Annotated edit history of
SDL_JoystickOpen(3) version 2, including all changes.
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SDL_!JoystickOpen |
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!!!SDL_!JoystickOpen |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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RETURN VALUE |
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EXAMPLES |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_!JoystickOpen- Opens a joystick for use. |
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!!SYNOPSIS |
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__#include __ |
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__SDL_Joystick *SDL_!JoystickOpen__(__int |
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index__); |
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!!DESCRIPTION |
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Opens a joystick for use within SDL. The __index__ refers |
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to the N'th joystick in the system. A joystick must be |
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opened before it game be used. |
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!!RETURN VALUE |
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Returns a __SDL_Joystick__ structure on success. |
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__NULL__ on failure. |
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!!EXAMPLES |
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SDL_Joystick *joy; |
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// Check for joystick |
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if(SDL_!NumJoysticks() |
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!!SEE ALSO |
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__SDL_!JoystickClose__ |
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---- |
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