Penguin
Blame: SmallDoorGameSpecification
EditPageHistoryDiffInfoLikePages
Annotated edit history of SmallDoorGameSpecification version 4, including all changes. View license author blame.
Rev Author # Line
1 CraigBox 1 !Main:
2
3 Your in a big hall. A rough ladder has been cut into the rock in the North East corner of the room allowing you to climb upwards here. To the north is a big iron door which has begun to rust and hangs open, slightly off its hinges. To the south is a twisty passage. To the East and west are passageways, you can hear groans coming from the West.
4
4 CraigBox 5 <pre>
2 JohnMcPherson 6 ┌───────┐
7 │ North │
8 └───────┘
9 ┌──────┐ ┌────┐ ┌──────┐
10 │ West │ │ Up │ │ East │
11 └──────┘ └────┘ └──────┘
12 ┌───────┐
13 │ South │
14 └───────┘
4 CraigBox 15 </pre>
1 CraigBox 16
17
18 !Penta Room:
19
20 This room is shaped as a large regular pentagram. On one huge wall there is a large roman numeral Five stuck to the wall, it appears to be glowing slightly. On the base of it you can see <x>'s handprint pressed into the numeral, you feel like taunting the silly person that put their handprint there.
21
4 CraigBox 22 <pre>
2 JohnMcPherson 23 ┌───────┐
24 │ │ 1) Examine the Numeral on the wall.
25 └───────┘
26 ┌──────┐ ┌────┐ ┌──────┐
27 │ West │ │ │ │ │
28 └──────┘ └────┘ └──────┘
29 ┌───────┐
30 │ South │
31 └───────┘
4 CraigBox 32 </pre>
1 CraigBox 33
34 !Examine_Numeral:
35 The numeral is warm to touch, you can't resist pressing on it just to feel the warmth run through your arm, to your horror you feel the huge sculpture turn to putty beneath your hand and you get a burning sensation all through your body, you pull your hand back and discover that your handprint is now part of the huge "V" on the wall.
36
37 !Dungeon:
38 Your in a large dungeon with cells to the north, south and east. A large table sits in the middle of the room with many painfull looking instruments on it. A passage leads off to the east. You hear moans coming from the cell to the south.
39
4 CraigBox 40 <pre>
2 JohnMcPherson 41 ┌───────┐
42 │ North │
43 └───────┘
44 ┌──────┐ ┌────┐ ┌──────┐
45 │ West │ │ │ │ East │
46 └──────┘ └────┘ └──────┘
47 ┌───────┐
48 │ South │
49 └───────┘
4 CraigBox 50 </pre>
1 CraigBox 51
52
53 !Dungeon1:
54 This is a dark, cold, damp cell with nothing important in it. You can see the letters "J A S O N" written on the wall, you wonder what significance this has to anything.
55
4 CraigBox 56 <pre>
2 JohnMcPherson 57 ┌───────┐ 1) Write a letter on the wall.
58 │ │
59 └───────┘
60 ┌──────┐ ┌────┐ ┌──────┐
61 │ │ │ │ │ │
62 └──────┘ └────┘ └──────┘
63 ┌───────┐
64 │ South │
65 └───────┘
4 CraigBox 66 </pre>
1 CraigBox 67
68 !Dungeon2:
69 This is a dark, cold, damp cell with nothing important in it.
70
4 CraigBox 71 <pre>
2 JohnMcPherson 72 ┌───────┐
73 │ │
74 └───────┘
75 ┌──────┐ ┌────┐ ┌──────┐
76 │ │ │ │ │ East │
77 └──────┘ └────┘ └──────┘
78 ┌───────┐
79 │ │
80 └───────┘
4 CraigBox 81 </pre>
1 CraigBox 82
83 !Dungeon3.enter:
84 As you enter the cell you hear a loud crash behind you, spinning around you see to your horror the cell door has closed!
