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IPFW !!!IPFW NAME SYNOPSIS DESCRIPTION COMMANDS STRUCTURES CHANGES RETURN VALUE LISTING RULES FILES BUGS SEE ALSO ---- !!NAME ipfw - IP firewall !!SYNOPSIS __#include __ #include __ #include __ #include __ #include __ #include __ #include __ #include __ #include __ __int setsockopt (int__ ''socket''__, IPPROTO_IP, int__ ''command''__, void *__''data''__, int__ ''length''__)__ !!DESCRIPTION The IP firewall facilities in the Linux kernel provide mechanisms for accounting IP packets, for building firewalls based on packet-level filtering, for building firewalls using transparent proxy servers (by redirecting packets to local sockets), and for masquerading forwarded packets. The administration of these functions is maintained in the kernel as a series of separate lists (hereafter referred to as chains) each containing zero or more rules. There are three builtin chains which are called input, forward and output which always exist. All other chains are user defined. A chain is a sequence of rules; each rule contains specific information about source and destination addresses, protocols, port numbers, and some other characteristics. Information about what to do if a packet matches the rule is also contained. A packet will match with a rule when the characteristics of the rule match those of the IP packet. A packet always traverses a chain starting at rule number 1. Each rule specifies what to do when a packet matches. If a packet does not match a rule, the next rule in that chain is tried. If the end of a builtin chain is reached the default policy for that chain is returned. If the end of a user defined chain is reached then the rule after the rule which branched to that chain is tried. The purpose of the three builtin chains are Input firewall These rules regulate the acceptance of incoming IP packets. All packets coming in via one of the local network interfaces are checked against the input firewall rules (locally-generated packets are considered to come from the loopback interface). A rule which matches a packet will cause the rule's packet and byte counters to be incremented appropriately. Forwarding firewall These rules define the permissions for forwarding IP packets. All packets sent by a remote host having another remote host as destination are checked against the forwarding firewall rules. A rule which matches will cause the rule's packet and byte counters to be incremented appropriately. Output firewall These rules define the permissions for sending IP packets. All packets that are ready to be be sent via one of the local network interfaces are checked against the output firewall rules. A rule which matches will cause the rule's packet and byte counters to be incremented appropriately. Each of the firewall rules contains either a branch name or a policy, which specifies what action has to be taken when a packet matches with the rule. There are five different policies possible: ''ACCEPT'' (let the packet pass the firewall), ''REJECT'' (do not accept the packet and send an ICMP host unreachable message back to the sender as notification), ''DENY'' (sometimes referred to as block; ignore the packet without sending any notification), ''REDIRECT'' (redirected to a local socket - input rules only) and ''MASQ'' (pass the packet, but perform IP masquerading - forwarding rules only). The last two are special; for ''REDIRECT'', the packet will be received by a local process, even if it was sent to another host and/or another port number. This function only applies to TCP or UDP packets. For ''MASQ'', the sender address in the IP packets is replaced by the address of the local host and the source port in the TCP or UDP header is replaced by a locally generated (temporary) port number before being forwarded. Because this administration is kept in the kernel, reverse packets (sent to the temporary port number on the local host) are recognized automatically. The destination address and port number of these packets will be replaced by the original address and port number that was saved when the first packet was masqueraded. This function only applies to TCP or UDP packets. There is also a special target ''RETURN'' which is equivalent to falling off the end of the chain. This paragraph describes the way a packet goes through the firewall. Packets received via one of the local network interfaces will pass the following chains: ''input firewall'' (incoming device) Here, the device (network interface) that is used when trying to match a rule with an IP packet is listed between brackets. After this step, a packet will optionally be redirected to a local socket. When a packet has to be forwarded to a remote host, it will also pass the next set of rules: ''forwarding firewall'' (outgoing device) After this step, a packet will optionally be masqueraded. Responses to masqueraded packets will never pass the forwarding firewall (but they will pass both the input and output firewalls). All packets sent via one of the local network interfaces, either locally generated or being forwarded, will pass the following sets of rules: ''output firewall'' (outgoing device) When a packet enters one of the three above chains rules are traversed from the first rule in order. When analysing a rule