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XScreenSaver |
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!!!XScreenSaver |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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OPTIONS |
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NOTES |
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BUGS |
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ENVIRONMENT |
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SEE ALSO |
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DISTRIBUTION POLICY |
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AUTHOR |
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---- |
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!!NAME |
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bubbles - frying pan / soft drink simulation |
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!!SYNOPSIS |
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__bubbles__ [[-display ''host:display.screen''] |
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[[-foreground ''color''] [[-background ''color''] |
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[[-window] [[-root] [[-mono] [[-install] [[-visual ''visual''] |
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[[-simple] [[-broken] [[-3D] [[-file filename] [[-directory |
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directoryname] |
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!!DESCRIPTION |
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''Bubbles'' sprays lots of little random bubbles all over |
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the window which then grow until they reach their maximum |
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size and go pop. The inspiration for this was watching |
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little globules of oil on the bottom of a frying pan and it |
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also looks a little like bubbles in fizzy soft drink. The |
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default mode uses fancy ray-traced bubbles but there is also |
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a mode which just draws circles in case the default mode is |
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too taxing on your hardware. |
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!!OPTIONS |
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Depending on how your ''bubbles'' was compiled, it |
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accepts the following options: |
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__-foreground__ |
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Colour of circles if ''-simple'' mode is |
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selected. |
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__-background__ |
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Colour of window background. |
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__-window__ |
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Draw on a newly-created window. This is the |
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default. |
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__-root__ |
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Draw on the root window. |
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__-mono__ |
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If on a color display, pretend we're on a monochrome |
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display. |
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__-install__ |
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Install a private colormap for the window. |
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__-visual__ ''visual'' |
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Specify which visual to use. Legal values are the name of a |
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visual class, or the id number (decimal or hex) of a |
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specific visual. |
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__-delay microseconds__ |
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How much of a delay should be introduced between steps of |
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the animation. Default 1, or about 1 microsecond. Actually, |
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this is the delay between each group of 15 new bubbles since |
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such a delay between each step results in a very slow |
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animation rate. |
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__-nodelay__ |
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Same as ''-delay 0''. |
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__-simple__ |
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Don't use the default fancy pixmap bubbles. Just draw |
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circles instead. This may give more bearable performance if |
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your hardware wasn't made for this sort of |
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thing. |
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__-broken__ |
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Don't hide bubbles when they pop. This was a bug during |
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development but the results were actually quite attractive. |
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(This option is only available if you have the XPM library |
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available and the imake generated Makefile has defined |
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HAVE_XPM). |
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__-3D__ |
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Normally, the simulation is done completely in two |
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dimensions. When a bubble swallows up another bubble, the |
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areas of each are added to get the area of the resulting |
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bubble. This option changes the algorithm to instead add |
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volume (imagining each to be a sphere in 3D space). The |
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whole thing looks more realistic but I find it attracts |
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attention to the flickering of each bubble as they are move |
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and are redrawn. Your mileage may vary. |
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__-file filename__ |
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Use the pixmap definitions in the given file, instead of the |
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default (if one is compiled in). This is ignored if |
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''-simple'' is specified. If the file is compressed |
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(either with compress or gzip), it is decompressed before |
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use. (This option only works if you have XPM compiled into |
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your binary and you have compiled with BUBBLES_IO set in |
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bubbles.h. This is __not__ the default). |
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__-directory directoryname__ |
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Similar to ''-file'' except the file is taken randomly |
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from the contents of the specified directory. (Again, this |
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option is only available if you have XPM and BUBBLES_IO was |
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set when compiling. See above). |
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__-quiet__ |
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Don't print messages explaining why one or several command |
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line options were ignored. This is disabled by |
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default. |
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!!NOTES |
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If you find the pace of things too slow, remember that there |
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is a delay even though you specify no ''-delay'' option. |
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Try using ''-nodelay'' although beware of the effects of |
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irritation of other users if you're on a shared system as |
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you bleed their CPU time away. |
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Some tools to assist in creation of new bubbles are included |
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in the source distribution. These can either be loaded with |
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the ''-file'' or ''-directory'' options (if available) |
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or they can be used in place of the distributed default |
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bubble (bubble_default.c). You might like to copy these |
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scripts to a permanent location and use them. Read |
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bubbles.README. |
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Rendered bubbles are not supported on monochrome displays. |
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I'm not convinced that small bubbles, even dithered properly |
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are going to look like anything more than a jumble of random |
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dots. |
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!!BUGS |
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There is a delay before something appears on the screen when |
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using rendered bubbles. The XPM library seems to take a |
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__long__ time to make pixmaps out of raw data. This can |
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be irritating on slower systems. |
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The movement of the bubbles looks jerky if an incomplete set |
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of bubbles is used. |
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The hide/display algorithm could do with some work to avoid |
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flickering when ''-nodelay'' is set. |
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!!ENVIRONMENT |
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__DISPLAY__ |
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to get the default host and display number. |
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__XENVIRONMENT__ |
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to get the name of a resource file that overrides the global |
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resources stored in the RESOURCE_MANAGER |
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property. |
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!!SEE ALSO |
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X(1), xscreensaver(1) |
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!!DISTRIBUTION POLICY |
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This work is Copyright 1995, 1996 by James Macnicol. |
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Permission to use, copy, modify, distribute, and sell this |
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software and its documentation for any purpose is hereby |
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granted without fee, provided that the above copyright |
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notice appear in all copies and that both that copyright |
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notice and this permission notice appear in supporting |
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documentation. No representations are made about the |
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suitability of this software for any purpose. It is provided |
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!!AUTHOR |
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James Macnicol |
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---- |