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SDL_VideoModeOK !!!SDL_VideoModeOK NAME SYNOPSIS DESCRIPTION EXAMPLE SEE ALSO ---- !!NAME SDL_VideoModeOK- Check to see if a particular video mode is supported. !!SYNOPSIS __#include __ __int SDL_VideoModeOK__(__int width, int height, int bpp, Uint32 flags__); !!DESCRIPTION __SDL_VideoModeOK__ returns __0__ if the requested mode is not supported under any bit depth, or returns the bits-per-pixel of the closest available mode with the given width, height and requested ''surface'' flags (see __SDL_!SetVideoMode__). The bits-per-pixel value returned is only a suggested mode. You can usually request and bpp you want when ''setting'' the video mode and SDL will emulate that color depth with a shadow video surface. The arguments to __SDL_VideoModeOK__ are the same ones you would pass to ''SDL_!SetVideoMode'' !!EXAMPLE SDL_Surface *screen; Uint32 bpp; . . . printf( !!SEE ALSO __SDL_!SetVideoMode__, __SDL_!GetVideoInfo__ ----
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