SDL_!JoystickGetAxis?- Get the current state of an axis
Sint16 SDL_!JoystickGetAxis?(SDL_Joystick *joystick,
SDL_!JoystickGetAxis? returns the current state of the
given axis on the given joystick.
On most modern joysticks the X axis is usually represented
by axis 0 and the Y axis by axis 1. The value
returned by SDL_!JoystickGetAxis? is a signed integer
(-32768 to 32768) representing the current position of the
axis, it maybe necessary to impose certain tolerances
on these values to account for jitter. It is worth noting
that some joysticks use axes 2 and 3 for extra
Returns a 16-bit signed integer representing the current
position of the axis.
Sint16 x_move, y_move;