The following is the old c2ph.doc documentation by Tom Christiansen GMT
Once upon a time, I wrote a program called pstruct. It was a perl program that tried to parse out C structures and display their member offsets for you. This was especially useful for people looking at binary dumps or poking around the kernel.
Pstruct was not a pretty program. Neither was it particularly robust. The problem, you see, was that the C compiler was much better at parsing C than I could ever hope to be.
So I got smart: I decided to be lazy and let the C compiler parse the C, which would spit out debugger stabs for me to read. These were much easier to parse. It's still not a pretty program, but at least it's more robust.
int tty.t_locker 000 4 int tty.t_mutex_index 004 4 struct tty * tty.t_tp_virt 008 4 struct clist tty.t_rawq 00c 20 int tty.t_rawq.c_cc 00c 4 int tty.t_rawq.c_cmax 010 4 int tty.t_rawq.c_cfx 014 4 int tty.t_rawq.c_clx 018 4 struct tty * tty.t_rawq.c_tp_cpu 01c 4 struct tty * tty.t_rawq.c_tp_iop 020 4 unsigned char * tty.t_rawq.c_buf_cpu 024 4 unsigned char * tty.t_rawq.c_buf_iop 028 4 struct clist tty.t_canq 02c 20 int tty.t_canq.c_cc 02c 4 int tty.t_canq.c_cmax 030 4 int tty.t_canq.c_cfx 034 4 int tty.t_canq.c_clx 038 4 struct tty * tty.t_canq.c_tp_cpu 03c 4 struct tty * tty.t_canq.c_tp_iop 040 4 unsigned char * tty.t_canq.c_buf_cpu 044 4 unsigned char * tty.t_canq.c_buf_iop 048 4 struct clist tty.t_outq 04c 20 int tty.t_outq.c_cc 04c 4 int tty.t_outq.c_cmax 050 4 int tty.t_outq.c_cfx 054 4 int tty.t_outq.c_clx 058 4 struct tty * tty.t_outq.c_tp_cpu 05c 4 struct tty * tty.t_outq.c_tp_iop 060 4 unsigned char * tty.t_outq.c_buf_cpu 064 4 unsigned char * tty.t_outq.c_buf_iop 068 4 (*int)() tty.t_oproc_cpu 06c 4 (*int)() tty.t_oproc_iop 070 4 (*int)() tty.t_stopproc_cpu 074 4 (*int)() tty.t_stopproc_iop 078 4 struct thread * tty.t_rsel 07c 4 etc.
Actually, this was generated by a particular set of options. You can control the formatting of each column, whether you prefer wide or fat, hex or decimal, leading zeroes or whatever.
All you need to be able to use this is a C compiler than generates BSD/GCC-style stabs. The -g option on native BSD compilers and GCC should get this for you.
To learn more, just type a bogus option, like -?, and a long usage message will be provided. There are a fair number of possibilities.
If you're only a C programmer, than this is the end of the message for you. You can quit right now, and if you care to, save off the source and run it when you feel like it. Or not.
But if you're a perl programmer, then for you I have something much more wondrous than just a structure offset printer.
You see, if you call pstruct by its other incybernation, c2ph, you have a code generator that translates C code into perl code! Well, structure and union declarations at least, but that's quite a bit.
Prior to this point, anyone programming in perl who wanted to interact with C programs, like the kernel, was forced to guess the layouts of the C strutures, and then hardwire these into his program. Of course, when you took your wonderfully crafted program to a system where the sgtty structure was laid out differently, you program broke. Which is a shame.
you pass it an argument, such as
It's a little tricker with c2ph because you have to get the includes right. I can't know this for your system, but it's not usually too terribly difficult.
The code isn't pretty as I mentioned -- I never thought it would be a 1000- line program when I started, or I might not have begun. :-) But I would have been less cavalier in how the parts of the program communicated with each other, etc. It might also have helped if I didn't have to divine the makeup of the stabs on the fly, and then account for micro differences between my compiler and gcc.
Anyway, here it is. Should run on perl v4 or greater. Maybe less.