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Blame: SDL_SetCursor(3)
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Rev Author # Line
1 perry 1 SDL_!SetCursor
2 !!!SDL_!SetCursor
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 SEE ALSO
7 ----
8 !!NAME
9
10
11 SDL_!SetCursor- Set the currently active mouse cursor.
12 !!SYNOPSIS
13
14
15 __#include __
16
17
18 __void *SDL_!SetCursor__(__SDL_Cursor
19 *cursor__);
20 !!DESCRIPTION
21
22
23 Sets the currently active cursor to the specified one. If
24 the cursor is currently visible, the change will be
25 immediately represented on the display.
26 !!SEE ALSO
27
28
29 __SDL_!GetCursor__, __SDL_!CreateCursor__,
30 __SDL_!ShowCursor__
31 ----
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