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Diff: VirtualMachine
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Differences between version 3 and predecessor to the previous major change of VirtualMachine.

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Newer page: version 3 Last edited on Saturday, February 15, 2003 3:25:45 pm by GlynWebster Revert
Older page: version 1 Last edited on Friday, February 14, 2003 2:36:50 am by GlynWebster Revert
@@ -1,13 +1,16 @@
-A ''virtual machine'' is a program that executes code designed for a different type of computer than the program is running on. The [JVM] virtual machine for Java is the most widely used, just about every WebBrowser has one. 
+A ''virtual machine'' is a program that executes ObjectCode designed for a different type of computer than the virtual machine is running on. The [JVM] virtual machine for [ Java] is the most widely used, just about every WebBrowser has one. 
  
 Virtual machines are used for: 
  
 ; Compatibility : Virtual machines are simple, compilers are complicated. Object code from one compiler can run on any type of machine, with any type of [CPU], providing someone's written a virtual machine for it. 
  
-; Safety : A virtual machine can limit what the object code it is running does. In theory that Java program your web browser automatically downloaded from a webserver in Estonia and started to run won't write anything to your disk because the JVM won't let it. 
+; Safety : A virtual machine can limit what the object code it is running does. In theory that Java program your web browser automatically downloaded from a webserver in Estonia and started to run won't write anything to your disk, because the JVM won't let it. 
  
-; Novelty : Programming languages implicitly define what a computer ''is''. If that computer is far different from a VonNeumannMachine , then you may as well write a virtual machine for it , and have your compiler create code for that machine. The result probably won't be much less efficient than a native code compiler, and will be far easier to attain. 
+; Novelty : Programming languages implicitly define what a computer ''is''. If that computer is far different from a Von Neumann Machine (the basis of most modern CPU designs) , then you may as well write a virtual machine for your imaginary computer , and have your compiler create code for that machine. The result probably won't be much less efficient than a native code compiler, and will be far easier to attain. 
  
-; Debugging : A virtual machine can monitor what the object code it is running does. You can break out of a programming that is running on a virtual machine at any point and examine everything about the machine's state. ''(There's a x86 emulator for Linux for this purpose, anyone remember what it's called?)''  
+; Debugging : A virtual machine can monitor what the ObjectCode it is running does. You can break out of a programming that is running on a virtual machine at any point and examine everything about the machine's state. [Bochs | http://bochs.sourceforge.net/] is [ia32] emulator for Linux for this purpose.  
  
-; Emulation : I get to play my favourite ZX Spectrum video game on my PC. Whee! 
+; Emulation : I get to play my favourite ZX Spectrum video game[1] on my PC. Whee!  
+  
+----  
+[1] [Ant Attack | http://sandywhite.co.uk/fun/ants/]! [http://www.wave.co.nz/~glyn/AALogo001.gif]