SDL_!VideoInfo?
NAME STRUCTURE DEFINITION STRUCTURE DATA DESCRIPTION SEE ALSO
SDL_!VideoInfo?- Video Target information
typedef struct{ Uint32 hw_available:1; Uint32 wm_available:1; Uint32 blit_hw:1; Uint32 blit_hw_CC:1; Uint32 blit_hw_A:1; Uint32 blit_sw:1; Uint32 blit_sw_CC:1; Uint32 blit_sw_A:1; Uint32 blit_fill; Uint32 video_mem; SDL_!PixelFormat? *vfmt; } SDL_!VideoInfo?;
hw_available Is it possible to create hardware surfaces?
wm_available Is there a window manager available
blit_hw Are hardware to hardware blits accelerated?
blit_hw_CC Are hardware to hardware colorkey blits accelerated?
blit_hw_A Are hardware to hardware alpha blits accelerated?
blit_sw Are software to hardware blits accelerated?
blit_sw_CC Are software to hardware colorkey blits accelerated?
blit_sw_A Are software to hardware alpha blits accelerated?
blit_fill Are color fills accelerated?
video_mem Total amount of video memory in Kilobytes
vfmt Pixel format of the video device
This (read-only) structure is returned by SDL_!GetVideoInfo?. It contains information on either the 'best' available mode (if called before SDL_!SetVideoMode?) or the current video mode.
SDL_!PixelFormat?, SDL_!GetVideoInfo?
One page links to SDL_VideoInfo(3):