SDL_!SemWait?
NAME SYNOPSIS DESCRIPTION RETURN VALUE EXAMPLES SEE ALSO
SDL_!SemWait?- Lock a semaphore and suspend the thread if the semaphore value is zero.
#include
int SDL_!SemWait?(SDL_sem *sem);
SDL_!SemWait?() suspends the calling thread until either the semaphore pointed to by sem has a positive value, the call is interrupted by a signal or error. If the call is successful it will atomically decrement the semaphore value.
After SDL_!SemWait?() is successful, the semaphore can be released and its count atomically incremented by a successful call to SDL_!SemPost?.
Returns 0 if successful or -1 if there was an error (leaving the semaphore unchanged).
if (SDL_!SemWait?(my_sem) == -1) { return WAIT_FAILED; } ... SDL_!SemPost?(my_sem);
SDL_!CreateSemaphore?, SDL_!DestroySemaphore?, SDL_!SemTryWait?, SDL_!SemWaitTimeout?, SDL_!SemPost?, SDL_!SemValue?
One page links to SDL_SemWait(3):