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Diff: SDL_JoyButtonEvent(3)
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Differences between version 2 and predecessor to the previous major change of SDL_JoyButtonEvent(3).

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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:44 pm by perry Revert
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:44 pm by perry Revert
@@ -1,6 +1,6 @@
-SDL_JoyButtonEvent  
-!!!SDL_JoyButtonEvent 
+SDL_! JoyButtonEvent  
+!!!SDL_! JoyButtonEvent 
 NAME 
 STRUCTURE DEFINITION 
 STRUCTURE DATA 
 DESCRIPTION 
@@ -8,18 +8,18 @@
 ---- 
 !!NAME 
  
  
-SDL_JoyButtonEvent- Joystick button event structure 
+SDL_! JoyButtonEvent- Joystick button event structure 
 !!STRUCTURE DEFINITION 
  
  
 typedef struct{ 
 Uint8 type; 
 Uint8 which; 
 Uint8 button; 
 Uint8 state; 
-} SDL_JoyButtonEvent; 
+} SDL_! JoyButtonEvent; 
 !!STRUCTURE DATA 
  
  
 __type SDL_JOYBUTTONDOWN__ or 
@@ -35,9 +35,9 @@
 __state SDL_PRESSED__ or __SDL_RELEASED__ 
 !!DESCRIPTION 
  
  
-__SDL_JoyButtonEvent__ is a member of the 
+__SDL_! JoyButtonEvent__ is a member of the 
 __SDL_Event__ union and is used when an event of type 
 __SDL_JOYBUTTONDOWN__ or __SDL_JOYBUTTONUP__ is 
 reported. 
  
@@ -53,7 +53,7 @@
 !!SEE ALSO 
  
  
 __SDL_Event__, ''Joystick Functions'', 
-__SDL_JoystickEventState__,  
-__SDL_JoystickGetButton__ 
+__SDL_! JoystickEventState__,  
+__SDL_! JoystickGetButton__ 
 ---- 
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