SDL_!SetClipRect?- Sets the clipping rectangle for a surface.
void SDL_!SetClipRect?(SDL_Surface *surface,
Sets the clipping rectangle for a surface. When this surface
is the destination of a blit, only the area within the clip
rectangle will be drawn into.
The rectangle pointed to by rect will be clipped to
the edges of the surface so that the clip rectangle for a
surface can never fall outside the edges of the
If rect is NULL the clipping rectangle will be
set to the full size of the surface.