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Blame: SDL_JoystickGetButton(3)
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1 perry 1 SDL_!JoystickGetButton
2 !!!SDL_!JoystickGetButton
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 RETURN VALUE
7 SEE ALSO
8 ----
9 !!NAME
10
11
12 SDL_!JoystickGetButton- Get the current state of a given button on a given joystick
13 !!SYNOPSIS
14
15
16 __#include __
17
18
19 __Uint8 SDL_!JoystickGetButton__(__SDL_Joystick
20 *joystick, int button__);
21 !!DESCRIPTION
22
23
24 SDL_!JoystickGetButton returns the current state of the given
25 __button__ on the given __joystick__.
26 !!RETURN VALUE
27
28
29 __1__ if the button is pressed. Otherwise,
30 __0__.
31 !!SEE ALSO
32
33
34 __SDL_!JoystickNumButtons__
35 ----
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