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pgmcrater |
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!!!pgmcrater |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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OPTIONS |
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DESIGN NOTES |
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SEE ALSO |
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AUTHOR |
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---- |
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!!NAME |
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pgmcrater - create cratered terrain by fractal forgery |
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!!SYNOPSIS |
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__pgmcrater__ [[__-number__ ''n''] |
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[[__-height__|__-ysize__ ''s''] |
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[[__-width__|__-xsize__ ''s''] [[__-gamma__ |
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''g''] |
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All options can be abbreviated to their shortest unique |
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prefix. |
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!!DESCRIPTION |
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__pgmcrater__ creates a PGM image which mimics cratered |
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terrain. The PGM image is created by simulating the impact |
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of a given number of craters with random position and size, |
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then rendering the resulting terrain elevations based on a |
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light source shining from one side of the screen. The size |
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distribution of the craters is based on a power law which |
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results in many more small craters than large ones. The |
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number of craters of a given size varies as the reciprocal |
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of the area as described on pages 31 and 32 of Peitgen and |
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Saupe[[1]; cratered bodies in the Solar System are observed |
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to obey this relationship. The formula used to obtain crater |
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radii governed by this law from a uniformly distributed |
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pseudorandom sequence was developed by Rudy |
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Rucker. |
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High resolution images with large numbers of craters often |
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benefit from being piped through __pnmsmooth__. The |
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averaging performed by this process eliminates some of the |
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jagged pixels and lends a mellow ``telescopic image'' feel |
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to the overall picture. |
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__pgmcrater__ simulates only small craters, which are |
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hemispherical in shape (regardless of the incidence angle of |
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the impacting body, as long as the velocity is sufficiently |
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high). Large craters, such as Copernicus and Tycho on the |
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Moon, have a ``walled plain'' shape with a cross-section |
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more like: |
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/\ /\ |
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_____/ ____________/____________/ _____ |
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Larger craters should really use this profile, including the central peak, and totally obliterate the pre-existing terrain. |
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!!OPTIONS |
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__-number__ ''n'' |
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Causes ''n'' craters to be generated. If no |
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__-number__ specification is given, 50000 craters will be |
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generated. Don't expect to see them all! For every large |
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crater there are many, many more tiny ones which tend simply |
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to erode the landscape. In general, the more craters you |
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specify the more realistic the result; ideally you want the |
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entire terrain to have been extensively turned over again |
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and again by cratering. High resolution images containing |
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five to ten million craters are stunning but take quite a |
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while to create. |
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__-height__ ''height'' |
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Sets the height of the generated image to ''height'' |
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pixels. The default height is 256 pixels. |
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__-width__ ''width'' |
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Sets the width of the generated image to ''width'' |
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pixels. The default width is 256 pixels. |
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__-xsize__ ''width'' |
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Sets the width of the generated image to ''width'' |
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pixels. The default width is 256 pixels. |
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__-ysize__ ''height'' |
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Sets the height of the generated image to ''height'' |
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pixels. The default height is 256 pixels. |
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__-gamma__ ''factor'' |
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The specified ''factor'' is used to gamma adjust the |
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image in the same manner as performed by __pnmgamma__. |
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The default value is 1.0, which results in a medium contrast |
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image. Values larger than 1 lighten the image and reduce |
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contrast, while values less than 1 darken the image, |
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increasing contrast. |
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Note that this is separate from the gamma correction that is |
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part of the definition of the PGM format. The image |
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__pnmgamma__ generates is a genuine, gamma-corrected PGM |
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image in any case. This option simply changes the contrast |
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and may compensate for a display device that does not |
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correctly render PGM images. |
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!!DESIGN NOTES |
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The __-gamma__ option isn't really necessary since you |
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can achieve the same effect by piping the output from |
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__pgmcrater__ through __pnmgamma__. However, |
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__pgmcrater__ performs an internal gamma map anyway in |
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the process of rendering the elevation array into the PGM |
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format, so there's no additional overhead in allowing an |
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additional gamma adjustment. |
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Real craters have two distinct morphologies. |
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!!SEE ALSO |
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pgm(5), pnmgamma(1), |
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pnmsmooth(1) |
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[[1] |
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Peitgen, H.-O., and Saupe, D. eds., The Science Of Fractal |
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Images, New York: Springer Verlag, 1988. |
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!!AUTHOR |
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John Walker |
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Autodesk SA |
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Avenue des Champs-Montants 14b |
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CH-2074 MARIN |
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Suisse/Schweiz/Svizzera/Svizra/Switzerland |
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Usenet: |
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kelvin@Autodesk.com |
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Fax: |
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038/33 88 15 |
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Voice: |
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038/33 76 33 |
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Permission to use, copy, modify, and distribute this |
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software and its documentation for any purpose and without |
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fee is hereby granted, without any conditions or |
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restrictions. This software is provided ``as is'' without |
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express or implied warranty. |
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__PLUGWARE!__ If you like this kind of stuff, you may |
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also enjoy ``James Gleick's Chaos--The Software'' for |
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MS-DOS, available for $59.95 from your local software store |
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or directly from Autodesk, Inc., Attn: Science Series, 2320 |
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Marinship Way, Sausalito, CA 94965, USA. Telephone: (800) |
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688-2344 toll-free or, outside the U.S. (415) 332-2344 Ext |
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4886. Fax: (415) 289-4718. ``Chaos--The Software'' includes |
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a more comprehensive fractal forgery generator which creates |
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three-dimensional landscapes as well as clouds and planets, |
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plus five more modules which explore other aspects of Chaos. |
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The user guide of more than 200 pages includes an |
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introduction by James Gleick and detailed explanations by |
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Rudy Rucker of the mathematics and algorithms used by each |
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program. |
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---- |