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Blame: SDL_UpdateRects(3)
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2 perry 1 SDL_!UpdateRects
2 !!!SDL_!UpdateRects
1 perry 3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 SEE ALSO
7 ----
8 !!NAME
9
10
2 perry 11 SDL_!UpdateRects- Makes sure the given list of rectangles is updated on the given screen.
1 perry 12 !!SYNOPSIS
13
14
15 __#include __
16
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2 perry 18 __void SDL_!UpdateRects__(__SDL_Surface *screen, int
1 perry 19 numrects, SDL_Rect *rects__);
20 !!DESCRIPTION
21
22
23 Makes sure the given list of rectangles is updated on the
24 given screen.
25
26
27 This function should not be called while __screen__ is
28 ''locked''.
29 !!SEE ALSO
30
31
2 perry 32 __SDL_!UpdateRect__, __SDL_Rect__, __SDL_Surface__,
33 __SDL_!LockSurface__
1 perry 34 ----
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