Differences between current version and previous revision of SDL_SetColorKey(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:48 pm | by perry | |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:48 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_SetColorKey
-!!!SDL_SetColorKey
+SDL_!
SetColorKey
+!!!SDL_!
SetColorKey
NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
@@ -8,16 +8,16 @@
----
!!NAME
-SDL_SetColorKey- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration.
+SDL_!
SetColorKey- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration.
!!SYNOPSIS
__#include __
-__int SDL_SetColorKey__(__SDL_Surface *surface, Uint32
+__int SDL_!
SetColorKey__(__SDL_Surface *surface, Uint32
flag, Uint32 key__);
!!DESCRIPTION
@@ -40,11 +40,11 @@
If __flag__ is OR'd with __SDL_RLEACCEL__ then the
surface will be draw using RLE acceleration when drawn with
-''SDL_BlitSurface''. The surface will actually be encoded
-for RLE acceleration the first time ''SDL_BlitSurface''
-or ''SDL_DisplayFormat'' is called on the
+''SDL_!
BlitSurface''. The surface will actually be encoded
+for RLE acceleration the first time ''SDL_!
BlitSurface''
+or ''SDL_!
DisplayFormat'' is called on the
surface.
If __flag__ is 0, this function clears any current color
@@ -56,7 +56,7 @@
error.
!!SEE ALSO
-__SDL_BlitSurface__, __SDL_DisplayFormat__,
-__SDL_MapRGB__, __SDL_SetAlpha__
+__SDL_!
BlitSurface__, __SDL_!
DisplayFormat__,
+__SDL_MapRGB__, __SDL_!
SetAlpha__
----