one of three things may occur. Rule unmatched: If a rule is unmatched then the next rule in that chain is analysed. If there are no more rules for that chain the default policy for that chain is returned (or traversal continues back at the calling chain, in the case of a user-defined chain). Rule matched (with branch to chain): When a rule is matched by a packet and the rule contains a branch field then a jump/branch to that chain is made. Jumps can only be made to user defined chains. As described above, when the end of a builtin chain is reached then a default policy is returned. If the end of a used defined chain is reached then we return to the rule from whence we came. There is a reference counter at the head of each chain which determines the number of references to that chain. The reference count of a chain must be zero before it can be deleted to ensure that no branches are effected. To ensure the builtin chains are never deleted their reference count is initialised to one. Also since no branches to builtin chains can be made, their reference counts are always one. The reference count on user defined chains are initialised to zero and are changed accordingly when rules are inserted, deleted etc. Multiple jumps to different chains are possible which unfortunately make loops possible. Loop detection is therefore provided. Loops are detected when a packet tries to re-enter a chain it is already traversing. An example of a simple loop that could be created is if we set up two user defined chains called Rule matched (special branch): The special labels ''ACCEPT'', ''DENY'', ''REJECT'', ''REDIRECT'', ''MASQ'' or ''RETURN'' can be given which specify the immediate fate of the packet as discussed above. If no label is specified then the next rule in the chain is analysed. Using this last option (no label) an accounting chain can be created. If each of the rules in this accounting chain have no branch or label then the packet will always fall through to the end of the chain and then return to the calling chain. Each rule that matches in the accounting chain will have its byte and packet counters incremented as expected. This accounting chain can be branched to from any other chain (eg input, forward or output chain). This is a very neat way of performing packet accounting. The firewall administration can be changed via calls to setsockopt(2). The existing rules can be inspected by looking at two files in the ''/proc/net'' directory: ''ip_fwchains'', ''ip_fwnames''. These two files are readable only by root. The current administration related to masqueraded sessions can be found in the file ''ip_masquerade'' in the same directory. !!COMMANDS Command for changing and setting up chains and rules is ipchains(8) Most commands require some additional data to be passed. A pointer to this data and the length of the data are passed as option value and option length arguments to ''setsockopt''. The following commands are available: __IP_FW_INSERT__ This command allows a rule to be inserted in a chain at a given position (where 1 is considered the start of the chain). If there is already a rule in that position, it is moved one slot, as are any following rules in that chain. The reference count of any chains referenced by this inserted rule are incremented appropriately. The data passed with this command is an ''ip_fwnew'' structure, defining the position, chain and contents of the new rule. __IP_FW_DELETE__ Remove the first rule matching the specification from the given chain. The data passed with this command is an ''ip_fwchange'' structure, defining the rule to be deleted and its chain. The reference count of any chains referenced by this deleted rule are decremented appropriately. Note that the fw_mark field is currently ignored in rule comparisons (see the __BUGS__ section). __IP_FW_DELETE_NUM__ Remove a rule from one of the chains at a given rule number (where 1 means the first rule). The data passed with this command is an ''ip_fwdelnum'' structure, defining the rule number of the rule to be deleted and its chain. The reference count of any chains referenced by this deleted rule are decremented appropriately. __IP_FW_ZERO__ Reset the packet and byte counters in all rules of a chain. The data passed with this command is an ''ip_chainlabel'' which defines the chain which is to be operated on. See also the description of the ''/proc/net'' files for a way to atomically list and reset the counters. __IP_FW_FLUSH__ Remove all rules from a chain. The data passed with this command is an ''ip_chainlabel'' which defines the chain to be operated on. __IP_FW_REPLACE__ Replace a rule in a chain. The new rule overwrites the rule in the given position. Any chains referenced by the new rule are incremented and chains referenced by the overwritten rule are decremented. The data passed with this command is an ''ip_fwnew'' structure, defining the contents of the new rule, the the chain name and the position of the rule in that chain. __IP_FW_APPEND__ Insert a rule at the end of one of the chains. The data passed with this command is an ''ip_fwchange'' structure, defining the contents of the new rule and the chain to which it is to be appended. Any chains referenced by this new rule have their refcount incremented. __IP_FW_MASQ_TIMEOUTS__ Set the timeout values used for masquerading. The data passed with this command is a structure containing three fields of type ''int'', representing the timeout values (in jiffies, 1/HZ second) for TCP sessions, TCP sessions after receiving a FIN packet, and UDP packets, respectively. A timeout value 0 means that the current timeout value of the corresponding entry is preserved. __IP_FW_CHECK__ Check whether a packet would be accepted, denied, rejected, redirected or masqueraded by a chain. The data passed with this command is an ''ip_fwtest'' structure, defining the packet to be tested and the chain which it is to be test on. Both builtin and user defined chains can be tested. __IP_FW_CREATECHAIN__ Create a chain. The data passed with this command is an ''ip_chainlabel'' defining the name of the chain to be created. Two chains can not have the same name. __IP_FW_DELETECHAIN__ Delete a chain. The data passed with this command is an ''ip_chainlabel'' defining the name of the chain to be deleted. The chain must not be referenced by any rule (ie. refcount must be zero). The chain must also be empty which can be achieved using IP_FW_FLUSH. __IP_FW_POLICY__ Changes the default policy on a builtin rule. The data passed with this command is an ''ip_fwpolicy'' structure, defining the chain whose policy is to be changed and the new policy. The chain must be a builtin chain as user-defined chains don't have default policies. !!STRUCTURES The ''ip_fw'' structure contains the following relevant fields to be filled in for adding or replacing a rule: struct in_addr fw_src, fw_dst Source and destination IP addresses. struct in_addr fw_smsk, fw_dmsk Masks for the source and destination IP addresses. Note that a mask of 0.0.0.0 will result in a match for all hosts. char fw_vianame[[IFNAMSIZ] Name of the interface via which a packet is received by the system or is going to be sent by the system. If the option __IP_FW_F_WILDIF__ is specified, then the fw_vianame need only match the packet interface up to the first NUL character in fw_vianame. This allows wildcard-like effects. The empty string has a special meaning: it will match with all device names. __u16 fw_flg Flags for this rule. The flags for the different options can be bitwise or'ed with each other. The options are: __IP_FW_F_TCPSYN__ (only matches with TCP packets when the SYN bit is set and both the ACK and RST bits are cleared in the TCP header, invalid with other protocols), The option __IP_FW_F_MARKABS__ is described under the fw_mark entry. The option __IP_FW_F_PRN__ can be used to list some information about a matching packet via ''printk''(). The option __IP_FW_F_FRAG__ can be used to specify a rule which applies only to second and succeeding fragments (initial fragments can be treated like normal packets for the sake of firewalling). Non-fragmented packets and initial fragments will never match such a rule. Fragments do not contain the complete information assumed for most firewall rules, notably ICMP type and code, UDP/TCP port numbers, or TCP SYN or ACK bits. Rules which try to match packets by these criteria will never match a (non-first) fragment. The option __IP_FW_F_NETLINK__ can be specified if the kernel has been compiled with CONFIG_IP_FIREWALL_NETLINK enabled. This means that all matching packets will be sent out the firewall netlink device (character device, major number 36, minor number 3). The output of this device is four bytes indicating the total length, four bytes indicating the mark value of the packet (as described under fw_mark above), a string of IFNAMSIZ characters containing the interface name for the packet, and then the packet itself. The packet is truncated to __fw_outputsize__ bytes if it is longer. __u16 fw_invflg This field is a set of flags used to negate the meaning of other fields, eg. to specify that a packet must NOT be on an interface. The valid flags are __IP_FW_INV_SRCIP__ (invert the meaning of the fw_src field) __IP_FW_INV_DSTIP__ (invert the meaning of fw_dst) __IP_FW_INV_PROTO__ (invert the meaning of fw_proto) __IP_FW_INV_SRCPT__ (invert the meaning of fw_spts) __IP_FW_INV_DSTPT__ (invert the meaning of fw_dpts) __IP_FW_INV_VIA__ (invert the meaning of fw_vianame) __IP_FW_INV_SYN__ (invert the meaning of fw_flg __IP_FW_INV_FRAG__ (invert the meaning of fw_flg __ __u16 fw_proto The protocol that this rule applies to. The protocol number 0 is used to mean `any protocol'. __u16 fw_spts[[2], fw_dpts[[2] These fields specify the range of source ports, and the range of destination ports respectively. The first array element is the inclusive minimum, and the second is the inclusive maximum. Unless the rule specifies a protocol of TCP, UDP or ICMP, the port range must be 0 to 65535. For ICMP, the ''fw_spts'' field is used to check the ICMP type, and the ''fw_dpts'' field is used to check the ICMP code. __u16 fw_redirpt This field must be zero unless the target of the rule is __u32 fw_mark This field indicates a value to mark the skbuff with (which contains the administration data for the matching packet). This is currently unused, but could be used to control how individual packets are treated. If the __IP_FW_F_MARKABS__ flag is set then the value in ''fw_mark'' simply replaces the current mark in the skbuff, rather than being