Penguin
Blame: SDL_SetGammaRamp(3)
EditPageHistoryDiffInfoLikePages
Annotated edit history of SDL_SetGammaRamp(3) version 2 showing authors affecting page license. View with all changes included.
Rev Author # Line
1 perry 1 SDL_!SetGammaRamp
2 !!!SDL_!SetGammaRamp
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 RETURN VALUE
7 SEE ALSO
8 ----
9 !!NAME
10
11
12 SDL_!SetGammaRamp- Sets the color gamma lookup tables for the display
13 !!SYNOPSIS
14
15
16 __#include __
17
18
19 __int SDL_!SetGammaRamp__(__Uint16 *redtable, Uint16
20 *greentable, Uint16 *bluetable__);
21 !!DESCRIPTION
22
23
24 Sets the gamma lookup tables for the display for each color
25 component. Each table is an array of 256 Uint16 values,
26 representing a mapping between the input and output for that
27 channel. The input is the index into the array, and the
28 output is the 16-bit gamma value at that index, scaled to
29 the output color precision. You may pass NULL to any of the
30 channels to leave them unchanged.
31
32
33 This function adjusts the gamma based on lookup tables, you
34 can also have the gamma calculated based on a
35 SDL_!SetGamma''.
36
37
38 Not all display hardware is able to change
39 gamma.
40 !!RETURN VALUE
41
42
43 Returns -1 on error (or if gamma adjustment is not
44 supported).
45 !!SEE ALSO
46
47
48 ''SDL_!SetGamma SDL_!GetGammaRamp''
49 ----
This page is a man page (or other imported legacy content). We are unable to automatically determine the license status of this page.