Penguin

SDL_!GetCursor?

SDL_!GetCursor?

NAME SYNOPSIS DESCRIPTION SEE ALSO


NAME

SDL_!GetCursor?- Get the currently active mouse cursor.

SYNOPSIS

#include

SDL_Cursor *SDL_!GetCursor?(void);

DESCRIPTION

Returns the currently active mouse cursor.

SEE ALSO

SDL_!SetCursor?, SDL_!CreateCursor?, SDL_!ShowCursor?


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