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1 perry 1 SDL_!JoystickUpdate
2 !!!SDL_!JoystickUpdate
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 SEE ALSO
7 ----
8 !!NAME
9
10
11 SDL_!JoystickUpdate- Updates the state of all joysticks
12 !!SYNOPSIS
13
14
15 __#include __
16
17
18 __void SDL_!JoystickUpdate__(__void__);
19 !!DESCRIPTION
20
21
22 Updates the state(position, buttons, etc.) of all open
23 joysticks. If joystick events have been enabled with
24 __SDL_!JoystickEventState__ then this is called
25 automatically in the event loop.
26 !!SEE ALSO
27
28
29 __SDL_!JoystickEventState__
30 ----
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