Differences between version 2 and previous revision of SDL_JoystickGetBall(3).
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Newer page: | version 2 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
Older page: | version 1 | Last edited on Monday, June 3, 2002 6:53:44 pm | by perry | Revert |
@@ -1,6 +1,6 @@
-SDL_JoystickGetBall
-!!!SDL_JoystickGetBall
+SDL_!
JoystickGetBall
+!!!SDL_!
JoystickGetBall
NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
@@ -9,25 +9,25 @@
----
!!NAME
-SDL_JoystickGetBall- Get relative trackball motion
+SDL_!
JoystickGetBall- Get relative trackball motion
!!SYNOPSIS
__#include __
-__int SDL_JoystickGetBall__(__SDL_Joystick *joystick,
+__int SDL_!
JoystickGetBall__(__SDL_Joystick *joystick,
int ball, int *dx, int *dy__);
!!DESCRIPTION
Get the __ball__ axis change.
Trackballs can only return relative motion since the last
-call to __SDL_JoystickGetBall__, these motion deltas a
+call to __SDL_!
JoystickGetBall__, these motion deltas a
placed into __dx__ and __dy__.
!!RETURN VALUE
@@ -40,11 +40,11 @@
SDL_Joystick *joy;
.
.
.
-SDL_JoystickUpdate();
-if(SDL_JoystickGetBall(joy, ,
+SDL_!
JoystickUpdate();
+if(SDL_!
JoystickGetBall(joy, ,
!!SEE ALSO
-__SDL_JoystickNumBalls__
+__SDL_!
JoystickNumBalls__
----