Differences between version 2 and previous revision of snmpwalk(1).
Other diffs: Previous Major Revision, Previous Author, or view the Annotated Edit History
Newer page: | version 2 | Last edited on Tuesday, June 4, 2002 12:22:53 am | by perry | Revert |
Older page: | version 1 | Last edited on Tuesday, June 4, 2002 12:22:53 am | by perry | Revert |
@@ -98,9 +98,9 @@
-Cc
Don't Check whether the returned OID's are increasing. Some
-agents (LaserJets are an example) returns OID's out of
+agents (!
LaserJets are an example) returns OID's out of
order, but can complete the walk anyway. Other agent's
return OIDs that are out of order and can cause snmpwalk to
loop infinitely until stopped. By default, snmpwalk tries to
detect this behavior and warns you when it hits an agent