SDL_JoystickGetButton?
NAME SYNOPSIS DESCRIPTION RETURN VALUE SEE ALSO
SDL_JoystickGetButton?- Get the current state of a given button on a given joystick
#include
Uint8 SDL_JoystickGetButton?(__SDL_Joystick
SDL_JoystickGetButton? returns the current state of the given button on the given joystick.
1 if the button is pressed. Otherwise, 0.
SDL_JoystickNumButtons?
One page links to SDL_JoystickGetButton(3):
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