SDL_JoystickUpdate?
NAME SYNOPSIS DESCRIPTION SEE ALSO
SDL_JoystickUpdate?- Updates the state of all joysticks
#include
void SDL_JoystickUpdate?(void);
Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with SDL_JoystickEventState? then this is called automatically in the event loop.
SDL_JoystickEventState?
One page links to SDL_JoystickUpdate(3):