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ACCEPT !!!ACCEPT ---- !!NAME accept - accept a connection on a socket !!SYNOPSIS #include <sys/types.h> #include <sys/socket.h> __int accept(int__ ''s''__, struct sockaddr *__''addr''__, socklen_t *__''addrlen''__);__ !!DESCRIPTION The __accept__ function is used with connection-based socket types (__SOCK_STREAM__, __SOCK_SEQPACKET__ and __SOCK_RDM__). It extracts the first connection request on the queue of pending connections, creates a new connected socket with mostly the same properties as ''s'', and allocates a new file descriptor for the socket, which is returned. The newly created socket is no longer in the listening state. The original socket ''s'' is unaffected by this call. Note that any per file descriptor flags (everything that can be set with the __F_SETFL__ fcntl, like non blocking or async state) are not inherited across an ''accept''. The argument ''s'' is a socket that has been created with socket(2), bound to a local address with bind(2), and is listening for connections after a listen(2). The argument ''addr'' is a pointer to a sockaddr structure. This structure is filled in with the address of the connecting entity, as known to the communications layer. The exact format of the address passed in the ''addr'' parameter is determined by the socket's family (see socket(2) and the respective protocol man pages). The ''addrlen'' argument is a value-result parameter: it should initially contain the size of the structure pointed to by ''addr''; on return it will contain the actual length (in bytes) of the address returned. When ''addr'' is NULL nothing is filled in. If no pending connections are present on the queue, and the socket is not marked as non-blocking, __accept__ blocks the caller until a connection is present. If the socket is marked non-blocking and no pending connections are present on the queue, __accept__ returns EAGAIN. In order to be notified of incoming connections on a socket, you can use select(2) or poll(2). A readable event will be delivered when a new connection is attempted and you may then call __accept__ to get a socket for that connection. Alternatively, you can set the socket to deliver __SIGIO__ when activity occurs on a socket; see socket(7) for details. For certain protocols which require an explicit confirmation, such as DECNet, __accept__ can be thought of as merely dequeuing the next connection request and not implying confirmation. Confirmation can be implied by a normal read or write on the new file descriptor, and rejection can be implied by closing the new socket. Currently only DECNet has these semantics on Linux. !!NOTES There may not always be a connection waiting after a __SIGIO__ is delivered or select(2) or poll(2) return a readability event because the connection might have been removed by an asynchronous network error or another thread before __accept__ is called. If this happens then the call will block waiting for the next connection to arrive. To ensure that __accept__ never blocks, the passed socket ''s'' needs to have the __O_NONBLOCK__ flag set (see socket(7)). !!RETURN VALUE The call returns -1 on error. If it succeeds, it returns a non-negative integer that is a descriptor for the accepted socket. !!ERROR HANDLING Linux __accept__ passes already-pending network errors on the new socket as an error code from __accept__. This behaviour differs from other BSD socket implementations. For reliable operation the application should detect the network errors defined for the protocol after __accept__ and treat them like [EAGAIN] by retrying. In case of TCP/IP these are [ENETDOWN], [EPROTO], [ENOPROTOOPT], [EHOSTDOWN], [ENONET], [EHOSTUNREACH], [EOPNOTSUPP], and [ENETUNREACH]. !!ERRORS [EAGAIN] or [EWOULDBLOCK] The socket is marked non-blocking and no connections are present to be accepted. ;[EBADF]: The descriptor is invalid. ;[ENOTSOCK]: The descriptor references a file, not a socket. ;[EOPNOTSUPP]: The referenced socket is not of type __SOCK_STREAM__. ;[EFAULT]: The ''addr'' parameter is not in a writable part of the user address space. ;[EPERM]: Firewall rules forbid connection. ;[ENOBUFS], [ENOMEM]: Not enough free memory. This often means that the memory allocation is limited by the socket buffer limits, not by the system memory. In addition, network errors for the new socket and as defined for the protocol may be returned. Various Linux kernels can return other errors such as [EMFILE], [EINVAL], [ENOSR], [ENOBUFS], [EPERM], [ECONNABORTED], [ESOCKTNOSUPPORT], [EPROTONOSUPPORT], [ETIMEDOUT],[ERESTARTSYS]. !!CONFORMING TO SVr4, 4.4BSD (the __accept__ function first appeared in BSD 4.2). The BSD man page documents five possible error returns ([EBADF], [ENOTSOCK], [EOPNOTSUPP], [EWOULDBLOCK], [EFAULT]). SUSv2 documents errors [EAGAIN], [EBADF], [ECONNABORTED], [EFAULT], [EINTR], [EINVAL], [EMFILE], [ENFILE], [ENOBUFS], [ENOMEM], [ENOSR], [ENOTSOCK], [EOPNOTSUPP], [EPROTO], [EWOULDBLOCK]. Linux accept does _not_ inherit socket flags like __O_NONBLOCK__. This behaviour differs from other BSD socket implementations. Portable programs should not rely on this behaviour and always set all required flags on the socket returned from accept. !!NOTE The third argument of __accept__ was originally declared as an `int *' (and is that under libc4 and libc5 and on many other systems like BSD 4.*, SunOS 4, SGI); a POSIX 1003.1g draft standard wanted to change it into a `size_t *', and that is what it is for SunOS 5. Later POSIX drafts have `socklen_t *', and so do the Single Unix Specification and glibc2. Quoting Linus Torvalds: ''_Any_ sane library _must_ have "socklen_t" be the same size as int. Anything else breaks any BSD socket layer stuff. POSIX initially _did_ make it a size_t, and I (and hopefully others, but obviously not too many) complained to them very loudly indeed. Making it a size_t is completely broken, exactly because size_t very seldom is the same size as "int" on 64-bit architectures, for example. And it _has_ to be the same size as "int" because that's what the BSD socket interface is. Anyway, the POSIX people eventually got a clue, and created "socklen_t". They shouldn't have touched it in the first place, but once they did they felt it had to have a named type for some unfathomable reason (probably somebody didn't like losing face over having done the original stupid thing, so they silently just renamed their blunder).'' !!SEE ALSO bind(2), connect(2), listen(2), select(2), socket(2), CategorySocketSysCalls
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