2001-07-07 Juan Pablo Mendoza <pablo_juan@yahoo.com>
2001-07-07  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* main.c
* gnibbles.c: die bitch! die!, scream! scream!, hahaha, eat that
  stupid imlib.

2001-07-05  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* gnibbles.c (gnibbles_load_pixmap), (gnibbles_load_level): Fix
  typos.

2001-07-05  Christian Rose  <menthos@menthos.com>

* gnibbles.desktop: Modified Swedish translation.

2001-06-11  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* gnibbles.c (gnibbles_load_pixmap), (gnibbles_load_level): Show
  dialogs instead of g_prints.

2001-06-10  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* gnibbles.c (gnibbles_move_worms): Remove piece of invalid C
          code, pointed out by Albert Chin-A-Youn
  <bugzilla-gnome@thewrittenword.com>. Bug #56010

* worm.c (gnibbles_worm_undraw_nth): Now i hope this would be rigth.

2001-06-09  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* worm.c (gnibbles_worm_undraw_nth): Don't enter in a infinite
  loop!

2001-06-08  Juan Pablo Mendoza <pablo_juan@yahoo.com>

Apply patch from Jeff Ozvold <corsalini@yahoo.it>. Bug #52900.

* main.c (main_loop): Ensure we don't try to load randon level 0.

2001-06-06  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* main (new_game_2_cb): Check if the IDs are 0 before defining a
  new callback (Fix a bug when if you open a new game dialog rigth
  after you worm is destroyed the game become unstable and twice
  as faster.).
  (main): Why we was calling setup_windows twice ?
  (setup_window): Show the cursor also if we lost the focus (i.e. a
  dialog popup).

2001-05-30  Juan Pablo Mendoza <pablo_juan@yahoo.com>

Implement "bug" #3969. Code mostly stolen from libzvt.

* main.c (hide_cursor), (show_cursor), (show_cursor_cb): New
  functions.
  (setup_window): Create the "invisible GdkCursor" and connect to
  motion_notify_event signal.
  (key_press_cb): Hide the cursor here.

2001-05-23  Juan Pablo Mendoza <pablo_juan@yahoo.com>

* worm.c (gnibbles_worm_undraw_nth) : Chaged if (i == 0) to 
  if (i <= 0) to fix buf #51309.

2000-11-08  Kevin Breit <battery841@mypad.com>

* help/C/gnibbles.sgml: Started conversion from <itemizedlist> to
          <variablelist> and a few clarity changes.

2000-11-08  Kevin Breit <battery841@mypad.com>

* help/C/gnibbles.sgml: Made the manual Gnome 1.4/db2html2 ready.

2000-10-19  Dan Mueth <d-mueth@uchicago.edu>

* help/C/topic.dat: Fixed

2000-08-12  Dan Mueth <d-mueth@uchicago.edu>

* help/C/Makefile.am: Fixed stylesheet-images/ stuff

2000-08-03  Dan Mueth <d-mueth@uchicago.edu>

* Makefile.am: Added the "help" SUBDIR
* help/Makefile.am: Added
* help/C/Makefile.am: Added
* help/C/topic.dat: Added
* help/C/images/*.png: Moved into help/C/
          - geez, we really need to standardize where these 
            things belong - every package does it differently :(

2000-08-03  Dan Mueth <d-mueth@uchicago.edu>

* help/: Created 
* help/C/: Created
* help/C/gnibbles-manual.sgml: Added Kevin Breit's doc
* help/C/images/: Created
* help/C/images/*.png: Added Kevin's screenshots

2000-08-03  Dan Mueth <d-mueth@uchicago.edu>

* docs/: removed - I should have put all this in help/

2000-08-03  Dan Mueth <d-mueth@uchicago.edu>

* docs/: Created 
* docs/C/: Created
* docs/C/gnibbles-manual.sgml: Added Kevin Breit's doc
* docs/C/images/: Created
* docs/C/images/*.png: Added Kevin's screenshots

2000-05-12  Andreas Hyden  <a.hyden@cyberpoint.se>

* gnibbles.desktop: Added Swedish translation.

2000-05-06  Karl Eichwalder  <ke@suse.de>

* gnibbles.soundlist: Add de.

2000-04-26  Ian Peters  <itp@gnu.org>

* main.c (main): load_properties before setup_window, else we segfault.
  How did this ever work?

2000-04-26  Ian Peters  <itp@gnu.org>

* merged/modified patch from Sean Atkinson to allow configurable board
  size (yay now all the laptop users can quit complaining)

2000-03-10 Elliot Lee <sopwith@redhat.com>
* boni.c: Fix warning.
* gnibbles.h: Increase GAMEDELAY to a level where newbie mode is
actually playable.

1999-08-14  Matthias Warkus  <mawa@iname.com>

* gnibbles.desktop: Use gnome-nibbles.png about which humanity
seems to have forgot.

1999-07-17  Ian Peters  <itp@gnu.org>

* gnibbles.c: Only take away points when you die if there are two
players or more.
* boni.h: Turned MAXMISSED down from 3 to 2, meaning you are now
penalized sooner if you aren't getting normal bonuses and are focusing
on the special ones.

1999-03-17  Ian Peters  <itp@gnu.org>

* gnibbles_logo.png: Old logo screen removed.
* gnibbles-logo.png: New logo screen.
* Makefile.am: New logo...
* gnibbles.c: New logo...
* main.c: New logo...

1999-03-13  Ian Peters  <itp@gnu.org>

* preferences.c (set_worm_color_cb): Stupid logic error made setting
worm colors odd --- changing 1 or 2 changed 1's color, changing 3 or 4
changed 3's color.  Forgot that 11 in binary is /3/.

