PDL::Graphics::TriD::VRML
TriD::VRML(L)  User Contributed Perl Documentation  TriD::VRML(L)



NAME
       PDL::Graphics::TriD::VRML -- TriD VRML backend

SYNOPSIS
         BEGIN { $PDL::Graphics::TriD::device = "VRML"; }

         use PDL::Graphics::TriD;
         use PDL::LiteF;

         # set some vrml parameters
         my $set = tridsettings(); # get the defaults
         $set->browser_com('netscape/unix');
         $set->compress();
         $set->file('/www-serv/vrml/dynamic_scene.wrl.gz');

         line3d([$x,$y,$z]); # plot some lines and view the scene with a browser


DESCRIPTION
       This module implements the VRML for PDL::Graphics::TriD
       (the generic 3D plotting interface for PDL). You can use
       this backend either (a) for generating 3D graphics on your
       machine which can be directly viewed with a VRML browser
       or (b) generate dynamic VRML worlds to distribute over the
       web.

       With VRML, you can generate objects for everyone to see
       with e.g.  Silicon Graphics' Cosmo Player. You can find
       out more about VRML at "http://vrml.sgi.com/" or
       "http://www.vrml.org/"

BUGS
       Probably incomplete/buggy implementation of some TriD fea-
       tures.

AUTHOR
       Copyright (C) 1997, 1998 Christian Soeller
       (c.soeller@auckland.ac.nz).  All rights reserved. There is
       no warranty. You are allowed to redistribute this software
       / documentation under certain conditions. For details, see
       the file COPYING in the PDL distribution. If this file is
       separated from the PDL distribution, the copyright notice
       should be included in the file.



perl v5.6.1                 2000-08-08              TriD::VRML(L)