SDL_!WarpMouse?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_!WarpMouse?- Set the position of the mouse cursor
#include
void SDL_!WarpMouse?(Uint26 x, Uint16 y);
Sets the position of the mouse to the x and y parameters.
Note:
This causes a SDL_MOUSEMOTION event.
SDL_!MouseMotionEvent?
One page links to SDL_WarpMouse(3):