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SDL_GetMouseState?

SDL_GetMouseState?

NAME SYNOPSIS DESCRIPTION EXAMPLE SEE ALSO


NAME

SDL_GetMouseState?- Retrieve the current state of the mouse

SYNOPSIS

#include

Uint8 SDL_GetMouseState?(__int *x, int

  • y__);

DESCRIPTION

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.

EXAMPLE

SDL_PumpEvents?(); if(SDL_GetMouseState?(NULL, NULL)

SEE ALSO

SDL_GetRelativeMouseState?, SDL_PumpEvents?


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