version 2 showing authors affecting page license.
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SDL_!SetVideoMode |
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!!!SDL_!SetVideoMode |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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RETURN VALUE |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_!SetVideoMode- Set up a video mode with the specified width, height and bits-per-pixel. |
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!!SYNOPSIS |
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__#include __ |
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__SDL_Surface *SDL_!SetVideoMode__(__int width, int |
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height, int bpp, Uint32 flags__); |
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!!DESCRIPTION |
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Set up a video mode with the specified width, height and |
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bits-per-pixel. |
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If __bpp__ is 0, it is treated as the current display |
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bits per pixel. |
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The __flags__ parameter is the same as the __flags__ |
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field of the __SDL_Surface__ structure. OR'd combinations |
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of the following values are valid. |
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__SDL_SWSURFACE__ |
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Create the video surface in system memory |
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__SDL_HWSURFACE__ |
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Create the video surface in video memory |
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__SDL_ASYNCBLIT__ |
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Enables the use of asynchronous to the display surface. This |
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will usually slow down blitting on single CPU machines, but |
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may provide a speed increase on SMP systems. |
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__SDL_ANYFORMAT__ |
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Normally, if a video surface of the requested depth |
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(__bpp__) is not available, SDL will emulate one with a |
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shadow surface. Passing __SDL_ANYFORMAT__ prevents this |
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and causes SDL to use the video surface, regardless of its |
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depth. |
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__SDL_HWPALETTE__ |
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Give SDL exclusive palette access. Without this flag you may |
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not always get the the colors you request with |
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__SDL_!SetColors__. |
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__SDL_DOUBLEBUF__ |
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Enable double buffering. Calling __SDL_Flip__ will flip |
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the buffers and update the screen. If double buffering could |
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not be enabled then __SDL_Flip__ will just perform a |
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__SDL_!UpdateRect__ on the entire screen. |
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__SDL_FULLSCREEN__ |
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SDL will attempt to use a fullscreen mode |
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__SDL_OPENGL__ Create an OpenGL rendering context. You |
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should have previously set OpenGL video attributes with |
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__SDL_GL_!SetAttribute__. |
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__SDL_OPENGLBLIT__ |
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Create an OpenGL rendering context, like above, but allow |
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normal blitting operations. |
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__SDL_RESIZABLE__ |
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Create a resizable window. When the window is resized by the |
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user a __SDL_VIDEORESIZE__ event is generated and |
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__SDL_!SetVideoMode__ can be called again with the new |
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size. |
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__Note:__ |
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Whatever __flags SDL_!SetVideoMode__ could satisfy are set |
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in the __flags__ member of the returned |
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surface. |
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!!RETURN VALUE |
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The framebuffer surface, or __NULL__ if it |
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fails. |
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!!SEE ALSO |
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__SDL_!LockSurface__, __SDL_!SetColors__, |
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__SDL_Flip__, __SDL_Surface__ |
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---- |