85
86 !Dungeon3.closed:
87 You look around the cell. You can see a skeliton lying on the ground, obviously starved to a horrible death.
88
4 CraigBox 89 <pre>
2 JohnMcPherson 90 ┌───────┐ 1) Examine the skeliton
91 │ │
92 └───────┘ 2) Examine the cell
93 ┌──────┐ ┌────┐ ┌──────┐
94 │ │ │ │ │ │ 3) Moan quietly
95 └──────┘ └────┘ └──────┘
96 ┌───────┐
97 │ │
98 └───────┘
4 CraigBox 99 </pre>
1 CraigBox 100
101 !Dungeon3.1:
2 JohnMcPherson 102 The skeliton has your basic Neanderthal look to it, you assume that the local diety (Sī-Söp) had ordered his Sacrifice in here. You fear that if you don't get out soon your going to breath your last byte and go to the big Bit Bucket in the sky when the dreaded "NO CARRIER" comes to collect your sole.
1 CraigBox 103
104 !Dungeon3.2:
105 You see in the roof a large hole, however it's far to high for you to reach even if there was something tall in here to stand on, which there isn't.
106
2 JohnMcPherson 107 Looking further around the cell you notice a key stuck in between two stones behind the skull of your cell mate. Gingerly you reach over, carefull not to disturb the latest offering to the great Sī-Söp.
1 CraigBox 108
109 !Dungeon3.locked:
110 Holding key in hand you eye the door carefully.
111
4 CraigBox 112 <pre>
2 JohnMcPherson 113 ┌───────┐ 1) Examine the skeliton
114 │ │
115 └───────┘ 2) Try the key in the door.
116 ┌──────┐ ┌────┐ ┌──────┐
117 │ │ │ │ │ │ 3) Moan quietly
118 └──────┘ └────┘ └──────┘
119 ┌───────┐
120 │ │
121 └───────┘
4 CraigBox 122 </pre>
1 CraigBox 123
124 Dungeon3.moan:
4 CraigBox 125 <pre>
1 CraigBox 126 You moan, hoping to scare off any other evil spirits that might inhabit this
127 place.
4 CraigBox 128 </pre>
1 CraigBox 129
130 Dungeon3.key:
4 CraigBox 131 <pre>
1 CraigBox 132 You put the key in the lock and turn it... To your rising panic you discover:
133 it DOESN'T TURN! You give the door a kick in frustration and discover it opens
134 doh! :)
4 CraigBox 135 </pre>
1 CraigBox 136
137 Twisty:
4 CraigBox 138 <pre>
1 CraigBox 139 Your in a maze of Twisty passages all alike.
140
2 JohnMcPherson 141 ┌───────┐
142 │ North │
143 └───────┘
144 ┌──────┐ ┌────┐ ┌──────┐
145 │ West │ │ Up │ │ East │
146 └──────┘ └────┘ └──────┘
147 ┌───────┐
148 │ South │
149 └───────┘
4 CraigBox 150 </pre>
1 CraigBox 151
152 Door1:
4 CraigBox 153 <pre>
1 CraigBox 154 Your in a room of doors, all looking identical.
155
2 JohnMcPherson 156 ┌───────┐
157 │ North │
158 └───────┘
159 ┌──────┐ ┌────┐ ┌──────┐
160 │ West │ │ │ │ East │
161 └──────┘ └────┘ └──────┘
162 ┌───────┐
163 │ South │
164 └───────┘
4 CraigBox 165 </pre>
1 CraigBox 166
167 Door2:
4 CraigBox 168 <pre>
1 CraigBox 169 Your in a room of Doors, all looking identical.
2 JohnMcPherson 170 ┌───────┐
171 │ North │
172 └───────┘
173 ┌──────┐ ┌────┐ ┌──────┐
174 │ West │ │ │ │ East │
175 └──────┘ └────┘ └──────┘
176 ┌───────┐
177 │ │
178 └───────┘
4 CraigBox 179 </pre>
1 CraigBox 180
181 Door3:
4 CraigBox 182 <pre>
1 CraigBox 183 Your in a room with a large spiral staircase leading upwards.
184
2 JohnMcPherson 185 ┌───────┐
186 │ │
187 └───────┘
188 ┌──────┐ ┌────┐ ┌──────┐
189 │ West │ │ Up │ │ │
190 └──────┘ └────┘ └──────┘
191 ┌───────┐
192 │ │
193 └───────┘
4 CraigBox 194 </pre>
1 CraigBox 195
196 T-Junct:
4 CraigBox 197 <pre>
1 CraigBox 198 Your at a T junction. There is a glimmer of light to the east, and moans
199 emit from the west. To the north you can't see anything.
