Penguin
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1 perry 1 XScreenSaver
2 !!!XScreenSaver
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 OPTIONS
7 BUGS
8 COPYRIGHT
9 AUTHOR
10 ----
11 !!NAME
12
13
14 penetrate - simulates a classic arcade shooting game
15 !!SYNOPSIS
16
17
18 __penetrate__ [[-display ''host:display.screen'']
19 [[-root] [[-window] [[-install] [[-noinstall] [[-visual
20 ''visual''] [[-bgrowth ''microseconds''] [[-lrate
21 ''number''] [[-smart ''number'']
22 !!DESCRIPTION
23
24
25 ''Penetrate'' simulates the arcade classic with the
26 cities and the stuff shooting down from the sky and stuff.
27 The computer plays against itself, desperately defending the
28 forces of good against those thingies raining down. Bonus
29 cities are awarded at ever-increasing intervals. Every five
30 levels appears a bonus round. The computer player gets
31 progressively more intelligent as the game progresses.
32 Better aim, more economical with ammo, and better target
33 selection. Points are in the bottom right, and high score is
34 in the bottom left. Start with -smart to have the computer
35 player skip the learning process.
36 !!OPTIONS
37
38
39 __-display__ ''host:display.screen''
40
41
42 Specifies which X display we should use.
43
44
45 __-root__
46
47
48 Draw on the root window.
49
50
51 __-window__
52
53
54 Draw on a newly-created window. This is the
55 default.
56
57
58 __-install__
59
60
61 Install a private colormap for the window.
62
63
64 __-noinstall__
65
66
67 Don't install a private colormap for the
68 window.
69
70
71 __-visual__ ''visual''
72
73
74 Specify which visual to use. Legal values are the name of a
75 visual class, or the id number (decimal or hex) of a
76 specific visual. Possible choices include
77
78
79 default, best, mono, monochrome, gray, grey, color,
80 staticgray, staticcolor, truecolor, grayscale, greyscale,
81 pseudocolor, directcolor, ''number''
82
83
84 If a decimal or hexadecimal number is used,
85 __XGetVisualInfo__(3X) is consulted to obtain the
86 required visual.
87
88
89 __-foreground__ ''color''
90
91
92 Specifies the default foreground color.
93
94
95 __-background__ ''color''
96
97
98 Specifies the default background color.
99
100
101 __-bgrowth__ ''integer''
102
103
104 Specifies the growth rate of the bomb
105 explosions.
106
107
108 __-lrate__ ''integer''
109
110
111 Set the initial rate of laser fire.
112
113
114 __-smart__
115
116
117 Have the computer player skip the learning
118 process.
119 !!BUGS
120
121
122 The layout of the screen isn't quite the same as the game
123 this program tries to emulate. In this this program, the
124 missles come out of the cities; when really, there are
125 supposed to be three missile bases on hills, with the cities
126 in the valleys between them.
127
128
129 See http://www.mame.net/ for details.
130 !!COPYRIGHT
131
132
133 Copyright 1999 Adam Miller. Permission to use, copy, modify,
134 distribute, and sell this software and its documentation for
135 any purpose is hereby granted without fee, provided that the
136 above copyright notice appear in all copies and that both
137 that copyright notice and this permission notice appear in
138 supporting documentation. No representations are made about
139 the suitability of this software for any purpose. It is
140 provided
141 !!AUTHOR
142
143
144 Adam Miller
145 ----
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