SDL_UpdateRect?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_UpdateRect?- Makes sure the given area is updated on the given screen.
#include
void SDL_UpdateRect?(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);
Makes sure the given area is updated on the given screen.
If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect? will update the entire screen.
This function should not be called while 'screen' is locked.
SDL_UpdateRects?, SDL_Rect, SDL_Surface, SDL_LockSurface?
One page links to SDL_UpdateRect(3):
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