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every 2.5 minutes. |
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__-mag__ ''factor'' |
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Changes the magnification of t3d. By default, t3d draws a |
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200x200 image. A .I factor of 2 means, it will use a 400x400 |
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image. |
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__-cycle__ ''period'' |
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Sets the moving cycle to ''period'' seconds. By default, |
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this value is 10 seconds. |
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__-wait__ ''microsec'' |
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Inserts a wait after drawing one view of the clock. By |
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default, t3d waits 40 ms after each drawing. This helps you |
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to keep the performance loss small. |
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__-fast__ ''precalc_radius'' |
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t3d uses bitmap copy to draw precalculated balls. You can |
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specify the radius in pixels up to which t3d should |
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precalculate balls. t3d will set a useful range by itself |
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using the magnification when it is started. |
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__-colcycle__ |
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Draws cyclic the color scale used for the balls in the |
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background instead of the normal black. |
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__-rgb__ ''red green blue'' |
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Selects the color in RGB color space of the lightning spot |
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on the balls. All the other colors used for balls or |
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__-colcycle__ are less intensive colors of the same hue |
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and saturation. All values in range of 0 to 1. |
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__-hsv__ ''hue saturation value'' |
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Selects the color in HSV color space. ''hue'' is in |
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degrees from 0 to 360, all other values in range from 0 to |
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1. It gives nice but rather unpredictable results, if you |
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use a saturation of e.g. 2. Try it at your own |
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risk. |
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__-hsvcycle__ ''speed'' |
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Rotates the hue axis every 10 seconds* |
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''speed.'' |
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__-help__ |
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Prints a short usage message. |
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!!AUTHOR |
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Bernd Paysan |
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Email: bernd.paysan@gmx.de |
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Hacked on by jwz@jwz.org for xscreensaver. |
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!!ACKNOWLEDGEMENT |
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Acknowledgement to Georg Acher, who wrote the initial |
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program displaying balls. |
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!!COPYING |
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Copy, modify, and distribute T3D either under GPL version 2 |
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or newer, or under the standard MIT/X license |
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notice. |
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!!DISCLAIMER |
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T3D is not related to T3D(tm), the massive parallel |
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Alpha--based supercomputer from Cray Research. T3D's name |
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was invented in 1991, years before the project at Cray |
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Research started. There is no relation from T3D to Cray's |
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T3D, even the balls surrounding T3D on some posters weren't |
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an inspiration for T3D. I don't know anything about the |
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other way round. |
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The programming style of T3D isn't intented as example of |
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good style, but as example of how a fast prototyped demo may |
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look like. T3D wasn't created to be useful, it was created |
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to be nice. |
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!!KNOWN BUGS |
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There are no known bugs in T3D. Maybe there are bugs in X. |
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Slight changes in the T3D sources are known to show these |
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bugs, e.g. if you remove the (int) casting at the XFillArc |
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x,y,w,h-coordinates... |
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---- |