XAnim 2.70.7.0 supports the following Animation/Video/Audio formats:


XAnim 2.70.7.0 supports the following Animation/Video/Audio formats:

    +  FLI and FLC animations.
    +  IFF animations/images.
        + Color cycling during single images and anims.
        + IFF Compressions Supported:
            + Anim3 
            + Anim5 
            + Anim7 
            + Anim8 
            + AnimJ (Movies) 
            + Animl
        + Following Amiga display modes are supported: 
            + normal (Bit-Planes)    depth 1-8. 
            + EHB (Extra Half-Brite) depth 6. 
            + HAM (Hold And Modify)  depth 6 and 8.
    +  GIF87a and GIF89a images/animations.
        + single and multiple images supported.
        + GIF89a animation extensions supported.
    +  a kludgy text file listing gifs and what order to show them in.
    +  DL animations. Formats 1, 2 and most of 3.
    +  Amiga PFX(PageFlipper Plus F/X) animations. DISABLED TEMPORARILY.
    +  Amiga MovieSetter animations(For those Eric Schwartz fans).
    +  Utah Raster Toolkit RLE images and anims.
    +  AVI animations. 
        + AVI Video Codecs supported:
            + IBM Ultimotion     (ULTI) depth 16.
            + JPEG               (JPEG) depth 24.
            + Motion JPEG        (MJPG) depth 24.
            + Intergraph JPEG    (IJPG) depth 24.
            + Microsoft Video 1  (CRAM) depth 8 and 16.
            + Microsoft Video 1  (WHAM) depth 8 and 16.
            + Microsoft Video 1  (MSVC) depth 8 and 16.
            + Radius Cinepak     (CVID) depth 24. (see cinepak.readme)
            + Intel Indeo R3.1   (IV31) depth 24. (see indeo.readme)
            + Intel Indeo R3.2   (IV32) depth 24. (see indeo.readme)
            + Intel Indeo R4.1   (IV41) depth 24. (see README.dll)
            + Intel Indeo R5.0   (IV50) depth 24. (see README.dll)
            + CCITT H.261        (H261) depth 24. (see README.dll)
            + CCITT H.263        (M263) depth 24. (see README.dll)
            + Intel RAW YUV9     (YUV9) depth 24. (see indeo.readme)
            + Creative CYUV      (CYUV) depth 16. (see creative.readme)
            + Uncompressed       (RGB ) depth 4,8,16,24.
            + Run length encoded (RLE8) depth 8.
            + YUY2 4:2:2         (YUY2) depth 24.
            + YV12               (YV12) depth 24.
            + V422               (V422) depth 24.
            + VYUY               (VYUY) depth 24.
            + I420               (I420) depth 24.
            + Y41P               (Y41P) depth 24.
            + RainbowRunner JPG  (DMB1) depth 24.
            + Editable MPEG      (XMPG) depth 24.
            + Broadway MPEG      (BW10) depth 24.
        + AVI Audio Codecs supported:
            + PCM                0x0001 mono/stereo and 8/16 bits.
            + MS ADPCM           0x0002 mono/stereo     4 bits.
            + ALAW               0x0006 mono            8 bits.
            + ULAW               0x0007 mono            8 bits.
            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * Old Format
            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * New Format
            + GSM 6.10           0x0011 mono
    +  Quicktime Animations.
        + Quicktime Video Codecs supported:
            + Uncompressed      (RAW )      depth  1,4,8,16,24 and 24+
            + Uncompressed      (RAW ) Gray depth  1,4 and 8.
            + Apple Graphics    (RLE )      depth  1,8,16 and 24.
            + Apple Graphics    (RLE ) Gray depth  8.
            + Apple Animation   (SMC )      depth  8.
            + Apple Animation   (SMC ) Gray depth  8.
            + Apple Video       (RPZA)      depth 16.
            + Radius Cinepak    (CVID) Gray depth 24. (see cinepak.readme)
            + Radius Cinepak    (CVID) Gray depth  8. (see cinepak.readme)
            + Intel Indeo R3.1  (IV31)      depth 24. (see indeo.readme)
            + Intel Indeo R3.2  (IV32)      depth 24. (see indeo.readme)
            + Intel Indeo R4.1  (IV41)      depth 24. (see README.dll)
            + Intel Indeo R5.0  (IV50)      depth 24. (see README.dll)
            + Intel RAW YUV9    (YUV9)      depth 24. (see indeo.readme)
            + Component Video   (YUV2)      depth 24.
            + Photo JPEG        (JPEG)      depth  8 and 24.
            + Motion JPEG A     (MJPA)      depth  8 and 24.
            + Kodak Photo CD    (KPCD)      depth 24.
            + Microsoft Video 1 (CRAM)      depth 8 and 16.
            + Microsoft Video 1 (WHAM)      depth 8 and 16.
            + Microsoft Video 1 (MSVC)      depth 8 and 16.
            + Photoshop         (8BPS)      depth 8,16,24 and 32.
            + Photoshop         (8BPS) Gray depth 8.
        + Quicktime Audio Codecs supported:
            + PCM               (raw )      mono/stereo  and 8/16 bits
            + Signed PCM        (twos)      mono/stereo  and 8/16 bits
            + IMA ADPCM         (ima4)      mono/stereo  and  4   bits
            + uLAW              (ulaw)      mono/stereo
            + GSM 6.10          (agsm)      mono
        + Compressed Headers.
        + Supports multiple video trak's.
        + Supports animations with multiple codecs.
+ NOTE: support for separated .rsrc/.data forks has been temporarily
                commented out.
    +  Replay Movie Format(for Acorn computers).
        + Replay Movie Video Codecs supported:
            + Moving Lines RGB              depth 24
            + Moving Lines YUV              depth 24
        + Replay Movie Audio Codecs supported:
            + Signed PCM                    mono/stereo  and 8/16 bits
            + Logarithmic                   mono/stereo  and 8/16 bits
    +  SGI Movie Format.
        + SGI Movie Video Codecs supported:
            + MVC1
            + MVC2
            + JPEG
        + SGI Movie Audio Codecs supported:
            + Signed PCM                    mono/stereo  and 8/16 bits
    +  JFIF images. NOTE: use XV for single images. This is more
                          for animation of a sequence of JPEG images.
                          or "xanim +bC1d image.jpg"
    +  MPEG animations. NOT FULLY SUPPORTED
                        Currently only Type  I  Frames  are
                        displayed.  Type  B  and Type P frames 
                        are currently ignored, but will be added
                        in future revs.

    +  WAV audio files. The audio may either be added to the
                        animation preceding it or played by itself.
        + WAV Audio Codecs supported:
            + PCM                0x0001 mono/stereo and 8/16 bits.
            + MS ADPCM           0x0002 mono/stereo     4 bits.
            + ALAW               0x0006 mono            8 bits.
            + ULAW               0x0007 mono            8 bits.
            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * Old Format
            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * New Format
            + GSM 6.10           0x0011 mono
    +  AU audio files. The audio may either be added to the
                        animation preceding it or played by itself.
        + AU Audio Codecs supported:
            + ulaw               1 mono  8 bits.
            + PCM                2 mono/stereo  8 bits.
            + PCM                3 mono/stereo 16 bits.
    +  any combination of the above  on  the  same  command
       line.

  * DVI ADPCM format has two implementations. The old way and the new way.
    Unfortunately, it is impossible for a software program to distinguish
    between the two.  If it sounds bad, use the +k2 option to tell XAnim
    to use the Old DVI ADPCM Format. k is for kludge by the way.