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SDL_!VideoInfo !!!SDL_!VideoInfo NAME STRUCTURE DEFINITION STRUCTURE DATA DESCRIPTION SEE ALSO ---- !!NAME SDL_!VideoInfo- Video Target information !!STRUCTURE DEFINITION typedef struct{ Uint32 hw_available:1; Uint32 wm_available:1; Uint32 blit_hw:1; Uint32 blit_hw_CC:1; Uint32 blit_hw_A:1; Uint32 blit_sw:1; Uint32 blit_sw_CC:1; Uint32 blit_sw_A:1; Uint32 blit_fill; Uint32 video_mem; SDL_!PixelFormat *vfmt; } SDL_!VideoInfo; !!STRUCTURE DATA __hw_available__ Is it possible to create hardware surfaces? __wm_available__ Is there a window manager available __blit_hw__ Are hardware to hardware blits accelerated? __blit_hw_CC__ Are hardware to hardware colorkey blits accelerated? __blit_hw_A__ Are hardware to hardware alpha blits accelerated? __blit_sw__ Are software to hardware blits accelerated? __blit_sw_CC__ Are software to hardware colorkey blits accelerated? __blit_sw_A__ Are software to hardware alpha blits accelerated? __blit_fill__ Are color fills accelerated? __video_mem__ Total amount of video memory in Kilobytes __vfmt__ ''Pixel format'' of the video device !!DESCRIPTION This (read-only) structure is returned by __SDL_!GetVideoInfo__. It contains information on either the 'best' available mode (if called before __SDL_!SetVideoMode__) or the current video mode. !!SEE ALSO __SDL_!PixelFormat__, __SDL_!GetVideoInfo__ ----
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