200
2 JohnMcPherson 201 ┌───────┐
202 │ North │
203 └───────┘
204 ┌──────┐ ┌────┐ ┌──────┐
205 │ West │ │ │ │ East │
206 └──────┘ └────┘ └──────┘
207 ┌───────┐
208 │ │
209 └───────┘
4 CraigBox 210 </pre>
1 CraigBox 211
212 Library:
4 CraigBox 213 <pre>
1 CraigBox 214 Your in a large library, with books lining the room from roof to floor.
215 Every type of book imaginable is visible in this room. A ladder leans
216 up against a wall allowing you to collect the books from higher up out of
217 reach, just above it is a hole in the roof.
218
2 JohnMcPherson 219 ┌───────┐ 1) Read a book.
220 │ │
221 └───────┘
222 ┌──────┐ ┌────┐ ┌──────┐
223 │ │ │ Up │ │ East │
224 └──────┘ └────┘ └──────┘
225 ┌───────┐
226 │ South │
227 └───────┘
4 CraigBox 228 </pre>
1 CraigBox 229
230 Bible:
4 CraigBox 231 <pre>
1 CraigBox 232 You reach up for the bible off the wall, as you pull the book from it's
233 lodging the wall suddenly spins around pushing you into a room hidden behind
234 it.
4 CraigBox 235 </pre>
1 CraigBox 236
237 dMp:
4 CraigBox 238 <pre>
1 CraigBox 239 Your in a huge room with Provokative Statues of Scantly Clad women
240 lining the longer two walls. At the far end you can see a man standing behind
241 a firey altar.
242
2 JohnMcPherson 243 ┌───────┐ 1) Pull the bible again.
244 │ North │
245 └───────┘
246 ┌──────┐ ┌────┐ ┌──────┐
247 │ │ │ │ │ │
248 └──────┘ └────┘ └──────┘
249 ┌───────┐
250 │ │
251 └───────┘
4 CraigBox 252 </pre>
1 CraigBox 253
254 dMp2:
4 CraigBox 255 <pre>
1 CraigBox 256 Your at the far end of the hall, a large priest is throwing much onto a
257 hot sacrificial altar.
258
2 JohnMcPherson 259 ┌───────┐ 1) Talk to priest
260 │ │
261 └───────┘ 2) Meditate
262 ┌──────┐ ┌────┐ ┌──────┐
263 │ │ │ │ │ │
264 └──────┘ └────┘ └──────┘
265 ┌───────┐
266 │ South │
267 └───────┘
4 CraigBox 268 </pre>
1 CraigBox 269
270 Priest:
4 CraigBox 271 <pre>
1 CraigBox 272 Priest: "Hello there, can I take your order?"
273 You:"eh?"
274 Priest:"One Pizza with everything, hold the anchovies coming up"
275 You:"what?"
276 Priest:"Would you like fries with that?"
277 You:"Um... No"
278 Priest: "Ok... Heres your pizza."
279 The priest gives you a large pizza that appears to be glowing with an errie
280 cyan-pink glow. Togeather you sit down and munch on the food discussing the
281 good old times when the police wouldn't bother you too much if you managed
282 to hang a wanted criminal, or anyone really....
4 CraigBox 283 </pre>
1 CraigBox 284
4 CraigBox 285 ~DreamTime:
286 <pre>
1 CraigBox 287 You see a digitized man sitting cross-legged on a cloud drift past...
288 He says "<#include profound statment>"
4 CraigBox 289 </pre>
1 CraigBox 290
291 Radio:
4 CraigBox 292 <pre>
1 CraigBox 293 Your in the transmittion room. The northern wall is lined with large control
294 panels. A large LED display reads "Contact FM". A ladder leads back upwards.
295
2 JohnMcPherson 296 ┌───────┐ 1) Examine the radio
297 │ │
298 └───────┘ 2) Try to change the station.
299 ┌──────┐ ┌────┐ ┌──────┐
300 │ East │ │ Up │ │ │ 3) Go looking for a CD player.
301 └──────┘ └────┘ └──────┘
302 ┌───────┐
303 │ South │
304 └───────┘
4 CraigBox 305 </pre>