Penguin

SDL_!JoystickUpdate?

SDL_!JoystickUpdate?

NAME SYNOPSIS DESCRIPTION SEE ALSO


NAME

SDL_!JoystickUpdate?- Updates the state of all joysticks

SYNOPSIS

#include

void SDL_!JoystickUpdate?(void);

DESCRIPTION

Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with SDL_!JoystickEventState? then this is called automatically in the event loop.

SEE ALSO

SDL_!JoystickEventState?


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