added to the current mark value which is normally done. To subtract a value, simply use a large number for ''fw_mark'' and 32-bit wrap-around will occur. __u8 fw_tosand, fw_tosxor These 8-bit masks define how the TOS field in the IP header should be changed when a packet is accepted by the firewall rule. The TOS field is first bitwise and'ed with ''fw_tosand'' and the result of this will be bitwise xor'ed with ''fw_tosxor''. Obviously, only packets which match the rule have their TOS effected. It is the responsibility of the user that packets with invalid TOS bits are not created using this option. The ''ip_fwuser'' structure, used when calling some of the above commands contains the following fields: struct ip_fw ipfw ''See above'' ip_chainlabel label This is the label of the chain which is to be operated on. The ''ip_fwpkt'' structure, used when checking a packet, contains the following fields: struct iphdr fwp_iph The IP header. See '''' for a detailed description of the ''iphdr'' structure. struct tcphdr fwp_protoh.fwp_tcph struct udphdr fwp_protoh.fwp_udph struct icmphdr fwp_protoh.fwp_icmph The TCP, UDP, or ICMP header, combined in a union named ''fwp_protoh''. See '''', '''', or '''' for a detailed description of the respective structures. struct in_addr fwp_via The interface address via which the packet is pretended to be received or sent. !!CHANGES The ability to add in extra chains other than just the standard input, output and forward chains is very powerful. The ability to branch to any chain makes the replication of rules unnecessary. Accounting becomes automatic as a single chain can be referenced by all builtin chains to do the accounting. Fragments must now be handled explicitly; previously second and succeeding fragments were passed automatically. The lowest TOS bit (MBZ) could not be effected previously; the kernel used to silently mask out any attempted manipulation of the lowest TOS bit. (``So now you know how to do it - DON'T.''). The packet and byte counters are now 64-bit on 32-bit machines (actually presented as two 32-bit values). The ability to specify an interface by an IP address was obsoleted by the ability to specify it by name; the combination of the two was error-prone and so only an interface name can now be used. The old __IP_FW_F_TCPACK__ flag was made obsolete by the ability to invert the __IP_FW_F_TCPSYN__ flag. The old __IP_FW_F_BIDIR__ flag made the kernel code complex and is no longer supported. The ability to specify several ports in one rule was messy and didn't win much, so has been removed. !!RETURN VALUE On success (or a straightforward packet accept for the CHECK options), zero is returned. On error, -1 is returned and ''errno'' is set appropriately. See setsockopt(2) for a list of possible error values. __ENOENT__ indicates that the given chain name doesn't exist. When the check packet command is used, zero is returned when the packet would be accepted without redirection or masquerading. Otherwise, -1 is returned and ''errno'' is set to __ECONNABORTED__ (packet would be accepted using redirection), __ECONNRESET__ (packet would be accepted using masquerading), __ETIMEDOUT__ (packet would be denied), __ECONNREFUSED__ (packet would be rejected), __ELOOP__ (packet got into a loop), __ENFILE__ (packet fell off end of chain; only occurs for user defined chains). !!LISTING RULES In the directory ''/proc/net'' there are two entries to list the currently defined rules and chains: ip_fwnames (for IP firewall chain names) One line per chain. Each line contains the chain name, policy, the number of references to that chain and the packet and byte counters which have matched the policy (represented as two pairs of 32-bit numbers; most significant 32-bits first). ip_fwchains (for IP firewall chains) One line per rule; rules are listed one chain at a time (from first to last as they appear in ''/proc/net/ip_fwnames'') and in order from first to last down each chain. The fields are: the chain name for that rule, source address and mask, destination address and mask, interface name (or These files may also be opened in read/write mode. In that case, the packet and byte counters in all the rules of that category will be reset to zero after listing their current values. The file ''/proc/net/ip_masquerade'' contains the kernel administration related to masquerading. After a header line, each masqueraded session is described on a separate line with the following entries, separated by white space or by ':' (the address/port number pairs): protocol name ( '' !!FILES ''/proc/net/ip_fwchains /proc/net/ip_fwnames /proc/net/ip_masquerade'' !!BUGS The setsockopt(2) interface is a crock. This should be put under /proc/sys/net/ipv4 and the world would be a better place. There is no way to read and reset a single chain; stop packets traversing the chain and then list, reset and restore traffic. The packet and byte counters should be presented in /proc as a single 64-bit value, not two 32-bit values. The IP_FW_F_MARKABS__ flag is ignored in comparisons. !!SEE ALSO setsockopt(2), socket(2), ipchains(8) ----
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ipfw_chains(4)
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Man4i
ipchains(8)
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