1999-03-12  Ian Peters  <itp@gnu.org>

* preferences.c (gnibbles_preferences_cb): removed pref_dialog_valid,
since pref_dialog encompasses this information.

1999-03-09  Ian Peters  <itp@gnu.org>

* gnibbles.c: gnibbles_log_score (): Check to make sure we started on
level 1 before logging a score, otherwise ignore it.

1999-03-03  Ian Peters  <itp@gnu.org>

* preferences.c: gnibbles_preferences_cb, destroy_cb: Added logic to
handle being called while a game is in progress, paused or not
* main.c: stop desensitizing the settings->preferences item now that it
can handle being called mid-game
* main.h: export the two functions needed by preferences.c, which I'm
not thrilled about, but oh well

1999-03-03  Ian Peters  <itp@gnu.org>

* worm.h: struct GnibblesWorm: removed pixmap, up, down, left, right,
relmove, added an index into the properties structure which has all of
this data
* worm.c: updated several functions to access the global properties
structure rather than the previous local copies of configuration data
* gnibbles.c: small changes as above

1999-02-28  Ian Peters  <itp@gnu.org>

* Install menu hints

1999-02-28  Ian Peters  <itp@gnu.org>

* Relative movement grays out up/down key selection (preferences.c)

1999-02-28  Ian Peters  <itp@gnu.org>

* Added support for relative motion of worms instead of absolute

1999-02-27  Ian Peters  <itp@gnu.org>

* Added score stuff (main.c, gnibbles.c, gnibbles.h)

1999-02-27  Ian Peters  <itp@gnu.org>

* Added sound toggle to preferences, properties
* Previous calls to gnome_triggers_do now call gnibbles_play_sound,
which checks properties->sound and then calls gnome_triggers_do
* Fixed potential badness / compile warning in scoreboard.c
gtk_label_get

1999-02-24  Ian Peters  <itp@gnu.org>

* Added license info to *.c, *.h

1999-02-14  Ian Peters  <itp@gnu.org>

* Changes all over the place.  Added sounds.

1999-02-13  Ian Peters  <itp@gnu.org>

* Score values increase by levels.  Plugged a memory leak by actually
destroying the scoreboard at the end.

1999-02-13  Ian Peters  <itp@gnu.org>

* Fixed bug when you delete the window - connect to delete_event, not
destroy.

1999-02-12  Ian Peters  <itp@gnu.org>

* lots-o-files: Added the code for discouraging missing bonuses too
much - don't try to run your score up anymore.

1999-02-12  Ian Peters  <itp@gnu.org>

* main.c: in pause_game_cb, changed gtk_timeout_remove to
gtk_callback_disconnect (Doh!), fixes many little bugs.

1999-02-12  Ian Peters  <itp@gnu.org>

* scoreboard.c, scoreboard.h, assorted others: Added the scoreboard.

1999-02-12  Ian Peters  <itp@gnu.org>

* main.c: end_game_cb now sets paused to 0, so as not to fool
game_is_running.

1999-02-08  Ian Peters  <itp@gnu.org>

* bonus.c (gnibbles_bonus_erase): free the bonus, free the memory, much
better.

1999-02-07  Ian Peters  <itp@gnu.org>

* Removed configure_event_cb, since this should only be done once.
Triggerd by the gnomedock stuff seeming to generate configure events
with reckless abandon, even when nothing changes size.  Moved code to
main.

1999-02-06  Ian Peters  <itp@gnu.org>

* Made the padding in the preferences dialog more consistant.

1999-02-06  Ian Peters  <itp@gnu.org>

* Fixed a smallish bug in the confirmation dialog stuff.

1999-02-06  Ian Peters  <itp@gnu.org>

* Fixed some stuff from yesterday, specifically bug in menuitem
sensitivity stuff.
* Added slight pause after unpausing the game.

1999-02-05  Ian Peters  <itp@gnu.org>

* Made the new game / end game / exit game menu items a little bit
smarter - ie ask for confirmation, stuff like that.  Only when needed,
of course.

1999-02-05  Ian Peters  <itp@gnu.org>

* Changed default config option for random levels to false.

1999-02-04  Ian Peters  <itp@gnu.org>

* Fixed a bug when you finished all the levels.  Not just sits you on
the last level until you die.

1999-02-02  Ian Peters  <itp@gnu.org>

* Fixed some bugs in gnibbles_worm_grok_bonus, such as incorrect maths
while doubling and halving, and stupid typo in case BONUSREGULAR, which
meant nothing much was happening to scores.  All better.

1999-02-02  Ian Peters  <itp@gnu.org>

* Fixed some memory leak in properties.c
* Added configuration options to allow multiple players to set keys,
set worm color, set number of players, set starting level.  Multiple
worm play is now possible for up to 4 players, and this is an arbitrary
limit - really, how many people fit on one keyboard?

1999-02-01  Ian Peters  <itp@gnu.org>

* Fixed crazy little pausing bug - didn't pause when worm had died,
erased, level reinitialized, during 1 second pause before worm popped
out again...

1999-02-01  Ian Peters  <itp@gnu.org>

* Fixed bug in loading per worm properties

1999-02-01  Ian Peters  <itp@gnu.org>

* Fixed a nasty bug when pausing while the worm is being erased and it
is restarting the level...
* Changed the new game / restart level behaviour slightly so that the
initial bonus is shown a second or so before the worm pops up.  Helps
with the pause issue from above, too.

1999-01-31  Ian Peters  <itp@gnu.org>

* Wrote the game.