SDL_!ShowCursor?
NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO
SDL_!ShowCursor?- Toggle whether or not the cursor is shown on the screen.
#include
int SDL_!ShowCursor?(int toggle);
Toggle whether or not the cursor is shown on the screen. Passing SDL_ENABLE displays the cursor and passing SDL_DISABLE hides it. The current state of the mouse cursor can be queried by passing SDL_QUERY, either SDL_DISABLE or SDL_ENABLE will be returned.
The cursor starts off displayed, but can be turned off.
Returns the current state of the cursor.
SDL_!CreateCursor?, SDL_!SetCursor?
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